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Revision as of 22:44, 6 June 2026
Monster Hunter System
The Monster Hunter System is a weekly-rotating bounty board run by the Hunter's Guild. Each week, every difficulty tier posts four randomly selected monster bounties. Hunt the required number of a target and hand it in for Hunting Coins, Zeny, Base Experience, and Job Experience. Complete all four quests in a single day? Get a Hunter's Bonus.
Overview
Speak with the Monster Hunter NPC in the Revenant Pub to view the bounty board. Choose a tier to see this week's four bounties, accept the ones you want, hunt the required kills, and return to hand in.
Each bounty targets a single monster type. The four bounties shown in a tier are the same for every player and rotate every 7 days.
Tiers
There are four tiers. Each has a level range, a fixed kill count per bounty, and a pool of possible targets that the weekly four are drawn from.
| Tier | Level | Kills per Bounty | Target Pool | Targets |
|---|---|---|---|---|
| Beginner | 20–40 | 35 | 16 possible targets | Yoyo, Horn, Poison Spore, Muka, Martin, Smokie, Vadon, Zombie, Ambernite, Aster, Coco, Creamy, Steel Chonchon, Peco Peco, Stainer, Wormtail |
| Intermediate | 41–60 | 50 | 16 possible targets | Skeleton Worker, Miyabi Doll, Holden, Sohee, Noxious, Cookie, Munak, Desert Wolf, Argos, Bigfoot, Marc, Roween, Soldier Skeleton, Savage, Magnolia, Mantis |
| Advanced | 61–80 | 75 | 16 possible targets | Evil Druid, Bloody Butterfly, Raydric, High Orc, Skeleton Prisoner, Grove, Demon Pungus, Grand Peco, Wind Ghost, Iron Fist, Isis, Kapha, Injustice, Bathory, Carat, Rideword |
| Challenger | 81–99 | 100 | 16 possible targets | Tengu, Wicked Nymph, Loli Ruri, Majoruros, Medusa, Assaulter, Wanderer, Sleeper, Shinobi, Apocalypse, Khalitzburg, Nightmare Terror, Dragon Tail, Clock, Dark Priest, Ancient Mimic |
Level requirements
- To accept a bounty you must be within the tier's level range.
- To hand in a bounty you must be at least the tier's minimum level - there is no upper limit on handing in.
This means out-leveling a tier mid-run is fine: if you ding past the top of the range while working on a bounty, you can still return and hand it in. However, a character who drops below the minimum (for example, after Rebirthing to a 1/1 High Novice) cannot claim the reward until they level back into range - or they can abandon the bounty instead.
How It Works
Weekly rotation
Each tier posts 4 bounties, chosen at random from that tier's target pool. The same four targets are shown to all players, and a fresh set is rolled every 7 days. A server-wide announcement is made whenever the board refreshes.
Daily limit
You may accept each of the week's four bounties once per day - so up to 4 bounties per tier, per day.
The daily cooldown starts when you accept a bounty, not when you hand it in. This means you can hand in a finished bounty and, the next day, accept that same bounty again right away.
Take All
From a tier's board you can select Take All to accept every bounty you haven't taken yet that day in one click.
Hunt in a party
Bounty kills are shared with your party. When a party member on the same screen kills one of your target monsters, it counts toward everyone's bounty progress at once - not just the player who landed the kill. Party up to clear your bounties much faster!
Hunter's Bonus
Hand in all four of a tier's bounties in the same day to earn a Hunter's Bonus - some extra Hunting Coins! The bonus can be earned once per day, per tier.
| Tier | Hunter's Bonus |
|---|---|
| Beginner | +2 Hunting Coins |
| Intermediate | +3 Hunting Coins |
| Advanced | +4 Hunting Coins |
| Challenger | +5 Hunting Coins |
Rewards
Hunting Coins and Job EXP are fixed per tier. Zeny and Base EXP are rolled randomly within the listed range on each hand-in.
These rewards are per turn-in, so they can be acquired up to 4 times per tier per day.
| Tier | Hunting Coins | Base EXP | Job EXP | Zeny |
|---|---|---|---|---|
| Beginner | 2 | 20,000–30,000 | 10,000 | 10,000–15,000 |
| Intermediate | 3 | 100,000–200,000 | 100,000 | 20,000–30,000 |
| Advanced | 4 | 1,000,000–1,500,000 | 1,000,000 | 50,000–75,000 |
| Challenger | 5 | 3,000,000–5,000,000 | 2,000,000 | 75,000–100,000 |
Completing 4 Challenger quests per day will reward you with 25 Hunting Coins, up to 20m base exp, 8m job exp, and up to 400k zeny.
Abandoning a Quest
Use the Abandon Quests option on the main menu to drop a bounty (or all of them) for a Zeny fee. Abandoning does not refund that day's attempt - the bounty still counts as taken for the day and cannot be re-accepted until tomorrow.
| Tier | Abandon Fee |
|---|---|
| Beginner | 5,000 z |
| Intermediate | 10,000 z |
| Advanced | 15,000 z |
| Challenger | 25,000 z |