Skill Changes: Difference between revisions

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''Sometimes it really is just a skill issue.''
''Sometimes it really is just a skill issue.''


{| class="wikitable sortable"
== Skill Changes ==
=== Novice ===
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Skill
! Change
! Change
|-
| '''Play Dead'''
| Now has a duration of 120s.
|}


=== Swordman Jobs ===
==== Knight / Lord Knight ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
| '''Berserk'''
| Chatting while in berserk is enabled.
|-
| '''Brandish Spear'''
| Damage increased from 100 + 20 * Skill Level (300% ATK at level 10) → 100 + 40 * Skill Level (500% ATK at level 10)
|-
| '''Bowling Bash'''
| Gutter lines ignored. Knockback removed.
|-
| '''Concentration'''
|
* Duration: 25–45s → 65–120s
* SP Cost: 14–30 → 28-60
|-
| '''Magnum Break'''
| Deals 50% damage to traps.
|-
| '''One Hand Quicken'''
| No longer removes the effect of ASPD potions.
|-
| '''Parry'''
| Turned into a toggle with infinite duration.
|-
| '''Provoke'''
| Can now target guild members inside WoE castles.
|-
| '''Spiral Pierce'''
| Range increased from 4 → 7
|}
==== Crusader / Paladin ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
| '''Devotion'''
|
* Devotion level range increased to 20.
* Status Icon added for the recipient.
|-
| '''Grand Cross'''
|
* Always hits 3 times.
* Now procs HP drain effects (e.g. Hunter Fly Card)
|-
| '''Holy Cross'''
| Deals double damage when using a 2H Spear.
|-
| '''Shield Chain'''
| Range increased from 4 → 8
|}
=== Mage Jobs ===
==== Wizard / High Wizard ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
| '''Ice Wall'''
| Disabled on some MVP maps (Ifrit, Valkyrie Randgris, Wounded Morocc, scripted boss fights).
|}
==== Sage / Professor ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Abracadabra'''
| '''Abracadabra'''
| Some skills have been removed from the skill pool (e.g. ''Steel Body'').
| Some skills have been removed from the skill pool (e.g. ''Steel Body'').
|-
| '''Create Elemental Converter'''
| Elemental Converters now last for 15 minutes.
|-
| '''Mind Breaker'''
|
* Can now target guild members inside WoE castles.
* Status Icon added for the recipient.
* Status is now able to be refreshed.
|-
| '''Marionette Control'''
| The link ends as soon as either player raises a stat with status points.
|}


=== Archer Jobs ===
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
| '''Arrow Crafting'''
|
* Produces more arrows per craft. See [[Arrow_Crafting|Arrow Crafting]] for the yield of every material.
* Arrow selling price set to 0 Zeny.
* Can be used up to 70% max weight (instead of 50%).
|}
==== Hunter / Sniper ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Acid Terror'''
| '''Blast Mine'''
| No longer requires an '''Acid Bottle''' to use.
|
 
Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.
|-
| '''Blitz Beat'''
|
* Old formula: 80 + 6 × Steel Crow + 2 × floor(INT/2) + 2 × floor(DEX/10)
* New formula: 80 + 6 × Steel Crow + 2 × floor(DEX/10) + 2 × floor(AGI/10) + 2 × floor(LUK/10)
* Now uses weapon element.
* Now affected by cards, options, and other % bonuses.
* LUKs influence on the proc chance has been doubled.
* Deals 50% damage to traps.
|-
|-
| '''Adrenaline Rush'''
| '''Claymore Trap'''
|
|
* Duration: 30/60/90/120/150s → 60/90/120/150/180s
* Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.
* SP Cost: 20/23/26/29/32 → 24/28/31/35/40
* Now consumes only 1 trap instead of 2.
 
|-
|-
| '''AoE Buffs (High Priest, Blacksmith)'''
| '''Falcon Assault'''
| Animation walk delay removed.
|
* Follows Blitz Beat changes and damage remains as a multiple of Blitz Beat.


* The damage is calculated the same way as Blitz Beat.
* Damage scaled to 150%/200%/250%/300%/350% * Blitz Beat damage
|-
|-
| '''Arrow Crafting'''
| '''Land Mine'''
|
|
* Produces more arrows per craft.
Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.
* Arrow selling price set to '''0 Zeny'''.
|-
| '''Sharp Shooting (alt. Focused Arrow Strike)
| Can now target guild members inside WoE castles.
|-
| '''Wind Walk'''
| Animation walk delay removed.  
|}


==== Bard / Dancer (Performers) ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
| '''Adaptation to Circumstances'''
| Cooldown after using a song has been removed (5s default).
|-
|-
| '''Arrow Vulcan'''
| '''Arrow Vulcan'''
Line 34: Line 164:
* After-cast walk delay removed
* After-cast walk delay removed
* Can be used while performing
* Can be used while performing
* After Cast Delay reduced by '''500 ms'''
* After Cast Delay reduced by 500 ms
|-
| '''Charming Wink'''
| Can be used while performing.
|-
| '''Frost Joker'''
| Removed text on cast.
|-
| '''Mr. Kim, A Rich Man'''
| Skill removed from skill tree.
|-
| '''Scream'''
| Removed text on cast.
|-
| '''Tarot Card of Fate'''
|
* The Lovers now heals the '''caster''' for 2,000 HP (instead of the target).
* The Hanged Man's "stop" result is now a dispellable Stop status instead of Ankle Snare.
* The Devil, The Sun, Strength, The Magician and The Hanged Man (Stop) now show a status icon on the target.
* See [[Instant_REC#Tarot_Card_Changes|Instant REC]] for the separate REC card rates.
|-
| '''Reverberation''' (granted by items)
| Can now be cast while performing a song or dance.
|}


