Skill Changes: Difference between revisions

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== Skill Changes ==
== Skill Changes ==
=== Novice ===
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
| '''Play Dead'''
| Now has a duration of 120s.
|}
=== Swordman Jobs ===
=== Swordman Jobs ===
==== Knight / Lord Knight ====
==== Knight / Lord Knight ====
Line 12: Line 21:
|-
|-
| '''Brandish Spear'''
| '''Brandish Spear'''
| Damage increased: 120/140/160/180/200/220/240/260/280/300% ATK → 140/180/220/260/300/340/380/420/460/500% ATK
| Damage increased from 100 + 20 * Skill Level (300% ATK at level 10) 100 + 40 * Skill Level (500% ATK at level 10)
|-
|-
| '''Bowling Bash'''
| '''Bowling Bash'''
| Gutter lines ignored.
| Gutter lines ignored. Knockback removed.
|-
|-
| '''Concentration'''
| '''Concentration'''
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|-
|-
| '''Parry'''
| '''Parry'''
|
| Turned into a toggle with infinite duration.
* Duration: 15–60s → 30–120s
* Turned into a toggle skill (can be toggled off before the duration ends).
|-
|-
| '''Provoke'''
| '''Provoke'''
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|
|
* Old formula: 80 + 6 × Steel Crow + 2 × floor(INT/2) + 2 × floor(DEX/10)
* Old formula: 80 + 6 × Steel Crow + 2 × floor(INT/2) + 2 × floor(DEX/10)
* New formula: 80 + 6 × Steel Crow + 2 × floor(INT) + 2 × floor(DEX/10) + 2 × floor(AGI/2)
* New formula: 80 + 6 × Steel Crow + 2 × floor(DEX/10) + 2 × floor(AGI/10) + 2 × floor(LUK/10)
* Now uses weapon element.
* Now affected by cards, options, and other % bonuses.
* LUKs influence on the proc chance has been doubled.
* LUKs influence on the proc chance has been doubled.
|-
|-
Line 117: Line 126:
* Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.
* Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.
* Now consumes only 1 trap instead of 2.
* Now consumes only 1 trap instead of 2.
|-
| '''Falcon Assault'''
|
* Follows Blitz Beat changes and damage remains as a multiple of Blitz Beat.
* The damage is calculated the same way as Blitz Beat.
* Damage scaled to 150%/200%/250%/300%/350% * Blitz Beat damage
|-
|-
| '''Land Mine'''
| '''Land Mine'''
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| '''Charming Wink'''
| '''Charming Wink'''
| Can be used while performing.
| Can be used while performing.
|-
| '''Frost Joker'''
| Removed text on cast.
|-
|-
| '''Mr. Kim, A Rich Man'''
| '''Mr. Kim, A Rich Man'''
| EXP bonus changed to 5% + 5% per Skill Level.
| Skill removed from skill tree.
|-
| '''Scream'''
| Removed text on cast.
|}
|}


