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= Monster Hunter System =
= Monster Hunter System =


The '''Monster Hunter System''' is a weekly-rotating bounty board run by the '''Hunter's Guild'''. Each week, every difficulty tier posts '''four''' randomly selected monster bounties. Hunt the required number of a target and hand it in for Hunting Coins, Zeny, Base Experience, and Job Experience.


{{note| This is entire page is a draft. Information on this page is subject to change as we are still planning, developing and testing the system.}}
Completed all four quests in a single day? Then you might get yourself a bonus reward!
 
 
The '''Monster Hunter System''' is a weekly-rotating bounty board run by the '''Hunter's Guild'''. Each week, every difficulty tier posts '''four''' randomly selected monster bounties. Hunt the required number of a target and hand it in for '''Hunting Coins''', '''Zeny''', '''Base Experience''', and '''Job Experience'''. Complete all four quests in a single day? Get a '''Hunter's Bonus'''.


== Overview ==
== Overview ==
Line 11: Line 9:
Speak with the '''Monster Hunter''' NPC {{navi|map=re_pub01|x=83|y=70}} in the Revenant Pub to view the bounty board. Choose a tier to see this week's four bounties, accept the ones you want, hunt the required kills, and return to hand in.
Speak with the '''Monster Hunter''' NPC {{navi|map=re_pub01|x=83|y=70}} in the Revenant Pub to view the bounty board. Choose a tier to see this week's four bounties, accept the ones you want, hunt the required kills, and return to hand in.


Each bounty targets a '''single monster type'''. The four bounties shown in a tier are the same for every player and '''rotate every 7 days'''.
There are 4 monsters listed in each tier as bounties. The four bounties shown in a tier are the same for every player and will rotate weekly. So party up and share bounty hunts! When a party member on the same screen kills one of your target monsters, it counts toward everyone's bounty progress at once. Work together instead of competing for kill counts!
 


{{Note| All limits below are tracked on your '''master account''', not per character. Only '''one character per master account''' may hold active bounties at a time - finish or abandon them before switching characters.}}
{{Note| All limits below are tracked on your '''master account''', not per character. Only '''one character per master account''' may hold active bounties at a time - finish or abandon them before switching characters.}}
Line 17: Line 16:
== Tiers ==
== Tiers ==


There are four tiers. Each has a level range, a fixed kill count per bounty, and a pool of possible targets that the weekly four are drawn from.
There are four tiers. Each has a minimum level, a fixed kill count per bounty, and a pool of possible targets that the weekly four are drawn from.


{| class="wikitable"
{| class="wikitable" style="text-align: center;
! Tier !! Min Level !! Kills per Bounty !! Target Pool
! Tier !! Min Level !! Kills per Bounty !! Target Pool || Targets
|-
|-
| '''Beginner''' || 20+ || 35 || 16 possible targets
| '''Beginner''' || 20+ || 35 || 16 possible targets || Yoyo, Horn, Poison Spore, Muka, Martin, Smokie, Vadon, Zombie, Ambernite, Aster, Coco, Creamy, Steel Chonchon, Peco Peco, Stainer, Wormtail
|-
|-
| '''Intermediate''' || 41+ || 50 || 16 possible targets
| '''Intermediate''' || 41+ || 50 || 16 possible targets || Skeleton Worker, Miyabi Doll, Holden, Sohee, Zerom, Cookie, Munak, Desert Wolf, Argos, Bigfoot, Marc, Marse, Soldier Skeleton, Savage, Golem, Mantis
|-
|-
| '''Advanced''' || 61+ || 75 || 16 possible targets
| '''Advanced''' || 61+ || 75 || 16 possible targets || Evil Druid, Bloody Butterfly, Wraith, Punk, Alarm, Grove, Demon Pungus, Grand Peco, Wind Ghost, Iron Fist, Isis, Kapha, Injustice, Bathory, Carat, Rideword
|-
|-
| '''Challenger''' || 81+ || 100 || 16 possible targets
| '''Challenger''' || 81+ || 100 || 16 possible targets || Tengu, Wicked Nymph, Anolian, Snowier, Medusa, Deleter, Stalatic Golem, Sleeper, Shinobi, Sting, Khalitzburg, Nightmare Terror, Pasana, Clock, Dark Priest, Ancient Mimic
|}
|}