=== Acolyte Jobs ===
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
| '''Teleport'''
|
* Using level 1 Teleport skips the menu window.
* Should no longer land on top of warp portals.
|}
==== Priest / High Priest ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Aspersio'''
| '''Aspersio'''
| Duration increased:
|
60/90/120/150/180 → '''120/240/360/480/600'''
* Duration increased: 60/90/120/150/180 → 120/240/360/480/600
 
|-
| '''AoE Buffs'''
| Animation walk delay removed (Clementia, Canto Candidus, Magnificat, Angelus, Gloria, Kyrie Eleison).
|-
| '''Gloria'''
| Duration increased: 10/15/20/25/30s → 30/45/60/75/90s
|-
| '''Status Recovery'''
| Now also cures Crystallize.
|-
| '''Knuckle ASPD'''
| Priest and High Priest base ASPD with Knuckle weapons now matches Monk's (was unset and defaulted to a very slow rate).
|-
| '''B.S Sacramenti'''
| Can now be cast with 2 other acolytes in a 3x3 area (no longer need to be in a line side by side).
|-
| '''Canto Candidus'''
|
* Added to High Priest skill tree. Disabled in GvG.
* Increase Agility level 10 required.
* Cast Increase Agility on the caster and party members in a 15x15 area around the caster.
|-
| '''Clementia'''
|
* Added to High Priest skill tree. Disabled in GvG.
* Blessing level 10 required.
* Cast Blessing on the caster and party members in a 15x15 area around the caster.
|-
| '''Impositio Manus'''
| Now also increases MATK at the same rate as ATK.
|-
| '''Mace Mastery'''
| Now grants +4 Attack and +2 Crit per level (+40 Attack, +20 Crit at Level 10), increased from +3 Attack and +1 Crit per level.
|-
|-
| '''Backstab'''
| '''Magnificat'''
|
|
* Now ASPD spammable
* Recovery speed increased by 50%
* Can be used from any direction
* Duration: 30–90s → 60–180s
* Teleports behind the target
* Now triggers '''Gank (Steal)'''
 
|-
|-
| '''Blitz Beat'''
| '''Magnus Exorcismus'''
|
|
Old formula:
* Can now damage all monsters.
<pre>
* Element remains Holy.
80 + 6 × Steel Crow + 2 × floor(INT/2) + 2 × floor(DEX/10)
* Cast Time: 15s → 12s
</pre>
* After Cast Delay: 4s  → 3s
|}


New formula:
==== Monk / Champion ====
<pre>
{| class="wikitable sortable" style="width:100%; max-width:900px"
80 + 6 × Steel Crow + 2 × floor(INT) + 2 × floor(DEX/10) + 2 × floor(AGI/2)
! Skill
</pre>
! Change
|-
| '''Chain Combo / Tiger Fist'''
| Now deal double damage when using Knuckle-class weapons.
|}


=== Merchant Jobs ===
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
| '''Cart Revolution'''
| Always uses maximum cart weight.
|-
| '''Item Appraisal'''
| Skill removed from skill tree.
|-
| '''Mammonite'''
| Zeny cost reduced by 50%.
|}
==== Blacksmith / Whitesmith ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Bowling Bash'''
| '''Adrenaline Rush'''
| Gutter lines ignored.
|
 
* Duration: 30/60/90/120/150s → 60/90/120/150/180s
* SP Cost: 20/23/26/29/32 → 24/28/31/35/40
|-
| '''AoE Buffs'''
| Animation walk delay removed (Adrenaline Rush, Full Adrenaline Rush, Weapon Perfection, Overthrust).
|-
|-
| '''Chase Walk'''
| '''Cart Boost'''
|
|
* STR bonus duration increased to '''60 seconds'''
* No longer removed on Quagmire, Agi Down, or Dispell.
* Buff is no longer removed when teleporting.
 
|-
|-
| '''Cart Termination'''
| '''Cart Termination'''
|
|
* Always uses '''maximum cart weight'''
* Now does (400 + 80 * Skill Level)% ATK damage (1333% ATK → 1200% ATK at level 10).
* Zeny cost reduced by '''50%'''
* Now affected by cards, options, and other % bonuses.
 
* Zeny cost reduced by 50%
* FREE with Cart Combatant License from ein_in01,38,21 (1.5m per week).
* FREE on Battlegrounds maps.
* Can now trigger equipment breaking effects.
|-
| '''Forging Weapons'''
|
* Forged Weapons now have [[Forged_Random_Options|options scaled by Star Crumbs and Elemental Stones]].
* Weapons forged with Star Crumbs now have bonus option scaling of 20%, and 15% for elemental stones.
* Ranked Forgers add an additional 10% scaling to options.
|-
| '''Full Adrenaline Rush'''
|
* Duration: 150s → 180s
* Party ASPD bonus: 25%
* SP Cost unchanged (64)
|-
| '''Greed'''
|
* SP Cost: 10 → 1
* After Cast Delay: 1s → 0.2s
|-
| '''HD Weapon Refine'''
|
* Works like Weapon Refine but uses HD Oridecon and reduces refine by 1 on failure instead of destroying equipment.
|-
| '''Maximum Over Thrust'''
|
* Chance to break equipment removed.
* FREE on Battlegrounds maps.
|-
| '''Over Thrust'''
|
* Duration: 20–100s → 60–180s
* SP Cost: 18–10 → 23–15
* Chance to break equipment removed.
|-
|-
| '''Cart Revolution'''
| '''Weapon Perfection'''
| Always uses '''maximum cart weight'''.
|
* Duration: 10–50s → 60–180s
* SP Cost: 18–10 → 46–30
|}


