Monster Hunter
Monster Hunter System
The Monster Hunter System is a weekly-rotating bounty board run by the Hunter's Guild. Each week, every difficulty tier posts four randomly selected monster bounties. Hunt the required number of a target and hand it in for Hunting Coins, Zeny, Base Experience, and Job Experience. Complete all four quests in a single day? Get a Hunter's Bonus.
Overview
Speak with the Monster Hunter NPC in the Revenant Pub to view the bounty board. Choose a tier to see this week's four bounties, accept the ones you want, hunt the required kills, and return to hand in.
Each bounty targets a single monster type. The four bounties shown in a tier are the same for every player and rotate every 7 days.
Tiers
There are four tiers. Each has a minimum level, a fixed kill count per bounty, and a pool of possible targets that the weekly four are drawn from.
| Tier | Min Level | Kills per Bounty | Target Pool | Targets |
|---|---|---|---|---|
| Beginner | 20+ | 35 | 16 possible targets | Yoyo, Horn, Poison Spore, Muka, Martin, Smokie, Vadon, Zombie, Ambernite, Aster, Coco, Creamy, Steel Chonchon, Peco Peco, Stainer, Wormtail |
| Intermediate | 41+ | 50 | 16 possible targets | Skeleton Worker, Miyabi Doll, Holden, Sohee, Noxious, Cookie, Munak, Desert Wolf, Argos, Bigfoot, Marc, Roween, Soldier Skeleton, Savage, Magnolia, Mantis |
| Advanced | 61+ | 75 | 16 possible targets | Evil Druid, Bloody Butterfly, Raydric, High Orc, Skeleton Prisoner, Grove, Demon Pungus, Grand Peco, Wind Ghost, Iron Fist, Isis, Kapha, Injustice, Bathory, Carat, Rideword |
| Challenger | 81+ | 100 | 16 possible targets | Tengu, Wicked Nymph, Loli Ruri, Majoruros, Medusa, Assaulter, Wanderer, Sleeper, Shinobi, Apocalypse, Khalitzburg, Nightmare Terror, Dragon Tail, Clock, Dark Priest, Ancient Mimic |
Level requirements
Tiers only have a minimum level - there is no upper cap. A high-level character may run lower tiers if they wish (for example, a level 99 doing Beginner bounties).
- To accept a bounty you must be at least the tier's minimum level.
- To hand in a bounty you must also be at least the tier's minimum level.
The hand-in check exists so a character can't drop below the minimum (for example, after Rebirthing to a 1/1 High Novice) and cash in a higher tier's reward. If that happens, the bounty cannot be claimed until they level back into range - or they can abandon it instead.
How It Works
Weekly rotation
Each tier posts 4 bounties, chosen at random from that tier's target pool. The same four targets are shown to all players, and a fresh set is rolled every 7 days. A server-wide announcement is made whenever the board refreshes.
Daily limit
You may accept up to 4 bounties per day, this is counted between all level tiers combined and it is Master Account wide.
The daily cooldown starts when you accept a bounty, not when you hand it in. You also can't take the same bounty twice in one day.
Hunt in a party
Bounty kills are shared with your party. When a party member on the same screen kills one of your target monsters, it counts toward everyone's bounty progress at once - not just the player who landed the kill. Party up to clear your bounties much faster!
Hunter's Bonus
Hand in all four of a single tier's bounties in the same day to earn a Hunter's Bonus - some extra Hunting Coins! Because the daily limit is 4 bounties total, claiming the bonus means spending your entire daily allowance on one tier.
| Tier | Hunter's Bonus |
|---|---|
| Beginner | +2 Hunting Coins |
| Intermediate | +3 Hunting Coins |
| Advanced | +4 Hunting Coins |
| Challenger | +8 Hunting Coins |
Rewards
Hunting Coins and Job EXP are fixed per tier. Zeny and Base EXP are rolled randomly within the listed range on each hand-in.
These rewards are per turn-in, and you can hand in up to 4 bounties per day total (across all tiers).
| Tier | Hunting Coins | Base EXP | Job EXP | Zeny |
|---|---|---|---|---|
| Beginner | 2 | 20,000–30,000 | 10,000 | 10,000–15,000 |
| Intermediate | 3 | 100,000–200,000 | 100,000 | 20,000–30,000 |
| Advanced | 4 | 1,000,000–1,500,000 | 1,000,000 | 50,000–75,000 |
| Challenger | 5 | 3,000,000–5,000,000 | 2,000,000 | 75,000–100,000 |
Completing 4 Challenger quests per day will reward you with 28 Hunting Coins, up to 20m base exp, 8m job exp, and up to 400k zeny.
Abandoning a Quest
Use the Abandon Quests option on the main menu to drop a bounty (or all of them) for a Zeny fee. Abandoning does not refund that day's attempt - the bounty still counts as taken for the day and cannot be re-accepted until tomorrow.
| Beginner | 5,000z |
| Intermediate | 10,000z |
| Advanced | 15,000z |
| Challenger | 25,000z |