These options are currently scaled at 20% percent per star crumb (60% total) for 1h weapons and 25% per star crumb (75% total) for 2h weapons.
Weapons forged by a ranked smith will have a 10% bonus added.
| 1st Option
|
Level 1
|
Level 2
|
Level 3
|
| ATK¹
|
13–19
|
16–24
|
24–40
|
| MATK²
|
13–19
|
16–24
|
24–40
|
| HP³
|
48–80
|
80–160
|
160–240
|
| SP³
|
24–32
|
32–48
|
48–80
|
| Crit Chance³
|
5–8%
|
8–13%
|
10–16%
|
| HIT³
|
8–16
|
16–24
|
24–32
|
| 2nd Option
|
Level 1
|
Level 2
|
Level 3
|
| Cast Time Reduction³
|
4–7%
|
5–11%
|
7–14%
|
| After Cast Delay³
|
4–7%
|
5–11%
|
7–14%
|
| ASPD³
|
2–4%
|
2–5%
|
4–7%
|
| Physical Damage to Race¹
|
4–7%
|
5–11%
|
7–14%
|
| Magical Damage to Race²
|
4–7%
|
5–11%
|
7–14%
|
| 3rd Option
|
Level 1
|
Level 2
|
Level 3
|
| Healing Effectiveness²
|
5–8%
|
8–16%
|
13–24%
|
| Incoming Healing¹
|
3–6%
|
5–10%
|
6–13%
|
| Physical Damage to Element¹
|
5–8%
|
8–16%
|
13–24%
|
| Magical Damage to Element²
|
3–6%
|
5–10%
|
6–13%
|
2H Sword, 2H Axes, 2H Spear and 2H Mace Melee Options Table:
| 1st Option
|
Level 1
|
Level 2
|
Level 3
|
| ATK
|
16–24
|
24–40
|
40–64
|
| HP
|
48–80
|
80–160
|
160–240
|
| SP
|
24–32
|
32–48
|
48–80
|
| Crit Chance
|
8–13%
|
10–16%
|
13–24%
|
| HIT
|
16–24
|
24–32
|
32–48
|
| 2nd Option
|
Level 1
|
Level 2
|
Level 3
|
| Cast Time Reduction
|
4–7%
|
5–11%
|
7–14%
|
| After Cast Delay
|
4–7%
|
5–11%
|
7–14%
|
| ASPD³
|
4–7%
|
5–11%
|
7–12%
|
| Physical Damage to Race
|
5–11%
|
9–18%
|
14–26%
|
| 3rd Option
|
Level 1
|
Level 2
|
Level 3
|
| Incoming Healing
|
5–9%
|
7–18%
|
11–21%
|
| Physical Damage to Element
|
9–18%
|
14–26%
|
18–35%
|