Geffen B4: Difference between revisions
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(Created page with "= Geffen Dungeon 4 = While already being part of the game through the quest of the Eye of Hellion, Geffen Dungeon 4 was given access through the lower right area of Geffen 3 with a few custom monsters added and Wind Ghosts removed from it. == Monsters == '''''Floor 4 - (gef_dun04)''''' ---- === Dark Priest === {{MobTable | image = Dark_Priest_-_1198.gif | name = Dark Priest | hp = 10992 | level = 79 | baseexp = 5081 | jobexp = 3761 | element = Undead 4 | ra...") |
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While already being part of the game through the quest of the Eye of Hellion, Geffen Dungeon 4 was given access through the lower right area of Geffen 3 with a few custom monsters added and Wind Ghosts removed from it. | While already being part of the game through the quest of the Eye of Hellion, Geffen Dungeon 4 was given access through the lower right area of Geffen 3 with a few custom monsters added and Wind Ghosts removed from it. | ||
Revision as of 11:18, 13 May 2026
While already being part of the game through the quest of the Eye of Hellion, Geffen Dungeon 4 was given access through the lower right area of Geffen 3 with a few custom monsters added and Wind Ghosts removed from it.
Monsters
Floor 4 - (gef_dun04)
Dark Priest
Mutated White Knight
Cards
Dark Priest Card
Compound On: Weapon
- Adds a chance of decreasing the enemy's SP by 10% when attacking.
- If worn by a Sage class:
- Gains 1 SP every time a physical attack hits a monster.
Mutated White Knight Card
Compound On: Weapon
- Increases physical damage to Small, Medium, and Large size monsters by 10%.
- ATK +5
- Combo with Abysmal Knight Card:
- Increases physical damage to Small, Medium, and Large size monsters by an additional 4%.
- ATK +2