Party EXP Bonus: Difference between revisions

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{{Note|Having any non-idle character on the map sharing your Gepard and Master Account IDs will allow your character in party to be counted as non-idle, whether or not they are in the same party. A player is considered idle when they have not walked, used a skill or item, or attacked for 60 seconds. Additionally, a player is always considered idle if they are in a chat room or vending.}}
{{Note|Having any non-idle character on the map sharing your Gepard and Master Account IDs will allow your character in party to be counted as non-idle, whether or not they are in the same party. A player is considered idle when they have not walked, used a skill or item, or attacked for 60 seconds. Additionally, a player is always considered idle if they are in a chat room or vending.}}


{| class="wikitable"
{| class="wikitable"
Line 15: Line 14:
|-
|-
| 2
| 2
| 110% (55% each)
| 115% (57.5% each)
|-
|-
| 3
| 3
| 120% (40% each)
| 130% (43.33% each)
|-
|-
| 4
| 4
| 130% (32.5% each)
| 145% (36.25% each)
|-
|-
| 5
| 5
| 140% (28% each)
| 160% (32% each)
|-
|-
| 6
| 6
| 150% (25% each)
| 175% (29.17% each)
|-
|-
| 7
| 7
| 160% (22.86% each)
| 190% (27.14% each)
|-
|-
| 8
| 8
| 170% (21.25% each)
| 205% (25.63% each)
|-
|-
| 9
| 9
| 180% (20% each)
| 220% (24.44% each)
|-
|-
| 10
| 10
| 190% (19% each)
| 235% (23.5% each)
|-
|-
| 11
| 11
| 200% (18.18% each)
| 250% (22.73% each)
|-
|-
| 12
| 12
| 210% (17.5% each)
| 265% (22.08% each)
|}
|}

Revision as of 19:36, 13 June 2026

Partying with friends never felt better.

Each player in your party on the same map as you increases the experience earned from a monster by 10%. This bonus is only applied once per PC and only if you are not idle.

Note: Having any non-idle character on the map sharing your Gepard and Master Account IDs will allow your character in party to be counted as non-idle, whether or not they are in the same party. A player is considered idle when they have not walked, used a skill or item, or attacked for 60 seconds. Additionally, a player is always considered idle if they are in a chat room or vending.
Party Members (all active) Monster EXP
1 100%
2 115% (57.5% each)
3 130% (43.33% each)
4 145% (36.25% each)
5 160% (32% each)
6 175% (29.17% each)
7 190% (27.14% each)
8 205% (25.63% each)
9 220% (24.44% each)
10 235% (23.5% each)
11 250% (22.73% each)
12 265% (22.08% each)