Forged Random Options

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Revision as of 00:03, 12 May 2026 by Kins (talk | contribs) (Created page with "{| class="wikitable" ! 1st Option ! Level 1 ! Level 2 ! Level 3 ! Level 4 |- | ATK¹ | 12–18 | 15–22 | 22–38 | 38–60 |- | MATK² | 12–18 | 15–22 | 22–38 | 38–60 |- | HP³ | 45–75 | 75–150 | 150–225 | 225–375 |- | SP³ | 22–30 | 30–45 | 45–75 | 75–112 |- | Crit Chance³ | 4–8% | 8–12% | 9–15% | 10–18% |- | HIT³ | 8–15 | 15–22 | 22–30 | 30–45 |} {| class="wikitable" ! 2nd Option ! Level 1 ! Level 2 ! Level 3 ! Level 4 |- |...")
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1st Option Level 1 Level 2 Level 3 Level 4
ATK¹ 12–18 15–22 22–38 38–60
MATK² 12–18 15–22 22–38 38–60
HP³ 45–75 75–150 150–225 225–375
SP³ 22–30 30–45 45–75 75–112
Crit Chance³ 4–8% 8–12% 9–15% 10–18%
HIT³ 8–15 15–22 22–30 30–45
2nd Option Level 1 Level 2 Level 3 Level 4
Cast Time Reduction³ 3–6% 4–9% 6–12% 8–15%
After Cast Delay³ 3–6% 4–9% 6–12% 8–15%
ASPD³ 2–3% 2–4% 3–6% 4–8%
Physical Damage to Race¹ 3–6% 4–9% 6–12% 8–15%
Magical Damage to Race² 3–6% 4–9% 6–12% 8–15%
3rd Option Level 1 Level 2 Level 3 Level 4
Healing Effectiveness² 4–8% 8–15% 12–22% 15–30%
Incoming Healing¹ 3–6% 4–9% 6–12% 8–15%
Physical Damage to Element¹ 4–8% 8–15% 12–22% 15–30%
Magical Damage to Element² 3–6% 4–9% 6–12% 8–15%

Race can be one of Undead, Plant, Formless, Insect, Demi-Human, Fish, Dragon, Demon, Brute, or Angel.

Element can be one of Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost, Neutral, or Undead.

¹ Included in the physical roll group at the re-roller.

² Included in the magical roll group at the re-roller.

³ Included in both physical and magical roll groups at the re-roller.

2H Sword, 2H Axes, 2H Spear and 2H Mace Melee Options Table:

1st Option Level 1 Level 2 Level 3 Level 4
ATK 13–20 20–32 32–52 52–78
HP 39–65 65–130 130–195 195–325
SP 20–26 26–39 39–65 65–98
Crit Chance 6–10% 8–13% 10–20% 13–26%
HIT 13–20 20–26 26–39 39–52
2nd Option Level 1 Level 2 Level 3 Level 4
Cast Time Reduction 3–5% 4–8% 5–10% 6–13%
After Cast Delay 3–5% 4–8% 5–10% 6–13%
ASPD³ 3–5% 4–8% 5–9% 6–10%
Physical Damage to Race 4–8% 6–13% 10–20% 13–26%
3rd Option Level 1 Level 2 Level 3 Level 4
Incoming Healing 4–6% 5–13% 8–16% 10–20%
Physical Damage to Element 6–13% 10–20% 13–26% 20–39%