Patch Notes 2026-09-12
Battlegrounds
- Battleground Rewards are doubled for the first two weeks after this update!
- 3 new Costume Boxes are now in rotation!
- New Halloween 2026 Box (the Halloween box will not be removed in the next rotation but will remain available leading up to Halloween).
- The following modes are now available for rotation: Death Match, Stone Control, Conquest, Krieger Von Midgard, Double Inferno, Rush, Slay the King, Tierra Gorge, and Eye of Storm.
- New mode: Slay the King!
- This mode operates like Death Match except a player on each team is randomly chosen as the King and is given substantial buffs. Kill the opposing team's King to score a point! First to 3 points wins.
- The buffs the King receives are: 10x HP, +50 all stats, -50% VCT, -30% ACD.
- Whoever kills the King gets an additional 1 Bravery Coin.
- Added support for our custom castle Sotanaht in Conquest!
- Party Queue re-enabled with additional changes:
- Parties must now join in pairs – a party can only join if another party is available to be placed on the other team.
- If the round is about to start and you're still waiting for another party to join, you will be automatically queued solo to avoid late penalties.
- Refreshed rewards – added new gears (Assaulter Plate, Assassin Robe, Medic's Robe, Elite Shooter Suit), Blacksmith Blessing, and costumes!
- GSB Enhancement Essence price reduced from 5 to 2 Bravery Coins.
- Added BG Rankings NPC to
prontera,148,193. - 2 clowns per team limit and clown bonus is removed.
- Minimum badges for a player on a losing team is now 2.
- Wait time before KvM starts reduced from 60s to 30s.
- Added a trap limit of 15 per player to all BG maps.
- Consolation Prize: all queued players get 10 Bravery Coins if the mode fails to start.
- The cells around the Battle Therapist are now unwalkable to facilitate easier access to the NPC.
- Damaging barricades in Conquest should no longer be possible as long as a previous objective still exists.
- Pre-Trans WoE Strip changes (duration reduced to 20 seconds) now apply in Battlegrounds.
- Stone Control catch-up speed: carrier speed value drops 10 per 5 points behind, floor 100 (150 is unbuffed walking, ~110 is Agi Up).
- Rewrote
@bginfoto be more useful to our implementation. - Auto-rejoin:
@bgautotoggles a per-character flag that automatically rejoins the next round of BG with the same eligibility checks as@joinbg.
Pre-Trans WoE
- Fixed being able to snap between traps in pre-trans WoE.
- Chemical Protection status' from a Creator's FCP skill are stripped upon entering a pre-trans castle. CP status' from an Alchemist are not stripped upon entering a pre-trans castle.
- Removed Chemical Protection's effect on the success rate of Rogue Strip in pre-trans WoE.
- In Pre-Trans WoE/trap limit maps: Your oldest trap is now removed so a new one can be placed when your limit is reached (instead of not allowing you to place a new trap).
- Butterfly Wing should now be again tracking properly in WoE stats.
Alchemist
- NEW SKILL – Remote Detonator: Use the skill to detonate all marine spheres at once.
- NEW SKILL – Herbicide: Use the skill to remove a marine sphere without exploding it.
- BUFFED – Summon Marine Sphere: No longer uses plant bottle. Each VIT of the alchemist increases sphere HP by 5.
- MODIFIED – Summon Flora: No longer uses plant bottle. If a plant bottle is carried, it is consumed to summon a 2nd plant of the same type when using the skill. Plant stats now scale with alchemist stats. Summoned plants get STR×2 ATK, AGI-based ASPD, +10 HP and DEF/10 per VIT, MDEF/10 and +INT per INT at summon time.
- Plant Bottle: Now an Alchemist-only usable item that can be used to summon one extra Geographer (60s cooldown).
- Auto attacks from the master Alchemist no longer "arm" Marine Spheres – they only move the sphere.
- Both new skills are quest skills learned from Field Botanist Ilse in the Al De Baran Alchemist Guild.
Miscellaneous
- Added fixpos to PR_GLORIA.
- Icicle Spear description corrected to Lord Knight.
- Stuns from Deep-Earth Stalactite "Cave-in" (Earth Spike animation) attack are now reduced in duration by VIT.