Line 171: Line 193:
| '''AoE Buffs'''
| '''AoE Buffs'''
| Animation walk delay removed (Clementia, Canto Candidus, Magnificat, Angelus, Gloria, Kyrie Eleison).
| Animation walk delay removed (Clementia, Canto Candidus, Magnificat, Angelus, Gloria, Kyrie Eleison).
|-
| '''B.S Sacramenti'''
| Can now be cast with 2 other acolytes in a 3x3 area (no longer need to be in a line side by side).
|-
|-
| '''Canto Candidus'''
| '''Canto Candidus'''
Line 244: Line 269:
| '''Cart Termination'''
| '''Cart Termination'''
|
|
* Always uses maximum cart weight
* Now does (400 + 80 * Skill Level)% ATK damage (1333% ATK → 1200% ATK at level 10).
* Now affected by cards, options, and other % bonuses.
* Zeny cost reduced by 50%
* Zeny cost reduced by 50%
* FREE with Cart Combatant License from ein_in01,38,21 (1.5m per week).
* FREE with Cart Combatant License from ein_in01,38,21 (1.5m per week).
* Can now trigger equipment breaking effects.
|-
|-
| '''Forging Weapons'''
| '''Forging Weapons'''
|
|
* Forged Weapons now have options and can be re-rolled using generic weapon equivalent.
* Forged Weapons now have [[Forged_Random_Options|options scaled by Star Crumbs and Elemental Stones]].
* Weapons forged with Star Crumbs now have bonus Mastery ATK increased from 5/10/40 → 20/40/60 for 1/2/3 Star Crumbs.
* Weapons forged with Star Crumbs now have bonus option scaling of 20%, and 15% for elemental stones.
* Ranked Forgers add an additional 10 Mastery ATK to the weapon.
* Ranked Forgers add an additional 10% scaling to options.
|-
|-
| '''Full Adrenaline Rush'''
| '''Full Adrenaline Rush'''
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| '''Acid Terror'''
| '''Acid Terror'''
|
|
* Damage Increased: 50 + 150 * Skill Level % ATK (200% ATK → 800% ATK at Skill Level 5).
* Damage Increased: 105%/210%/315%/420%/525% ATK (300% ATK → 525% ATK at Skill Level 5).
* Damage further increased by 10*Learning Potion Level and 5*Acid Demonstration Level (675% ATK with all skills maxed)
* Now uses weapon element.
* Now affected by cards, options, and other % bonuses.
* No longer requires an Acid Bottle to use (free to use).
* No longer requires an Acid Bottle to use (free to use).
* Now displays damage in a bundle of 5 hits (but still counts as 1 hit for all other purposes, like Lex Aeterna)
|-
|-
| '''Demonstration'''
| '''Demonstration'''
Line 300: Line 331:
* SP Cost: 23/26/29/32/35
* SP Cost: 23/26/29/32/35
* Duration: 5 / 7.5 / 10 / 12.5 / 15 sec
* Duration: 5 / 7.5 / 10 / 12.5 / 15 sec
* Damage: 100 + 30 × Skill Level % MATK
* Damage: (100 + 30 × Skill Level)% MATK
* Cast Time: 5s
* Cast Time: 5s
* After Cast Delay: 3s
* After Cast Delay: 3s
Line 331: Line 362:
! Change
! Change
|-
|-
| '''Enchant Deadly Poison'''
| '''Create Deadly Poison'''
|
|
* Duration increased from 60 → 90 seconds.
* No longer reduces HP by 25% on failure.
* No longer reduces HP by 25% on failure.
* SP Cost reduced to 5.
|-
|-
| '''Enchant Poison'''
| '''Enchant Poison'''
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|
|
* Can be used up to 70% max weight (instead of 50%).
* Can be used up to 70% max weight (instead of 50%).
|-
| '''Meteor Assault'''
|
* Now does (20 + 18 * Skill Level)% ATK damage (440% → 200% at level 10).
* EDP works at full effect, halved when using Ice Pick or on GvG maps.
* Now affected by cards, options, and other % bonuses.
* Katar Mastery and Sonic Blow prerequisite removed.
* SP Cost reduced to 20 at level 10.
* Cast Time removed.
|-
|-
| '''Sonic Blow'''
| '''Sonic Blow'''
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* Autocast no longer interrupts auto attacks
* Autocast no longer interrupts auto attacks
* After Cast Delay reduced to 1.5s when Soul Linked (outside GvG/BG)
* After Cast Delay reduced to 1.5s when Soul Linked (outside GvG/BG)
|-
| '''Soul Breaker/Destroyer'''
|
* Now does (65 * Skill Level)% ATK damage (1000% → 650% at level 10).
* Int Portion: 500 + 7*Skill Level * Int (from 500-1000 random + 5*Skill Level * Int)
* EDP works at 25% of the normal effect, halved when using Ice Pick.
* Now affected by cards, options, and other % bonuses.
* After Cast Delay reduced from 2.8s → 1.5s at level 10.
|-
|-
| '''Venom Dust'''
| '''Venom Dust'''
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* AoE increased from 5x5 → 7x7
* AoE increased from 5x5 → 7x7
* No longer requires target to be 3/4 HP or less.
* No longer requires target to be 3/4 HP or less.
* Cooldown halved at all levels (12s 6 seconds at level 5)
* Range increased to 3 cells.
* Now does (200 + 30 * Skill Level)% ATK damage (1000% 500% at level 10).
* EDP works at 25% of the normal effect, halved when using Ice Pick.
* Now affected by cards, options, and other % bonuses.
* Cooldown set to 2.5s at all levels
* Cast time 1s → 0.5s
* Cast time 1s → 0.5s
|}
|}
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* Teleports behind the target (if the skill cannot place you behind the target, it will try to place you on the same cell).
* Teleports behind the target (if the skill cannot place you behind the target, it will try to place you on the same cell).
* Now triggers Gank (Steal).
* Now triggers Gank (Steal).
* Hits twice when using daggers at 55% damage.
* Hits twice when using daggers for 55% damage each hit (385% ATK each hit - 770% ATK total - at level 10).
|-
|-
| '''Chase Walk'''
| '''Chase Walk'''
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* STR bonus duration increased from 30 → 60 seconds.
* STR bonus duration increased from 30 → 60 seconds.
* Buff is no longer removed when teleporting.
* Buff is no longer removed when teleporting.
|-
| '''Divest All'''
| Can now bypass Chemical Protection (when used by players only).
|-
| '''Divest Armor'''
| Can now bypass Chemical Protection (when used by players only).
|-
| '''Divest Helm'''
| Can now bypass Chemical Protection (when used by players only).
|-
| '''Divest Shield'''
| Can now bypass Chemical Protection (when used by players only).
|-
| '''Divest Weapon'''
| Can now bypass Chemical Protection (when used by players only).
|-
|-
| '''Preserve'''
| '''Preserve'''
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* Turned into a toggle with infinite duration.
* Turned into a toggle with infinite duration.
* No longer lost on death or log out.
* No longer lost on death or log out.
* Now available in the Rogue skill tree.
|}
|}