=== Level requirements ===
=== Level Requirements ===


Tiers only have a '''minimum''' level - there is '''no upper cap'''. A high-level character may run lower tiers if they wish (for example, a level 99 doing Beginner bounties).
Tiers only have a '''minimum''' level - there is no upper cap. A high-level character may run lower tiers if they wish (for example, a level 99 doing Beginner bounties).


* To '''accept''' a bounty you must be '''at least the tier's minimum level'''.
* To '''accept''' a bounty you must be '''at least the tier's minimum level'''.
Line 42: Line 41:
== How It Works ==
== How It Works ==


=== Weekly rotation ===
=== Weekly Rotation ===
Each tier posts '''4 bounties''', chosen at random from that tier's target pool. The same four targets are shown to all players, and a fresh set is rolled '''every 7 days'''. A server-wide announcement is made whenever the board refreshes.
Each tier posts '''4 bounties''', chosen at random from that tier's target pool. The same four targets are shown to all players, and a fresh set is rolled '''every 7 days'''. A server-wide announcement is made whenever the board refreshes.


=== Daily limit ===
=== Daily Limit ===
You may accept up to '''4 bounties per day''', counted across '''all tiers combined''' (not 4 per tier). Spend them however you like - four from one tier, or a mix.
You may accept up to '''4 bounties per day''', this is counted between all level tiers combined and it is Master Account wide.
 
The daily cooldown starts when you '''accept''' a bounty, '''not''' when you hand it in. This means you can hand in a finished bounty and, the next day, accept new ones right away. You also can't take the same bounty twice in one day.
 
=== Take All ===
From a tier's board you can select '''Take All''' to accept every bounty you haven't taken yet that day in one click.
 
=== Hunt in a party ===
Bounty kills are '''shared with your party'''. When a party member on the same screen kills one of your target monsters, it counts toward '''everyone's''' bounty progress at once - not just the player who landed the kill. '''Party up to clear your bounties much faster!'''
 
== Hunter's Bonus ==
 
Hand in '''all four''' of a '''single tier's''' bounties in the '''same day''' to earn a '''Hunter's Bonus''' - some extra Hunting Coins! Because the daily limit is 4 bounties total, claiming the bonus means spending your '''entire daily allowance''' on one tier.


{| class="wikitable"
The daily cooldown starts when you '''accept''' that specific bounty, '''not''' when you hand it in; therefore you cannot repeat the same bounty afterward, until the server resets at midnight (server time).
! Tier !! Hunter's Bonus
|-
| '''Beginner''' || +2 Hunting Coins
|-
| '''Intermediate''' || +3 Hunting Coins
|-
| '''Advanced''' || +4 Hunting Coins
|-
| '''Challenger''' || +5 Hunting Coins
|}


== Rewards ==
== Rewards ==


Hunting Coins and Job EXP are fixed per tier. Zeny and Base EXP are rolled randomly within the listed range on each hand-in.
Hunting Coins and Job EXP are fixed per tier. Zeny and Base EXP are rolled randomly within the listed range on each hand-in. Battle manuals and @dailyexp do not affect quest reward.


These rewards are per turn-in, and you can hand in up to '''4 bounties per day''' total (across all tiers).
The rewards listed below are per turn-in, and you can hand in up to 4 bounties per day.