==== Alchemist / Creator ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Chain Combo / Tiger Fist'''
| '''Acid Terror'''
| Now deal '''double damage''' when using '''Knuckle-class weapons'''.
|
 
* Damage Increased: 105%/210%/315%/420%/525% ATK (300% ATK → 525% ATK at Skill Level 5).
* Damage further increased by 10*Learning Potion Level and 5*Acid Demonstration Level (675% ATK with all skills maxed)
* Now uses weapon element.
* Now affected by cards, options, and other % bonuses.
* No longer requires an Acid Bottle to use (free to use).
* Now displays damage in a bundle of 5 hits (but still counts as 1 hit for all other purposes, like Lex Aeterna)
|-
|-
| '''Concentration'''
| '''Bio Cannibalize (Summon Flora)'''
|
|
* Duration: 25–45s → 65–120s
* Cast Time: 2s → 1s
* SP Cost: 14–30 → 28-60
* No longer consumes a Plant Bottle.
 
* If you carry a Plant Bottle when casting, one is consumed to summon a second plant of the same type next to the first.
* Plant Bottles are now a usable item for the Alchemist branch: summons a Geographer without needing the skill (60s reuse delay).
* Summoned plants scale with your stats: STR → ATK, AGI → attack speed, VIT → HP and DEF, INT → MDEF and Geographer Heal.
|-
|-
| '''Demonstration'''
| '''Demonstration'''
Line 98: Line 368:
* SP Cost: 23/26/29/32/35
* SP Cost: 23/26/29/32/35
* Duration: 5 / 7.5 / 10 / 12.5 / 15 sec
* Duration: 5 / 7.5 / 10 / 12.5 / 15 sec
* Damage: 100 + 30 × Skill Level % MATK
* Damage: (100 + 30 × Skill Level)% MATK
* Cast Time: 5s
* Cast Time: 5s
* After Cast Delay: 3s
* After Cast Delay: 3s
* Weapon break effect removed
* Weapon break effect removed
* Now consumes '''1 Flame Stone''' instead of '''1 Bottle Grenade'''
* Now consumes 1 Flame Stone instead of 1 Bottle Grenade
 
|-
|-
| '''Devotion'''
| '''Herbicide'''
|
|
* Devotion level range increased to 20
* New skill: Removes one of your own plants or Marine Spheres. A sphere removed this way does not explode.
 
* Max Level: 1
* Range: 9 cells
* SP Cost: 5
* Learned from Field Botanist Ilse in the Al De Baran Alchemist Guild (alde_alche 31,187): 30 Maneater Blossom, 20 Poison Spore, 5 Alcohol.
|-
| '''Plant Cultivation'''
| Cannot be used on [[Individual_Loot_Maps|Individual Loot Maps]].
|-
|-
| '''Estin'''
| '''Remote Detonator'''
|
|
* Max Level: 7 → 3
* New skill: Detonates every Marine Sphere you have on the map at once. Each sphere deals its current HP as Fire damage in a 7×7 area.
* SP Cost: 18–30 → 10/20/30
* Max Level: 1
* Damage: 10–70% → 10/40/70 + Base Level %
* SP Cost: 15
 
* Cooldown: 3s
* Learned from Field Botanist Ilse in the Al De Baran Alchemist Guild (alde_alche 31,187): 15 Marine Sphere Bottle, 10 Detonator, 10 Tendon.
|-
|-
| '''Estun'''
| '''Summon Marine Sphere'''
|
|
* Max Level: 7 → 3
* No longer consumes a Marine Sphere Bottle.
* SP Cost: 18–30 → 10/20/30
* Cooldown: 10s
* Damage: 5–35% → 5/20/35 + Base Level %
* Sphere HP: 2400–4000 + 10 per VIT of the Alchemist. Self-Destruct damage equals the sphere's current HP.
* Self-Destruct never hits your party, guild or yourself, on any map (previously hit allies in PvP/WoE).
* Self-Destruct damage is now reduced by the target's cards and potions (Thara Frog, Jakk, Resist Fire Potion, size/race/ranged reductions). Spheres count as Demi-Human.
* Your own normal attacks nudge a sphere a few cells away without arming it. Any other damage arms it as before.
* In WoE castles, party and guild members cannot target, damage or trap-trigger your spheres.
|-
| '''Twilight Alchemy II'''
| No longer requires Soul Linker or Taekwon in party.
|-
| '''Twilight Alchemy III'''
| Now attempts to brew 200 Alcohol.
|-
| '''Twilight Alchemy IV'''
| Attempts to brew 200 Blue Potions.
|-
| '''Twilight Alchemy V'''
| Attempts to brew 200 Acid Bottles and 200 Bottle Grenades.
|-
| '''Twilight Alchemy VI'''
| Attempts to brew 200 Glistening Coats.
|}


=== Thief Jobs ===
==== Assassin / Assassin Cross ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Flip the Coin'''
| '''Create Deadly Poison'''
|
|
Success rate increased: 
* No longer reduces HP by 25% on failure.
30/40/50/60/70% → '''60/70/80/90/100%'''
* SP Cost reduced to 5.
 