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! Skill
! Skill
! Change
! Change
|-
| '''Kihop'''
| Increases damage by 30/40/50/60/70% (no longer based on party members).
|-
|-
| '''Taekwon Mission'''
| '''Taekwon Mission'''
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| '''Blessing of the Sun'''
| '''Blessing of the Sun'''
| Skill removed from skill tree.
| Skill removed from skill tree.
|-
| '''Kihop'''
| Increases damage by 25/40/55/70/85% (no longer based on party members).
|-
|-
| '''Map of the Stars'''
| '''Map of the Stars'''
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|}
|}
==== Ninja ====
==== Ninja ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
{| class="wikitable sortable" style="width:100%; max-width:900px"

Latest revision as of 04:11, 6 June 2026

Sometimes it really is just a skill issue.

Skill Changes

Novice

Skill Change
Play Dead Now has a duration of 120s.

Swordman Jobs

Knight / Lord Knight

Skill Change
Berserk Chatting while in berserk is enabled.
Brandish Spear Damage increased from 100 + 20 * Skill Level (300% ATK at level 10) → 100 + 40 * Skill Level (500% ATK at level 10)
Bowling Bash Gutter lines ignored. Knockback removed.
Concentration
  • Duration: 25–45s → 65–120s
  • SP Cost: 14–30 → 28-60
One Hand Quicken No longer removes the effect of ASPD potions.
Parry Turned into a toggle with infinite duration.
Provoke Can now target guild members inside WoE castles.
Spiral Pierce Range increased from 4 → 7

Crusader / Paladin

Skill Change
Devotion
  • Devotion level range increased to 20.
  • Status Icon added for the recipient.
Grand Cross
  • Always hits 3 times.
  • Now procs HP drain effects (e.g. Hunter Fly Card)
Holy Cross Deals double damage when using a 2H Spear.
Shield Chain Range increased from 4 → 8

Mage Jobs

Wizard / High Wizard

Skill Change
Ice Wall Disabled on some MVP maps (Ifrit, Valkyrie Randgris, Wounded Morocc, scripted boss fights).

Sage / Professor

Skill Change
Abracadabra Some skills have been removed from the skill pool (e.g. Steel Body).
Create Elemental Converter Elemental Converters now last for 15 minutes.
Mind Breaker
  • Can now target guild members inside WoE castles.
  • Status Icon added for the recipient.
  • Status is now able to be refreshed.