{| class="wikitable"
{| class="wikitable" style="text-align: center;
! Tier !! Hunting Coins !! Base EXP !! Job EXP !! Zeny
! Tier !! Hunting Coins !! Base EXP !! Job EXP !! Zeny
|-
|-
Line 84: Line 61:
| 2
| 2
| 20,000–30,000
| 20,000–30,000
| 10,000
| 20,000
| 10,000–15,000
| 15,000–25,000
|-
|-
| '''Intermediate'''
| '''Intermediate'''
| 3
| 3
| 100,000–200,000
| 150,000–250,000
| 100,000
| 150,000
| 20,000–30,000
| 25,000–50,000
|-
|-
| '''Advanced'''
| '''Advanced'''
| 4
| 4
| 1,000,000–1,500,000
| 1,500,000–2,500,000
| 1,000,000
| 1,500,000
| 50,000–75,000
| 50,000–75,000
|-
|-
| '''Challenger'''
| '''Challenger'''
| 8
| 6
| 3,000,000–5,000,000
| 4,000,000–5,000,000
| 2,000,000
| 2,500,000
| 75,000–100,000
| 75,000–100,000
|}
|}


Completing 4 Challenger quests per day will reward you with 25 Hunting Coins, up to 20m base exp, 8m job exp, and up to 400k zeny.
''Example: Completing 4 Challenger quests in a day will reward you with 32 Hunting Coins, up to 20m base exp, 10m job exp, and up to 400k zeny.''
 
== Hunter's Bonus ==
 
To qualify for the bonus reward, the player must '''hand in all four bounties belonging to the same tier''' in one day. In other words, you can only claim the bonus by '''spending your entire daily allowance on one tier''' that day.
 
{| class="wikitable" style="text-align: center;
! Tier !! Hunter's Bonus
|-
| '''Beginner''' || +2 Hunting Coins
|-
| '''Intermediate''' || +3 Hunting Coins
|-
| '''Advanced''' || +4 Hunting Coins
|-
| '''Challenger''' || +8 Hunting Coins
|}


== Abandoning a Quest ==
== Abandoning a Quest ==
Line 112: Line 105:
Use the '''Abandon Quests''' option on the main menu to drop a bounty (or all of them) for a Zeny fee. Abandoning '''does not''' refund that day's attempt - the bounty still counts as taken for the day and cannot be re-accepted until tomorrow.
Use the '''Abandon Quests''' option on the main menu to drop a bounty (or all of them) for a Zeny fee. Abandoning '''does not''' refund that day's attempt - the bounty still counts as taken for the day and cannot be re-accepted until tomorrow.


{| class="wikitable"
{| class="wikitable" style="text-align: center;
! Tier !! Abandon Fee
! Tier !! Abandon Fee
|-
|-
| Beginner || 5,000 z
| '''Beginner''' || 5,000z
|-
|-
| Intermediate || 10,000 z
| '''Intermediate''' || 10,000z
|-
|-
| Advanced || 15,000 z
| '''Advanced''' || 15,000z
|-
|-
| Challenger || 25,000 z
| '''Challenger''' || 25,000z
|}
|}


== Target Pools ==
== Hunting Coin Shop ==


The four weekly bounties for each tier are drawn from these pools.
{| class="wikitable" style="text-align: center;
 
!Item !! Cost
=== Beginner ===
|-
Yoyo, Horn, Poison Spore, Muka, Martin, Smokie, Vadon, Zombie, Ambernite, Aster, Coco, Creamy, Steel Chonchon, Peco Peco, Stainer, Wormtail
|[[file:Essence_-_90127_small.png]] GSB Enhancement Essence
 
|[[file:Hunting_Coin_-_6732_small.png]] 5 Hunting Coins
=== Intermediate ===
|-
Skeleton Worker, Miyabi Doll, Holden, Sohee, Noxious, Cookie, Munak, Desert Wolf, Argos, Bigfoot, Marc, Roween, Soldier Skeleton, Savage, Magnolia, Mantis
|[[file:Enhanced_GSB_-_90128_small.png]] Enhanced GSB
 
|[[file:GSB_-_14002_small.png]] 1 Guild Supply Box
=== Advanced ===
[[file:Essence_-_90127_small.png]] 1 GSB Enhancement Essence
Evil Druid, Bloody Butterfly, Raydric, High Orc, Skeleton Prisoner, Grove, Demon Pungus, Grand Peco, Wind Ghost, Iron Fist, Isis, Kapha, Injustice, Bathory, Carat, Rideword
|-
 