|-
|-
| '''Full Adrenaline Rush'''
| '''Enchant Poison'''
|
|
* Duration: 150s → 180s
* Max Level: 10 → 5
* Party ASPD bonus: '''25%'''
* SP Cost unchanged (64)
 
|-
|-
| '''Grand Cross'''
| '''Pick Stone'''
|
|
* Always hits '''3 times'''
* Can be used up to 70% max weight (instead of 50%).
* Now procs '''HP drain effects''' (e.g. Hunter Fly Card)
|-
 
| '''Meteor Assault'''
|
* Now does (20 + 18 * Skill Level)% ATK damage (440% → 200% at level 10).
* EDP works at full effect, halved when using Ice Pick or on GvG maps.
* Now affected by cards, options, and other % bonuses.
* Katar Mastery and Sonic Blow prerequisite removed.
* SP Cost reduced to 20 at level 10.
* Cast Time removed.
|-
|-
| '''Greed'''
| '''Sonic Blow'''
|
|
* SP Cost: 10 → 1
* After-cast walk delay removed
* After Cast Delay: 1s → 0.2s
* Autocast no longer interrupts auto attacks
 
* After Cast Delay reduced to 1.5s when Soul Linked (outside GvG/BG)
|-
| '''Soul Breaker/Destroyer'''
|
* Now does (65 * Skill Level)% ATK damage (1000% → 650% at level 10).
* Int Portion: 500 + 7*Skill Level * Int (from 500-1000 random + 5*Skill Level * Int)
* EDP works at 25% of the normal effect, halved when using Ice Pick.
* Now affected by cards, options, and other % bonuses.
* After Cast Delay reduced from 2.8s → 1.5s at level 10.
|-
|-
| '''Holy Cross'''
| '''Venom Dust'''
| Deals '''double damage''' when using a '''2H Spear'''.
|
 
* Now has a larger 5x5 diamond shaped AoE
* Red Gemstone requirement removed.
|-
|-
| '''Impositio Manus'''
| '''Venom Splasher'''
| Now also increases '''MATK'''.
|
* AoE increased from 5x5 → 7x7
* No longer requires target to be 3/4 HP or less.
* Range increased to 3 cells.
* Now does (200 + 30 * Skill Level)% ATK damage (1000% → 500% at level 10).
* EDP works at 25% of the normal effect, halved when using Ice Pick.
* Now affected by cards, options, and other % bonuses.
* Cooldown set to 2.5s at all levels
* Cast time 1s → 0.5s
|}


==== Rogue / Stalker ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Mammonite'''
| '''Backstab'''
| Zeny cost reduced by '''50%'''.
|
 
* Now ASPD spammable.
* Can be used from any direction.
* Teleports behind the target (if the skill cannot place you behind the target, it will try to place you on the same cell).
* Now triggers Gank (Steal).
* Hits twice when using daggers for 55% damage each hit (385% ATK each hit - 770% ATK total - at level 10).
|-
|-
| '''Magnificat'''
| '''Chase Walk'''
|
|
* Recovery speed increased by '''50%'''
* STR bonus duration increased from 30 → 60 seconds.
* Duration: 30–90s → '''60–180s'''
* Buff is no longer removed when teleporting.
 
|-
| '''Divest All'''
| Can now bypass Chemical Protection (when used by players only).
|-
| '''Divest Armor'''
| Can now bypass Chemical Protection (when used by players only).
|-
| '''Divest Helm'''
| Can now bypass Chemical Protection (when used by players only).
|-
| '''Divest Shield'''
| Can now bypass Chemical Protection (when used by players only).
|-
| '''Divest Weapon'''
| Can now bypass Chemical Protection (when used by players only).
|-
|-
| '''Magnus Exorcismus'''
| '''Preserve'''
|
|
* Can now damage '''all monsters'''
* Turned into a toggle with infinite duration.
* Element remains '''Holy'''
* No longer lost on death or log out.
* Now available in the Rogue skill tree.
|}


=== Expanded Classes ===
==== Super Novice ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Maximum Over Thrust'''
| '''Breakthrough'''
|
|
* Chance to break equipment removed.
* Added as a platinum skill.
 
* Max HP +2000, Max SP +200, Attack +100, Incoming Healing +10%.
|-
| '''Double Attack'''
| Can now critical.
|-
|-
| '''One Hand Quicken'''
| '''Fury Chant'''
| No longer removes the effect of ASPD potions.
| Now properly works at Max Level and 99,999,999 experience.
 
|-
|-
| '''Over Thrust'''
| '''Help, Angel!'''
|
|
* Duration: 20–100s → 60–180s
* Added as a platinum skill.
* SP Cost: 18–10 → 23–15
* Restores HP and SP for you and your party members in a 15x15 area around you every second.
* Chance to break equipment removed.
|-
| '''Item Appraisal'''
| Skill removed from skill tree.
|-
| '''Mammonite'''
| Zeny cost reduced by 50%.
|}


==== Taekwon Kid ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
| '''Kihop'''
| Increases damage by 30/40/50/60/70% (no longer based on party members).
|-
|-
| '''Parry'''
| '''Taekwon Mission'''
|
|
* Duration: 15–60s → 30–120s
* Chance to change mission increased from 1% to 10%.
 