Archer Jobs

Skill Change
Arrow Crafting
  • Produces more arrows per craft.
  • Arrow selling price set to 0 Zeny.
  • Can be used up to 70% max weight (instead of 50%).

Hunter / Sniper

Skill Change
Blast Mine

Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.

Blitz Beat
  • Old formula: 80 + 6 × Steel Crow + 2 × floor(INT/2) + 2 × floor(DEX/10)
  • New formula: 80 + 6 × Steel Crow + 2 × floor(DEX/10) + 2 × floor(AGI/10) + 2 × floor(LUK/10)
  • Now uses weapon element.
  • Now affected by cards, options, and other % bonuses.
  • LUKs influence on the proc chance has been doubled.
Claymore Trap
  • Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.
  • Now consumes only 1 trap instead of 2.
Falcon Assault
  • Follows Blitz Beat changes and damage remains as a multiple of Blitz Beat.
  • The damage is calculated the same way as Blitz Beat.
  • Damage scaled to 150%/200%/250%/300%/350% * Blitz Beat damage
Land Mine

Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.

Sharp Shooting (alt. Focused Arrow Strike) Can now target guild members inside WoE castles.
Wind Walk Animation walk delay removed.

Bard / Dancer (Performers)

Skill Change
Adaptation to Circumstances Cooldown after using a song has been removed (5s default).
Arrow Vulcan
  • After-cast walk delay removed
  • Can be used while performing
  • After Cast Delay reduced by 500 ms
Charming Wink Can be used while performing.
Frost Joker Removed text on cast.
Mr. Kim, A Rich Man Skill removed from skill tree.
Scream Removed text on cast.

Acolyte Jobs

Skill Change
Teleport
  • Using level 1 Teleport skips the menu window.
  • Should no longer land on top of warp portals.

Priest / High Priest

Skill Change
Aspersio
  • Duration increased: 60/90/120/150/180 → 120/240/360/480/600
AoE Buffs Animation walk delay removed (Clementia, Canto Candidus, Magnificat, Angelus, Gloria, Kyrie Eleison).
B.S Sacramenti Can now be cast with 2 other acolytes in a 3x3 area (no longer need to be in a line side by side).
Canto Candidus
  • Added to skill tree. Disabled in GvG.
  • Cast Increase Agility on the caster and party members in a 15x15 area around the caster.
Clementia
  • Added to skill tree. Disabled in GvG.
  • Cast Blessing on the caster and party members in a 15x15 area around the caster.
Impositio Manus Now also increases MATK at the same rate as ATK.
Mace Mastery Now grants +4 Attack and +2 Crit per level (+40 Attack, +20 Crit at Level 10), increased from +3 Attack and +1 Crit per level.
Magnificat
  • Recovery speed increased by 50%
  • Duration: 30–90s → 60–180s
Magnus Exorcismus
  • Can now damage all monsters.
  • Element remains Holy.
  • Cast Time: 15s → 12s
  • After Cast Delay: 4s → 3s

Monk / Champion

Skill Change
Chain Combo / Tiger Fist Now deal double damage when using Knuckle-class weapons.

Merchant Jobs

Skill Change
Cart Revolution Always uses maximum cart weight.
Item Appraisal Skill removed from skill tree.
Mammonite Zeny cost reduced by 50%.

Blacksmith / Whitesmith

Skill Change
Adrenaline Rush
  • Duration: 30/60/90/120/150s → 60/90/120/150/180s
  • SP Cost: 20/23/26/29/32 → 24/28/31/35/40
AoE Buffs Animation walk delay removed (Adrenaline Rush, Full Adrenaline Rush, Weapon Perfection, Overthrust).
Cart Boost
  • No longer removed on Quagmire, Agi Down, or Dispell.
Cart Termination
  • Now does (400 + 80 * Skill Level)% ATK damage (1333% ATK → 1200% ATK at level 10).
  • Now affected by cards, options, and other % bonuses.
  • Zeny cost reduced by 50%
  • FREE with Cart Combatant License from ein_in01,38,21 (1.5m per week).
  • Can now trigger equipment breaking effects.
Forging Weapons
Full Adrenaline Rush
  • Duration: 150s → 180s
  • Party ASPD bonus: 25%
  • SP Cost unchanged (64)
Greed
  • SP Cost: 10 → 1
  • After Cast Delay: 1s → 0.2s
HD Weapon Refine
  • Works like Weapon Refine but uses HD Oridecon and reduces refine by 1 on failure instead of destroying equipment.
Maximum Over Thrust
  • Chance to break equipment removed.
Over Thrust
  • Duration: 20–100s → 60–180s
  • SP Cost: 18–10 → 23–15
  • Chance to break equipment removed.
Weapon Perfection
  • Duration: 10–50s → 60–180s
  • SP Cost: 18–10 → 46–30

