Battlegrounds: Difference between revisions
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* Flavius | * Flavius | ||
* Krieger von Midgard | * Krieger von Midgard | ||
The automatic rotation cycles through '''Death Match''', '''Stone Control''', '''Double Inferno''', '''Conquest''', '''Krieger von Midgard''', and '''Rush''' (never the same mode twice in a row). The remaining modes only run when started by a GM. | |||
== Supplies == | == Supplies == | ||
| Line 48: | Line 50: | ||
* and more | * and more | ||
In the case of Conquest, rewards | In the case of Conquest, rewards scale with attacker progress: the winning side always earns the most, but Defenders lose a little for every objective they let fall. Every player receives at least 5 Bravery Coins. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Match Result !! Attacker Reward !! Defender Reward | ||
|- | |- | ||
| | | Held: one or fewer Guardian Stones destroyed || 5 Bravery Coins || 12 Bravery Coins | ||
|- | |- | ||
| | | Held: both Guardian Stones destroyed || 6 Bravery Coins || 11 Bravery Coins | ||
|- | |- | ||
| 2nd | | Held: 2nd Fortress Gate destroyed || 7 Bravery Coins || 10 Bravery Coins | ||
|- | |- | ||
| 3rd | | Held: 3rd Fortress Gate destroyed || 8 Bravery Coins || 9 Bravery Coins | ||
|- | |- | ||
| Emperium | | Emperium destroyed (Attackers win) || 12 Bravery Coins || 5 Bravery Coins | ||
|} | |} | ||
Destroying an objective grants the Attackers 4 minutes on the round clock (the opening push has the full 6 minutes). | |||
== Joining Battlegrounds == | == Joining Battlegrounds == | ||
Battlegrounds run during scheduled '''Happy Hours''' and start automatically. When one match ends, the next mode begins recruiting right away for as long as the Happy Hour lasts. | |||
{| class="wikitable" | |||
! Day !! Time (Server Time / UTC) | |||
|- | |||
| Daily || 12:00 | |||
|- | |||
| Daily || 20:00 | |||
|- | |||
| Daily || 00:00 | |||
|} | |||
To join you must be '''level 85 or above''' on a '''transcendent''' class. Join using: | |||
<code>@joinbg</code> | <code>@joinbg</code> | ||
If you are a party leader, you can choose 'Queue with Party' to have your party be placed on the same team (up to 3 players max). | |||
=== Minimum Players === | |||
A match will not begin until both teams have at least '''10 players'''. While the match is filling up, the server announces how many more players are needed - just <code>@joinbg</code> to enter. | |||
* Once the minimum is reached, the round begins after a short countdown. | |||
* If there aren't enough signups within 5 minutes, the match is cancelled and a fresh one begins recruiting. Two cancelled matches in a row end the Happy Hour early. | |||
=== Late Joining === | |||
Signups stay open at full rewards for 1 minute after the match fills. After that, <code>@joinbg</code> still lets you into the match at any point, but as a '''late joiner''': | |||
* You earn half the badge rewards (rounded down). | |||
* The match does not count toward your win/loss record. | |||
=== AFK Policy === | |||
Idle players are warned after 45 seconds and automatically kicked after 90 seconds. This also applies while the match is filling up, so stay active while you wait. Team leaders can additionally report AFK members with <code>@reportafk</code>. | |||
== Battleground Commands == | == Battleground Commands == | ||
Latest revision as of 19:37, 5 August 2026
Overview
Battlegrounds is a PvP game mode where players are placed into teams and compete head-to-head against another team.
An NPC located upstairs in the Revenant Pub (re_pub01,91,76) can provide a brief overview of each available Battleground mode.
Notes:
- All classes in Battlegrounds are balanced. Rewards for clowns are doubled and there is a limit of two clowns per team.
- Devotion and SPP work in Battlegrounds without requiring a party.
- You can queue as a party of 3 max. Restrictions for clowns still apply, and teams are balanced as best as possible prioritizing Clowns, then Profs then other classes.
Available Modes
- Capture the Flag
- Death Match
- Stone Control
- Double Inferno
- Conquest
- Rush
- Flavius
- Krieger von Midgard
The automatic rotation cycles through Death Match, Stone Control, Double Inferno, Conquest, Krieger von Midgard, and Rush (never the same mode twice in a row). The remaining modes only run when started by a GM.
Supplies
Battleground supplies are free and managed through the Supply Manager.
You can also manage supplies using the following commands:
@managebg- Opens a dialog to manage supply amounts, as well as restock or remove supplies.
@restockbg- Restocks your supplies instantly without opening a dialog.
@removebg- Removes your supplies instantly without opening a dialog.
Rewards
Bravery Coins can be exchanged for rewards at the Coin Exchanger in the Revenant Pub.
Available rewards include:
- Enhanced GSBs
- Costumes
- Battleground Equipment
- Medal of Honors
- and more
In the case of Conquest, rewards scale with attacker progress: the winning side always earns the most, but Defenders lose a little for every objective they let fall. Every player receives at least 5 Bravery Coins.
| Match Result | Attacker Reward | Defender Reward |
|---|---|---|
| Held: one or fewer Guardian Stones destroyed | 5 Bravery Coins | 12 Bravery Coins |
| Held: both Guardian Stones destroyed | 6 Bravery Coins | 11 Bravery Coins |
| Held: 2nd Fortress Gate destroyed | 7 Bravery Coins | 10 Bravery Coins |
| Held: 3rd Fortress Gate destroyed | 8 Bravery Coins | 9 Bravery Coins |
| Emperium destroyed (Attackers win) | 12 Bravery Coins | 5 Bravery Coins |
Destroying an objective grants the Attackers 4 minutes on the round clock (the opening push has the full 6 minutes).
Joining Battlegrounds
Battlegrounds run during scheduled Happy Hours and start automatically. When one match ends, the next mode begins recruiting right away for as long as the Happy Hour lasts.
| Day | Time (Server Time / UTC) |
|---|---|
| Daily | 12:00 |
| Daily | 20:00 |
| Daily | 00:00 |
To join you must be level 85 or above on a transcendent class. Join using:
@joinbg
If you are a party leader, you can choose 'Queue with Party' to have your party be placed on the same team (up to 3 players max).
Minimum Players
A match will not begin until both teams have at least 10 players. While the match is filling up, the server announces how many more players are needed - just @joinbg to enter.
- Once the minimum is reached, the round begins after a short countdown.
- If there aren't enough signups within 5 minutes, the match is cancelled and a fresh one begins recruiting. Two cancelled matches in a row end the Happy Hour early.
Late Joining
Signups stay open at full rewards for 1 minute after the match fills. After that, @joinbg still lets you into the match at any point, but as a late joiner:
- You earn half the badge rewards (rounded down).
- The match does not count toward your win/loss record.
AFK Policy
Idle players are warned after 45 seconds and automatically kicked after 90 seconds. This also applies while the match is filling up, so stay active while you wait. Team leaders can additionally report AFK members with @reportafk.
Battleground Commands
@joinbg- Join the currently active Battleground mode.
@leavebg- Leave the current Battleground mode.
@bgskill EC/BO/RG/RS- Use Battleground guild skills:
- EC — Emergency Call
- BO — Battle Orders
- RG — Regeneration
- RS — Restore
@order- (Leader only) Send a message to your entire team.
@leader <char_name>- (Leader only) Transfer team leadership to another player.
@reportafk- (Leader only) Report AFK members.