Forged Random Options: Difference between revisions

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(Created page with "{| class="wikitable" ! 1st Option ! Level 1 ! Level 2 ! Level 3 ! Level 4 |- | ATK¹ | 12–18 | 15–22 | 22–38 | 38–60 |- | MATK² | 12–18 | 15–22 | 22–38 | 38–60 |- | HP³ | 45–75 | 75–150 | 150–225 | 225–375 |- | SP³ | 22–30 | 30–45 | 45–75 | 75–112 |- | Crit Chance³ | 4–8% | 8–12% | 9–15% | 10–18% |- | HIT³ | 8–15 | 15–22 | 22–30 | 30–45 |} {| class="wikitable" ! 2nd Option ! Level 1 ! Level 2 ! Level 3 ! Level 4 |- |...")
 
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Line 4: Line 4:
! Level 2
! Level 2
! Level 3
! Level 3
! Level 4
|-
|-
| ATK¹
| ATK¹
| 12–18
| 20–30
| 15–22
| 25–38
| 22–38
| 38–62
| 38–60
|-
|-
| MATK²
| MATK²
| 12–18
| 20–30
| 15–22
| 25–38
| 22–38
| 38–62
| 38–60
|-
|-
| HP³
| HP³
| 45–75
| 75–125
| 75–150
| 125–250
| 150–225
| 250–375
| 225–375
|-
|-
| SP³
| SP³
| 22–30
| 38–50
| 30–45
| 50–75
| 45–75
| 75–125
| 75–112
|-
|-
| Crit Chance³
| Crit Chance³
| 4–8%
| 8–13%
| 8–12%
| 13–20%
| 9–15%
| 15–25%
| 10–18%
|-
|-
| HIT³
| HIT³
| 8–15
| 13–25
| 15–22
| 25–38
| 22–30
| 38–50
| 30–45
|}
|}


Line 48: Line 41:
! Level 2
! Level 2
! Level 3
! Level 3
! Level 4
|-
|-
| Cast Time Reduction³
| Cast Time Reduction³
| 3–6%
| 5–10%
| 4–9%
| 6–12%
| 8–15%
| 8–15%
| 10–20%
|-
|-
| After Cast Delay³
| After Cast Delay³
| 3–6%
| 5–10%
| 4–9%
| 6–12%
| 8–15%
| 8–15%
| 10–20%
|-
|-
| ASPD³
| ASPD³
| 2–3%
| 3–5%
| 2–4%
| 3–8%
| 3–6%
| 5–10%
| 4–8%
|-
|-
| Physical Damage to Race¹
| Physical Damage to Race¹
| 3–6%
| 5–10%
| 4–9%
| 6–12%
| 8–15%
| 8–15%
| 10–20%
|-
|-
| Magical Damage to Race²
| Magical Damage to Race²
| 3–6%
| 5–10%
| 4–9%
| 6–12%
| 8–15%
| 8–15%
| 10–20%
|}
|}


Line 86: Line 73:
! Level 2
! Level 2
! Level 3
! Level 3
! Level 4
|-
|-
| Healing Effectiveness²
| Healing Effectiveness²
| 4–8%
| 8–13%
| 8–15%
| 13–25%
| 12–22%
| 20–38%
| 15–30%
|-
|-
| Incoming Healing¹
| Incoming Healing¹
| 3–6%
| 5–10%
| 4–9%
| 6–12%
| 8–15%
| 8–15%
| 10–20%
|-
|-
| Physical Damage to Element¹
| Physical Damage to Element¹
| 4–8%
| 8–13%
| 8–15%
| 13–25%
| 12–22%
| 20–38%
| 15–30%
|-
|-
| Magical Damage to Element²
| Magical Damage to Element²
| 3–6%
| 5–10%
| 4–9%
| 6–12%
| 8–15%
| 8–15%
| 10–20%
|}
|}