Alchemist / Creator

Skill Change
Acid Terror
  • Damage Increased: 105%/210%/315%/420%/525% ATK (300% ATK → 525% ATK at Skill Level 5).
  • Damage further increased by 10*Learning Potion Level and 5*Acid Demonstration Level (675% ATK with all skills maxed)
  • Now uses weapon element.
  • Now affected by cards, options, and other % bonuses.
  • No longer requires an Acid Bottle to use (free to use).
  • Now displays damage in a bundle of 5 hits (but still counts as 1 hit for all other purposes, like Lex Aeterna)
Demonstration
  • AoE increased: 3×3 → 7×7
  • SP Cost: 23/26/29/32/35
  • Duration: 5 / 7.5 / 10 / 12.5 / 15 sec
  • Damage: (100 + 30 × Skill Level)% MATK
  • Cast Time: 5s
  • After Cast Delay: 3s
  • Weapon break effect removed
  • Now consumes 1 Flame Stone instead of 1 Bottle Grenade
Plant Cultivation Cannot be used on Individual Loot Maps.
Twilight Alchemy II No longer requires Soul Linker or Taekwon in party.
Twilight Alchemy III Now attempts to brew 200 Alcohol.
Twilight Alchemy IV Attempts to brew 200 Blue Potions.
Twilight Alchemy V Attempts to brew 200 Acid Bottles and 200 Bottle Grenades.
Twilight Alchemy VI Attempts to brew 200 Glistening Coats.

Thief Jobs

Assassin / Assassin Cross

Skill Change
Create Deadly Poison
  • No longer reduces HP by 25% on failure.
  • SP Cost reduced to 5.
Enchant Poison
  • Max Level: 10 → 5
Pick Stone
  • Can be used up to 70% max weight (instead of 50%).
Meteor Assault
  • Now does (20 + 18 * Skill Level)% ATK damage (440% → 200% at level 10).
  • EDP works at full effect, halved when using Ice Pick or on GvG maps.
  • Now affected by cards, options, and other % bonuses.
  • Katar Mastery and Sonic Blow prerequisite removed.
  • SP Cost reduced to 20 at level 10.
  • Cast Time removed.
Sonic Blow
  • After-cast walk delay removed
  • Autocast no longer interrupts auto attacks
  • After Cast Delay reduced to 1.5s when Soul Linked (outside GvG/BG)
Soul Breaker/Destroyer
  • Now does (65 * Skill Level)% ATK damage (1000% → 650% at level 10).
  • Int Portion: 500 + 7*Skill Level * Int (from 500-1000 random + 5*Skill Level * Int)
  • EDP works at 25% of the normal effect, halved when using Ice Pick.
  • Now affected by cards, options, and other % bonuses.
  • After Cast Delay reduced from 2.8s → 1.5s at level 10.
Venom Dust
  • Now has a larger 5x5 diamond shaped AoE
  • Red Gemstone requirement removed.
Venom Splasher
  • AoE increased from 5x5 → 7x7
  • No longer requires target to be 3/4 HP or less.
  • Range increased to 3 cells.
  • Now does (200 + 30 * Skill Level)% ATK damage (1000% → 500% at level 10).
  • EDP works at 25% of the normal effect, halved when using Ice Pick.
  • Now affected by cards, options, and other % bonuses.
  • Cooldown set to 2.5s at all levels
  • Cast time 1s → 0.5s