* SP Cost: 10 → 1
* Cast Time: 1s → 0.5s
|}
===== Star Gladiator =====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
| '''Blessing of the Moon'''
| Skill removed from skill tree.
|-
| '''Blessing of the Stars'''
| Skill removed from skill tree.
|-
| '''Blessing of the Sun'''
| Skill removed from skill tree.
|-
|-
| '''Preserve'''
| '''Map of the Stars'''
|
|
* Turned into a toggle with infinite duration.
* New skill: Triggers the effect of Miracle of the Sun, Moon, and Stars.
* No longer lost on death.
* Max Level: 5
* Duration: 600s → 900s
* Cooldown: 30 minutes
* Duration: 6/12/18/24/30 minutes
* Usable inside scripted MVP instances (e.g. Jotunn's Palace, Ghost Ship).
* Disabled on the following maps: abbey02, abbey03, ama_dun03, anthell02, ayo_dun02, beach_dun, bra_dun02, ein_dun02, gef_d01_i, gef_dun01, gef_dun02, gef_fild02, gef_fild10, gef_fild14, gl_chyard, gld_dun01, gld_dun02, gld_dun03, gld_dun04, gon_dun03, guild_vs5, in_sphinx5, jupe_core, kh_dun02, lhz_dun02, lhz_dun03, lou_dun03, mjolnir_04, moc_fild17, moc_fild22, moc_pryd04, moc_pryd06, mosk_dun03, niflheim, pay_d03_i, pay_dun04, pay_fild11, prt_maze03, prt_sewb4, ra_fild02, ra_fild03, ra_fild04, ra_san05, thor_v03, treasure02, tur_dun04, ve_fild01, ve_fild02, xmas_dun02, xmas_fild01
|}


===== Soul Linker =====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Sharp Shooting / Focused Arrow Strike'''
| '''Estin'''
| Can now target '''guild members inside WoE castles'''.
|
 
* Max Level: 7 → 3
* SP Cost: 18–30 → 10/20/30
* Damage: 10–70% → 10/40/70 + Base Level %
|-
|-
| '''Sonic Blow'''
| '''Estun'''
|
|
* After-cast walk delay removed
* Max Level: 7 → 3
* Autocast no longer interrupts auto attacks
* SP Cost: 18–30 → 10/20/30
* After Cast Delay reduced to '''1.5s when Soul Linked''' (outside GvG/BG)
* Damage: 5–35% → 5/20/35 + Base Level %
 
|-
|-
| '''Soul Linker Spirits'''
| '''Soul Linker Spirit'''
|
|
* Can now be cast on '''self'''
* Can now be cast on self.
* Requires all Spirit skills as prerequisite
* Requires all Spirit skills as prerequisite.
* All Link skills now:
* All Link skills now:
** Max Level: 1
** Max Level: 1
Line 221: Line 611:
** SP Cost: 60
** SP Cost: 60


|-
|}
| '''Teleport'''
| Using level 1 Teleport skips the menu window.


==== Ninja ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Throw Huuma Shuriken'''
| '''Throw Huuma Shuriken'''
|
|
* AoE increased to '''5×5'''
* Old Damage: 350%/450%/600%/750%/900%
* New Damage: 200%/450%/700%/950%/1200%
* AoE increased to 5×5.
* Damage no longer splits between targets.
* Damage no longer splits between targets.
|}


==== Gunslinger ====
{| class="wikitable sortable" style="width:100%; max-width:900px"
! Skill
! Change
|-
|-
| '''Twilight Alchemy III'''
| '''Desperado'''
| Now attempts to brew '''200 Alcohol'''.
| Ammo required reduced from 10 → 2.
 
|-
|-
| '''Twilight Alchemy IV'''
| '''Full Buster'''
| Now attempts to brew '''200 Blue Potions'''.
| Ammo required reduced from 10 → 2.
 
|-
|-
| '''Twilight Alchemy V'''
| '''Flip the Coin'''
| Now attempts to brew '''200 Acid Bottles''' and '''200 Bottle Grenades'''.
| Success rate increased: 30/40/50/60/70% → 60/70/80/90/100%
 
|-
|-
| '''Twilight Alchemy VI'''
| '''Rapid Shower'''
| Now attempts to brew '''200 Glistening Coats'''.
| Ammo required reduced from 5 → 1.
 
|-
|-
| '''Weapon Perfection'''
| '''Spread Attack'''
|
| Ammo required reduced from 5 → 1.
* Duration: 10–50s → 60–180s
* SP Cost: 18–10 → 46–30
 
|}
|}

Latest revision as of 15:31, 21 September 2026

Sometimes it really is just a skill issue.

Skill Changes

Novice

Skill Change
Play Dead Now has a duration of 120s.

Swordman Jobs

Knight / Lord Knight

Skill Change
Berserk Chatting while in berserk is enabled.
Brandish Spear Damage increased from 100 + 20 * Skill Level (300% ATK at level 10) → 100 + 40 * Skill Level (500% ATK at level 10)
Bowling Bash Gutter lines ignored. Knockback removed.
Concentration
  • Duration: 25–45s → 65–120s
  • SP Cost: 14–30 → 28-60
Magnum Break Deals 50% damage to traps.
One Hand Quicken No longer removes the effect of ASPD potions.
Parry Turned into a toggle with infinite duration.
Provoke Can now target guild members inside WoE castles.
Spiral Pierce Range increased from 4 → 7

Crusader / Paladin

Skill Change
Devotion
  • Devotion level range increased to 20.
  • Status Icon added for the recipient.
Grand Cross
  • Always hits 3 times.
  • Now procs HP drain effects (e.g. Hunter Fly Card)
Holy Cross Deals double damage when using a 2H Spear.
Shield Chain Range increased from 4 → 8

Mage Jobs

Wizard / High Wizard

Skill Change
Ice Wall Disabled on some MVP maps (Ifrit, Valkyrie Randgris, Wounded Morocc, scripted boss fights).

