Patch Notes 2026-07-19: Difference between revisions
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* Barnacle's daily hunt now resets at the same time every day instead of 24 hours after turn-in (same reset as <code>@dailyexp</code>). | * Barnacle's daily hunt now resets at the same time every day instead of 24 hours after turn-in (same reset as <code>@dailyexp</code>). | ||
** Anyone mid-cooldown when this goes live can do the hunt again immediately, once. | ** Anyone mid-cooldown when this goes live can do the hunt again immediately, once. | ||
* | * Battleground matches now wait for a minimum number of players per team (currently 10) before the round starts. | ||
** While the match is filling up, the server announces how many more players are needed | ** While the match is filling up, the server announces how many more players are needed - use <code>@joinbg</code> to enter. | ||
** If there aren't enough signups within 5 minutes, the match is cancelled and a fresh one begins recruiting; two cancelled matches in a row end the Happy Hour early. | ** If there aren't enough signups within 5 minutes, the match is cancelled and a fresh one begins recruiting; two cancelled matches in a row end the Happy Hour early. | ||
** Once the minimum is reached, the round starts after a short countdown. | ** Once the minimum is reached, the round starts after a short countdown. | ||
** Signups stay open (with full rewards) for 1 minute after the match fills; joins after that count as late. | ** Signups stay open (with full rewards) for 1 minute after the match fills; joins after that count as late. | ||
** You can now join a | ** You can now join a Battleground match that's already in progress - <code>@joinbg</code> works for the whole match, even after signups close. | ||
** Late joiners earn half the badge rewards (rounded down). | ** Late joiners earn half the badge rewards (rounded down). | ||
* Stone Control and Capture the Flag shouldn't leave your character bricked anymore. | * Stone Control and Capture the Flag shouldn't leave your character bricked anymore. | ||
* Removed Capture The Flag from the automated rotation modes, added Rush. | * Removed Capture The Flag from the automated rotation modes, added Rush. | ||
* Walk Speed increase when picking up an item should now be fixed. | * Walk Speed increase in Battleground when picking up an item should now be a fixed rate. | ||
* The Battleground Therapist (and auto-resupply) now restores a Super Novice's no-death bonus. | * The Battleground Therapist (and auto-resupply) now restores a Super Novice's no-death bonus. | ||
* Barricades in Battlegrounds should no longer be healable. | * Barricades in Battlegrounds should no longer be healable. | ||
* Conquest badge rewards increased: the reward pool is now 10 badges per match (up from 6), still split between attackers and defenders based on attacker progress (9:1, 7:3, 5:5, 3:7, 1:9). | * Conquest badge rewards increased: the reward pool is now 10 badges per match (up from 6), still split between attackers and defenders based on attacker progress (9:1, 7:3, 5:5, 3:7, 1:9). | ||
* You can now properly dismount your halter if you're mounted in places you cannot use halters. | * You can now properly dismount your halter if you're mounted in places you cannot use halters. | ||
** You should automatically be dismounted when entering | ** You should automatically be dismounted when entering Battlegrounds as well. | ||
* Maximum Over Thrust no longer costs zeny on Battleground maps. | * Maximum Over Thrust no longer costs zeny on Battleground maps. | ||
* Players now receive 2 Event Coins per kill in Novice vs Novice. | |||
* Fixed <code>@ws</code> and <code>@wb</code> hiding some listings when a search matched a lot of shops (e.g. <code>@ws costume</code>). | * Fixed <code>@ws</code> and <code>@wb</code> hiding some listings when a search matched a lot of shops (e.g. <code>@ws costume</code>). | ||
** Results now show the cheapest listings (highest offers for <code>@wb</code>), and the command tells you when there are too many matches to display so you can narrow your search. | ** Results now show the cheapest listings (highest offers for <code>@wb</code>), and the command tells you when there are too many matches to display so you can narrow your search. | ||
* Star Dust (1001) no longer has a "View" button that crashes the client. | * Star Dust (1001) no longer has a "View" button that crashes the client. | ||
* Fixed sprite issues with Divine Wings and Holy Wings that caused the client to crash. | * Fixed sprite issues with Divine Wings and Holy Wings that caused the client to crash. | ||
Latest revision as of 17:51, 19 July 2026
- Barnacle's daily hunt now resets at the same time every day instead of 24 hours after turn-in (same reset as
@dailyexp).- Anyone mid-cooldown when this goes live can do the hunt again immediately, once.
- Battleground matches now wait for a minimum number of players per team (currently 10) before the round starts.
- While the match is filling up, the server announces how many more players are needed - use
@joinbgto enter. - If there aren't enough signups within 5 minutes, the match is cancelled and a fresh one begins recruiting; two cancelled matches in a row end the Happy Hour early.
- Once the minimum is reached, the round starts after a short countdown.
- Signups stay open (with full rewards) for 1 minute after the match fills; joins after that count as late.
- You can now join a Battleground match that's already in progress -
@joinbgworks for the whole match, even after signups close. - Late joiners earn half the badge rewards (rounded down).
- While the match is filling up, the server announces how many more players are needed - use
- Stone Control and Capture the Flag shouldn't leave your character bricked anymore.
- Removed Capture The Flag from the automated rotation modes, added Rush.
- Walk Speed increase in Battleground when picking up an item should now be a fixed rate.
- The Battleground Therapist (and auto-resupply) now restores a Super Novice's no-death bonus.
- Barricades in Battlegrounds should no longer be healable.
- Conquest badge rewards increased: the reward pool is now 10 badges per match (up from 6), still split between attackers and defenders based on attacker progress (9:1, 7:3, 5:5, 3:7, 1:9).
- You can now properly dismount your halter if you're mounted in places you cannot use halters.
- You should automatically be dismounted when entering Battlegrounds as well.
- Maximum Over Thrust no longer costs zeny on Battleground maps.
- Players now receive 2 Event Coins per kill in Novice vs Novice.
- Fixed
@wsand@wbhiding some listings when a search matched a lot of shops (e.g.@ws costume).- Results now show the cheapest listings (highest offers for
@wb), and the command tells you when there are too many matches to display so you can narrow your search.
- Results now show the cheapest listings (highest offers for
- Star Dust (1001) no longer has a "View" button that crashes the client.
- Fixed sprite issues with Divine Wings and Holy Wings that caused the client to crash.