Line 130: Line 112:
! Level 2
! Level 2
! Level 3
! Level 3
! Level 4
|-
|-
| ATK
| ATK
| 13–20
| 19–29
| 20–32
| 29–48
| 32–52
| 48–76
| 52–78
|-
|-
| HP
| HP
| 39–65
| 57–95
| 65–130
| 95–190
| 130–195
| 190–285
| 195–325
|-
|-
| SP
| SP
| 20–26
| 29–38
| 26–39
| 38–57
| 39–65
| 57–95
| 65–98
|-
|-
| Crit Chance
| Crit Chance
| 6–10%
| 10–15%
| 8–13%
| 11–19%
| 10–20%
| 15–29%
| 13–26%
|-
|-
| HIT
| HIT
| 13–20
| 19–29
| 20–26
| 29–38
| 26–39
| 38–57
| 39–52
|}
|}


Line 168: Line 144:
! Level 2
! Level 2
! Level 3
! Level 3
! Level 4
|-
|-
| Cast Time Reduction
| Cast Time Reduction
| 3–5%
| 4–8%
| 4–8%
| 5–10%
| 6–11%
| 6–13%
| 8–15%
|-
|-
| After Cast Delay
| After Cast Delay
| 3–5%
| 4–8%
| 4–8%
| 5–10%
| 6–11%
| 6–13%
| 8–15%
|-
|-
| ASPD³
| ASPD³
| 3–5%
| 4–8%
| 4–8%
| 5–9%
| 6–11%
| 6–10%
| 8–13%
|-
|-
| Physical Damage to Race
| Physical Damage to Race
| 4–8%
| 6–11%
| 6–13%
| 10–19%
| 10–20%
| 15–29%
| 13–26%
|}
|}


Line 200: Line 171:
! Level 2
! Level 2
! Level 3
! Level 3
! Level 4
|-
|-
| Incoming Healing
| Incoming Healing
| 4–6%
| 6–10%
| 5–13%
| 8–19%
| 8–16%
| 11–23%
| 10–20%
|-
|-
| Physical Damage to Element
| Physical Damage to Element
| 6–13%
| 10–19%
| 10–20%
| 15–29%
| 13–26%
| 19–38%
| 20–39%
|}
|}

Revision as of 00:05, 12 May 2026

1st Option Level 1 Level 2 Level 3
ATK¹ 20–30 25–38 38–62
MATK² 20–30 25–38 38–62
HP³ 75–125 125–250 250–375
SP³ 38–50 50–75 75–125
Crit Chance³ 8–13% 13–20% 15–25%
HIT³ 13–25 25–38 38–50
2nd Option Level 1 Level 2 Level 3
Cast Time Reduction³ 5–10% 8–15% 10–20%
After Cast Delay³ 5–10% 8–15% 10–20%
ASPD³ 3–5% 3–8% 5–10%
Physical Damage to Race¹ 5–10% 8–15% 10–20%
Magical Damage to Race² 5–10% 8–15% 10–20%
3rd Option Level 1 Level 2 Level 3
Healing Effectiveness² 8–13% 13–25% 20–38%
Incoming Healing¹ 5–10% 8–15% 10–20%
Physical Damage to Element¹ 8–13% 13–25% 20–38%
Magical Damage to Element² 5–10% 8–15% 10–20%

Race can be one of Undead, Plant, Formless, Insect, Demi-Human, Fish, Dragon, Demon, Brute, or Angel.

Element can be one of Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost, Neutral, or Undead.

¹ Included in the physical roll group at the re-roller.

² Included in the magical roll group at the re-roller.

³ Included in both physical and magical roll groups at the re-roller.

2H Sword, 2H Axes, 2H Spear and 2H Mace Melee Options Table:

1st Option Level 1 Level 2 Level 3
ATK 19–29 29–48 48–76
HP 57–95 95–190 190–285
SP 29–38 38–57 57–95
Crit Chance 10–15% 11–19% 15–29%
HIT 19–29 29–38 38–57
2nd Option Level 1 Level 2 Level 3
Cast Time Reduction 4–8% 6–11% 8–15%
After Cast Delay 4–8% 6–11% 8–15%
ASPD³ 4–8% 6–11% 8–13%
Physical Damage to Race 6–11% 10–19% 15–29%
3rd Option Level 1 Level 2 Level 3
Incoming Healing 6–10% 8–19% 11–23%
Physical Damage to Element 10–19% 15–29% 19–38%