Sage / Professor

Skill Change
Abracadabra Some skills have been removed from the skill pool (e.g. Steel Body).
Create Elemental Converter Elemental Converters now last for 15 minutes.
Mind Breaker
  • Can now target guild members inside WoE castles.
  • Status Icon added for the recipient.
  • Status is now able to be refreshed.
Marionette Control The link ends as soon as either player raises a stat with status points.

Archer Jobs

Skill Change
Arrow Crafting
  • Produces more arrows per craft. See Arrow Crafting for the yield of every material.
  • Arrow selling price set to 0 Zeny.
  • Can be used up to 70% max weight (instead of 50%).

Hunter / Sniper

Skill Change
Blast Mine

Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.

Blitz Beat
  • Old formula: 80 + 6 × Steel Crow + 2 × floor(INT/2) + 2 × floor(DEX/10)
  • New formula: 80 + 6 × Steel Crow + 2 × floor(DEX/10) + 2 × floor(AGI/10) + 2 × floor(LUK/10)
  • Now uses weapon element.
  • Now affected by cards, options, and other % bonuses.
  • LUKs influence on the proc chance has been doubled.
  • Deals 50% damage to traps.
Claymore Trap
  • Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.
  • Now consumes only 1 trap instead of 2.
Falcon Assault
  • Follows Blitz Beat changes and damage remains as a multiple of Blitz Beat.
  • The damage is calculated the same way as Blitz Beat.
  • Damage scaled to 150%/200%/250%/300%/350% * Blitz Beat damage
Land Mine

Damage Increased to (Skill Level × DEX × (3 + Base Level / 100) × (1 + INT / 35)) / 2.

Sharp Shooting (alt. Focused Arrow Strike) Can now target guild members inside WoE castles.
Wind Walk Animation walk delay removed.

Bard / Dancer (Performers)

Skill Change
Adaptation to Circumstances Cooldown after using a song has been removed (5s default).
Arrow Vulcan
  • After-cast walk delay removed
  • Can be used while performing
  • After Cast Delay reduced by 500 ms
Charming Wink Can be used while performing.
Frost Joker Removed text on cast.
Mr. Kim, A Rich Man Skill removed from skill tree.
Scream Removed text on cast.
Tarot Card of Fate
  • The Lovers now heals the caster for 2,000 HP (instead of the target).
  • The Hanged Man's "stop" result is now a dispellable Stop status instead of Ankle Snare.
  • The Devil, The Sun, Strength, The Magician and The Hanged Man (Stop) now show a status icon on the target.
  • See Instant REC for the separate REC card rates.
Reverberation (granted by items) Can now be cast while performing a song or dance.

Acolyte Jobs

Skill Change
Teleport
  • Using level 1 Teleport skips the menu window.
  • Should no longer land on top of warp portals.

Priest / High Priest

Skill Change
Aspersio
  • Duration increased: 60/90/120/150/180 → 120/240/360/480/600
AoE Buffs Animation walk delay removed (Clementia, Canto Candidus, Magnificat, Angelus, Gloria, Kyrie Eleison).
Gloria Duration increased: 10/15/20/25/30s → 30/45/60/75/90s
Status Recovery Now also cures Crystallize.
Knuckle ASPD Priest and High Priest base ASPD with Knuckle weapons now matches Monk's (was unset and defaulted to a very slow rate).
B.S Sacramenti Can now be cast with 2 other acolytes in a 3x3 area (no longer need to be in a line side by side).
Canto Candidus
  • Added to High Priest skill tree. Disabled in GvG.
  • Increase Agility level 10 required.
  • Cast Increase Agility on the caster and party members in a 15x15 area around the caster.
Clementia
  • Added to High Priest skill tree. Disabled in GvG.
  • Blessing level 10 required.
  • Cast Blessing on the caster and party members in a 15x15 area around the caster.
Impositio Manus Now also increases MATK at the same rate as ATK.
Mace Mastery Now grants +4 Attack and +2 Crit per level (+40 Attack, +20 Crit at Level 10), increased from +3 Attack and +1 Crit per level.
Magnificat
  • Recovery speed increased by 50%
  • Duration: 30–90s → 60–180s
Magnus Exorcismus
  • Can now damage all monsters.
  • Element remains Holy.
  • Cast Time: 15s → 12s
  • After Cast Delay: 4s → 3s

Monk / Champion

Skill Change
Chain Combo / Tiger Fist Now deal double damage when using Knuckle-class weapons.

Merchant Jobs

Skill Change
Cart Revolution Always uses maximum cart weight.
Item Appraisal Skill removed from skill tree.
Mammonite Zeny cost reduced by 50%.

