Party EXP Bonus

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Revision as of 19:36, 13 June 2026 by Kins (talk | contribs)
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Partying with friends never felt better.

Each player in your party on the same map as you increases the experience earned from a monster by 15%. This bonus is only applied once per PC and only if you are not idle.

Note: Having any non-idle character on the map sharing your Gepard and Master Account IDs will allow your character in party to be counted as non-idle, whether or not they are in the same party. A player is considered idle when they have not walked, used a skill or item, or attacked for 60 seconds. Additionally, a player is always considered idle if they are in a chat room or vending.
Party Members (all active) Monster EXP
1 100%
2 115% (57.5% each)
3 130% (43.33% each)
4 145% (36.25% each)
5 160% (32% each)
6 175% (29.17% each)
7 190% (27.14% each)
8 205% (25.63% each)
9 220% (24.44% each)
10 235% (23.5% each)
11 250% (22.73% each)
12 265% (22.08% each)