Rogue / Stalker

Skill Change
Backstab
  • Now ASPD spammable.
  • Can be used from any direction.
  • Teleports behind the target (if the skill cannot place you behind the target, it will try to place you on the same cell).
  • Now triggers Gank (Steal).
  • Hits twice when using daggers for 55% damage each hit (385% ATK each hit - 770% ATK total - at level 10).
Chase Walk
  • STR bonus duration increased from 30 → 60 seconds.
  • Buff is no longer removed when teleporting.
Divest All Can now bypass Chemical Protection (when used by players only).
Divest Armor Can now bypass Chemical Protection (when used by players only).
Divest Helm Can now bypass Chemical Protection (when used by players only).
Divest Shield Can now bypass Chemical Protection (when used by players only).
Divest Weapon Can now bypass Chemical Protection (when used by players only).
Preserve
  • Turned into a toggle with infinite duration.
  • No longer lost on death or log out.
  • Now available in the Rogue skill tree.

Expanded Classes

Super Novice

Skill Change
Breakthrough
  • Added as a platinum skill.
  • Max HP +2000, Max SP +200, Attack +100, Incoming Healing +10%.
Double Attack Can now critical.
Fury Chant Now properly works at Max Level and 99,999,999 experience.
Help, Angel!
  • Added as a platinum skill.
  • Restores HP and SP for you and your party members in a 15x15 area around you every second.
Item Appraisal Skill removed from skill tree.
Mammonite Zeny cost reduced by 50%.

Taekwon Kid

Skill Change
Kihop Increases damage by 30/40/50/60/70% (no longer based on party members).
Taekwon Mission
  • Chance to change mission increased from 1% to 10%.
  • SP Cost: 10 → 1
  • Cast Time: 1s → 0.5s
Star Gladiator
Skill Change
Blessing of the Moon Skill removed from skill tree.
Blessing of the Stars Skill removed from skill tree.
Blessing of the Sun Skill removed from skill tree.
Map of the Stars
  • New skill: Triggers the effect of Miracle of the Sun, Moon, and Stars.
  • Max Level: 5
  • Cooldown: 1 hour
  • Duration: 12/24/36/48/60 minutes
  • Disabled on the following maps: abbey02, abbey03, ama_dun03, anthell02, ayo_dun02, beach_dun, bra_dun02, ein_dun02, gef_d01_i, gef_dun01, gef_dun02, gef_fild02, gef_fild10, gef_fild14, gl_chyard, gld_dun01, gld_dun02, gld_dun03, gld_dun04, gon_dun03, guild_vs5, in_sphinx5, jupe_core, kh_dun02, lhz_dun02, lhz_dun03, lou_dun03, mjolnir_04, moc_fild17, moc_fild22, moc_pryd04, moc_pryd06, mosk_dun03, niflheim, pay_d03_i, pay_dun04, pay_fild11, prt_maze03, prt_sewb4, ra_fild02, ra_fild03, ra_fild04, ra_san05, thor_v03, treasure02, tur_dun04, ve_fild01, ve_fild02, xmas_dun02, xmas_fild01
Soul Linker
Skill Change
Estin
  • Max Level: 7 → 3
  • SP Cost: 18–30 → 10/20/30
  • Damage: 10–70% → 10/40/70 + Base Level %
Estun
  • Max Level: 7 → 3
  • SP Cost: 18–30 → 10/20/30
  • Damage: 5–35% → 5/20/35 + Base Level %
Soul Linker Spirit
  • Can now be cast on self.
  • Requires all Spirit skills as prerequisite.
  • All Link skills now:
    • Max Level: 1
    • Duration: 350 seconds
    • SP Cost: 60

Ninja

Skill Change
Throw Huuma Shuriken
  • Old Damage: 350%/450%/600%/750%/900%
  • New Damage: 200%/450%/700%/950%/1200%
  • AoE increased to 5×5.
  • Damage no longer splits between targets.

Gunslinger

Skill Change
Desperado Ammo required reduced from 10 → 2.
Full Buster Ammo required reduced from 10 → 2.
Flip the Coin Success rate increased: 30/40/50/60/70% → 60/70/80/90/100%
Rapid Shower Ammo required reduced from 5 → 1.
Spread Attack Ammo required reduced from 5 → 1.