Blacksmith / Whitesmith

Skill Change
Adrenaline Rush
  • Duration: 30/60/90/120/150s → 60/90/120/150/180s
  • SP Cost: 20/23/26/29/32 → 24/28/31/35/40
AoE Buffs Animation walk delay removed (Adrenaline Rush, Full Adrenaline Rush, Weapon Perfection, Overthrust).
Cart Boost
  • No longer removed on Quagmire, Agi Down, or Dispell.
Cart Termination
  • Now does (400 + 80 * Skill Level)% ATK damage (1333% ATK → 1200% ATK at level 10).
  • Now affected by cards, options, and other % bonuses.
  • Zeny cost reduced by 50%
  • FREE with Cart Combatant License from ein_in01,38,21 (1.5m per week).
  • FREE on Battlegrounds maps.
  • Can now trigger equipment breaking effects.
Forging Weapons
Full Adrenaline Rush
  • Duration: 150s → 180s
  • Party ASPD bonus: 25%
  • SP Cost unchanged (64)
Greed
  • SP Cost: 10 → 1
  • After Cast Delay: 1s → 0.2s
HD Weapon Refine
  • Works like Weapon Refine but uses HD Oridecon and reduces refine by 1 on failure instead of destroying equipment.
Maximum Over Thrust
  • Chance to break equipment removed.
  • FREE on Battlegrounds maps.
Over Thrust
  • Duration: 20–100s → 60–180s
  • SP Cost: 18–10 → 23–15
  • Chance to break equipment removed.
Weapon Perfection
  • Duration: 10–50s → 60–180s
  • SP Cost: 18–10 → 46–30

Alchemist / Creator

Skill Change
Acid Terror
  • Damage Increased: 105%/210%/315%/420%/525% ATK (300% ATK → 525% ATK at Skill Level 5).
  • Damage further increased by 10*Learning Potion Level and 5*Acid Demonstration Level (675% ATK with all skills maxed)
  • Now uses weapon element.
  • Now affected by cards, options, and other % bonuses.
  • No longer requires an Acid Bottle to use (free to use).
  • Now displays damage in a bundle of 5 hits (but still counts as 1 hit for all other purposes, like Lex Aeterna)
Bio Cannibalize (Summon Flora)
  • Cast Time: 2s → 1s
  • No longer consumes a Plant Bottle.
  • If you carry a Plant Bottle when casting, one is consumed to summon a second plant of the same type next to the first.
  • Plant Bottles are now a usable item for the Alchemist branch: summons a Geographer without needing the skill (60s reuse delay).
  • Summoned plants scale with your stats: STR → ATK, AGI → attack speed, VIT → HP and DEF, INT → MDEF and Geographer Heal.
Demonstration
  • AoE increased: 3×3 → 7×7
  • SP Cost: 23/26/29/32/35
  • Duration: 5 / 7.5 / 10 / 12.5 / 15 sec
  • Damage: (100 + 30 × Skill Level)% MATK
  • Cast Time: 5s
  • After Cast Delay: 3s
  • Weapon break effect removed
  • Now consumes 1 Flame Stone instead of 1 Bottle Grenade
Herbicide
  • New skill: Removes one of your own plants or Marine Spheres. A sphere removed this way does not explode.
  • Max Level: 1
  • Range: 9 cells
  • SP Cost: 5
  • Learned from Field Botanist Ilse in the Al De Baran Alchemist Guild (alde_alche 31,187): 30 Maneater Blossom, 20 Poison Spore, 5 Alcohol.
Plant Cultivation Cannot be used on Individual Loot Maps.
Remote Detonator
  • New skill: Detonates every Marine Sphere you have on the map at once. Each sphere deals its current HP as Fire damage in a 7×7 area.
  • Max Level: 1
  • SP Cost: 15
  • Cooldown: 3s
  • Learned from Field Botanist Ilse in the Al De Baran Alchemist Guild (alde_alche 31,187): 15 Marine Sphere Bottle, 10 Detonator, 10 Tendon.
Summon Marine Sphere
  • No longer consumes a Marine Sphere Bottle.
  • Cooldown: 10s
  • Sphere HP: 2400–4000 + 10 per VIT of the Alchemist. Self-Destruct damage equals the sphere's current HP.
  • Self-Destruct never hits your party, guild or yourself, on any map (previously hit allies in PvP/WoE).
  • Self-Destruct damage is now reduced by the target's cards and potions (Thara Frog, Jakk, Resist Fire Potion, size/race/ranged reductions). Spheres count as Demi-Human.
  • Your own normal attacks nudge a sphere a few cells away without arming it. Any other damage arms it as before.
  • In WoE castles, party and guild members cannot target, damage or trap-trigger your spheres.
Twilight Alchemy II No longer requires Soul Linker or Taekwon in party.
Twilight Alchemy III Now attempts to brew 200 Alcohol.
Twilight Alchemy IV Attempts to brew 200 Blue Potions.
Twilight Alchemy V Attempts to brew 200 Acid Bottles and 200 Bottle Grenades.
Twilight Alchemy VI Attempts to brew 200 Glistening Coats.

