Party EXP Bonus: Difference between revisions
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This bonus is only applied '''once per PC''' and only if you are not idle. | This bonus is only applied '''once per PC''' and only if you are not idle. | ||
{{Note|Having any non-idle character on the map sharing your | {{Note|Having any non-idle character on the map sharing your Gepard and Master Account IDs will allow your character in party to be counted as non-idle. A player is considered idle when they have not walked, used a skill or item, or attacked for 60 seconds. Additionally, a player is always considered idle if they are in a chat room or vending.}} | ||
Revision as of 15:30, 7 May 2026
Partying with friends never felt better.
Each player in your party on the same map as you increases the experience earned from a monster by 10%. This bonus is only applied once per PC and only if you are not idle.
Note: Having any non-idle character on the map sharing your Gepard and Master Account IDs will allow your character in party to be counted as non-idle. A player is considered idle when they have not walked, used a skill or item, or attacked for 60 seconds. Additionally, a player is always considered idle if they are in a chat room or vending.
| Party Members (all active) | Monster EXP |
|---|---|
| 1 | 100% |
| 2 | 110% (55% each) |
| 3 | 120% (40% each) |
| 4 | 130% (32.5% each) |
| 5 | 140% (28% each) |
| 6 | 150% (25% each) |
| 7 | 160% (22.86% each) |
| 8 | 170% (21.25% each) |
| 9 | 180% (20% each) |
| 10 | 190% (19% each) |
| 11 | 200% (18.18% each) |
| 12 | 210% (17.5% each) |