Thief Jobs

Assassin / Assassin Cross

Skill Change
Create Deadly Poison
  • No longer reduces HP by 25% on failure.
  • SP Cost reduced to 5.
Enchant Poison
  • Max Level: 10 → 5
Pick Stone
  • Can be used up to 70% max weight (instead of 50%).
Meteor Assault
  • Now does (20 + 18 * Skill Level)% ATK damage (440% → 200% at level 10).
  • EDP works at full effect, halved when using Ice Pick or on GvG maps.
  • Now affected by cards, options, and other % bonuses.
  • Katar Mastery and Sonic Blow prerequisite removed.
  • SP Cost reduced to 20 at level 10.
  • Cast Time removed.
Sonic Blow
  • After-cast walk delay removed
  • Autocast no longer interrupts auto attacks
  • After Cast Delay reduced to 1.5s when Soul Linked (outside GvG/BG)
Soul Breaker/Destroyer
  • Now does (65 * Skill Level)% ATK damage (1000% → 650% at level 10).
  • Int Portion: 500 + 7*Skill Level * Int (from 500-1000 random + 5*Skill Level * Int)
  • EDP works at 25% of the normal effect, halved when using Ice Pick.
  • Now affected by cards, options, and other % bonuses.
  • After Cast Delay reduced from 2.8s → 1.5s at level 10.
Venom Dust
  • Now has a larger 5x5 diamond shaped AoE
  • Red Gemstone requirement removed.
Venom Splasher
  • AoE increased from 5x5 → 7x7
  • No longer requires target to be 3/4 HP or less.
  • Range increased to 3 cells.
  • Now does (200 + 30 * Skill Level)% ATK damage (1000% → 500% at level 10).
  • EDP works at 25% of the normal effect, halved when using Ice Pick.
  • Now affected by cards, options, and other % bonuses.
  • Cooldown set to 2.5s at all levels
  • Cast time 1s → 0.5s

Rogue / Stalker

Skill Change
Backstab
  • Now ASPD spammable.
  • Can be used from any direction.
  • Teleports behind the target (if the skill cannot place you behind the target, it will try to place you on the same cell).
  • Now triggers Gank (Steal).
  • Hits twice when using daggers for 55% damage each hit (385% ATK each hit - 770% ATK total - at level 10).
Chase Walk
  • STR bonus duration increased from 30 → 60 seconds.
  • Buff is no longer removed when teleporting.
Divest All Can now bypass Chemical Protection (when used by players only).
Divest Armor Can now bypass Chemical Protection (when used by players only).
Divest Helm Can now bypass Chemical Protection (when used by players only).
Divest Shield Can now bypass Chemical Protection (when used by players only).
Divest Weapon Can now bypass Chemical Protection (when used by players only).
Preserve
  • Turned into a toggle with infinite duration.
  • No longer lost on death or log out.
  • Now available in the Rogue skill tree.

Expanded Classes

Super Novice

Skill Change
Breakthrough
  • Added as a platinum skill.
  • Max HP +2000, Max SP +200, Attack +100, Incoming Healing +10%.
Double Attack Can now critical.
Fury Chant Now properly works at Max Level and 99,999,999 experience.
Help, Angel!
  • Added as a platinum skill.
  • Restores HP and SP for you and your party members in a 15x15 area around you every second.
Item Appraisal Skill removed from skill tree.
Mammonite Zeny cost reduced by 50%.

Taekwon Kid

Skill Change
Kihop Increases damage by 30/40/50/60/70% (no longer based on party members).
Taekwon Mission
  • Chance to change mission increased from 1% to 10%.
  • SP Cost: 10 → 1
  • Cast Time: 1s → 0.5s
Star Gladiator
Skill Change
Blessing of the Moon Skill removed from skill tree.
Blessing of the Stars Skill removed from skill tree.
Blessing of the Sun Skill removed from skill tree.
Map of the Stars
  • New skill: Triggers the effect of Miracle of the Sun, Moon, and Stars.
  • Max Level: 5
  • Cooldown: 30 minutes
  • Duration: 6/12/18/24/30 minutes
  • Usable inside scripted MVP instances (e.g. Jotunn's Palace, Ghost Ship).
  • Disabled on the following maps: abbey02, abbey03, ama_dun03, anthell02, ayo_dun02, beach_dun, bra_dun02, ein_dun02, gef_d01_i, gef_dun01, gef_dun02, gef_fild02, gef_fild10, gef_fild14, gl_chyard, gld_dun01, gld_dun02, gld_dun03, gld_dun04, gon_dun03, guild_vs5, in_sphinx5, jupe_core, kh_dun02, lhz_dun02, lhz_dun03, lou_dun03, mjolnir_04, moc_fild17, moc_fild22, moc_pryd04, moc_pryd06, mosk_dun03, niflheim, pay_d03_i, pay_dun04, pay_fild11, prt_maze03, prt_sewb4, ra_fild02, ra_fild03, ra_fild04, ra_san05, thor_v03, treasure02, tur_dun04, ve_fild01, ve_fild02, xmas_dun02, xmas_fild01
Soul Linker
Skill Change
Estin
  • Max Level: 7 → 3
  • SP Cost: 18–30 → 10/20/30
  • Damage: 10–70% → 10/40/70 + Base Level %
Estun
  • Max Level: 7 → 3
  • SP Cost: 18–30 → 10/20/30
  • Damage: 5–35% → 5/20/35 + Base Level %
Soul Linker Spirit
  • Can now be cast on self.
  • Requires all Spirit skills as prerequisite.
  • All Link skills now:
    • Max Level: 1
    • Duration: 350 seconds
    • SP Cost: 60

Ninja

Skill Change
Throw Huuma Shuriken
  • Old Damage: 350%/450%/600%/750%/900%
  • New Damage: 200%/450%/700%/950%/1200%
  • AoE increased to 5×5.
  • Damage no longer splits between targets.

Gunslinger

Skill Change
Desperado Ammo required reduced from 10 → 2.
Full Buster Ammo required reduced from 10 → 2.
Flip the Coin Success rate increased: 30/40/50/60/70% → 60/70/80/90/100%
Rapid Shower Ammo required reduced from 5 → 1.
Spread Attack Ammo required reduced from 5 → 1.