|[[file:1-Day_Box_-_6732_small.png]] Beelzebub Wing 1-Day Box
=== Challenger ===
|[[file:Hunting_Coin_-_6732_small.png]] 20 Hunting Coins
Tengu, Wicked Nymph, Loli Ruri, Majoruros, Medusa, Assaulter, Wanderer, Sleeper, Shinobi, Apocalypse, Khalitzburg, Nightmare Terror, Dragon Tail, Clock, Dark Priest, Ancient Mimic
|-
|[[file:7-Day_Box_-_90021_small.png]] Beelzebub Wing 7-Day Box
|[[file:Hunting_Coin_-_6732_small.png]] 100 Hunting Coins
|-
|[[file:1-Day_Box_-_6732_small.png]] Boarding Halter Lead 1-Day Box
|[[file:Hunting_Coin_-_6732_small.png]] 15 Hunting Coins
|-
|[[file:7-Day_Box_-_90021_small.png]] Boarding Halter Lead 7-Day Box
|[[file:Hunting_Coin_-_6732_small.png]] 75 Hunting Coins
|-
|[[file:HD_Elunium_-_6241_small.png]] HD Elunium
|[[file:Hunting_Coin_-_6732_small.png]] 25 Hunting Coins
|-
|[[file:HD_Oridecon_-_6240_small.png]] HD Oridecon
|[[file:Hunting_Coin_-_6732_small.png]] 25 Hunting Coins
|-
|[[file:Magic_Heir_-_10005_small.png]] Costume: Magic Heir
|[[file:Hunting_Coin_-_6732_small.png]] 1000 Hunting Coins
|-
|[[file:Clay_Poring_Jar_-_31542_small.png]] Costume: Clay Poring Jar
|[[file:Hunting_Coin_-_6732_small.png]] 1000 Hunting Coins
|-
|[[file:Niflheim_Key_-_480119_small.png]] Costume: Niflheim Key
|[[file:Hunting_Coin_-_6732_small.png]] 1000 Hunting Coins
|-
|[[file:Novice_Figure_-_2765_small.png]] Novice Figure [0]
|[[file:Hunting_Coin_-_6732_small.png]] 50 Hunting Coins
|-
|[[file:Swordsman_Figure_-_2766_small.png]] Swordsman Figure [0]
|[[file:Hunting_Coin_-_6732_small.png]] 50 Hunting Coins
|-
|[[file:Acolyte_Figure_-_2767_small.png]] Acolyte Figure [0]
|[[file:Hunting_Coin_-_6732_small.png]] 50 Hunting Coins
|-
|[[file:Mage_Figure_-_2768_small.png]] Mage Figure [0]
|[[file:Hunting_Coin_-_6732_small.png]] 50 Hunting Coins
|-
|[[file:Archer_Figure_-_2769_small.png]] Archer Figure [0]
|[[file:Hunting_Coin_-_6732_small.png]] 50 Hunting Coins
|-
|[[file:Thief_Figure_-_2770_small.png]] Thief Figure [0]
|[[file:Hunting_Coin_-_6732_small.png]] 50 Hunting Coins
|-
|[[file:Merchant_Figure_-_2771_small.png]] Merchant Figure [0]
|[[file:Hunting_Coin_-_6732_small.png]] 50 Hunting Coins
|-
|}

Latest revision as of 20:02, 11 June 2026

Monster Hunter System

The Monster Hunter System is a weekly-rotating bounty board run by the Hunter's Guild. Each week, every difficulty tier posts four randomly selected monster bounties. Hunt the required number of a target and hand it in for Hunting Coins, Zeny, Base Experience, and Job Experience.

Completed all four quests in a single day? Then you might get yourself a bonus reward!

Overview

Speak with the Monster Hunter NPC (re_pub01 83/70) in the Revenant Pub to view the bounty board. Choose a tier to see this week's four bounties, accept the ones you want, hunt the required kills, and return to hand in.

There are 4 monsters listed in each tier as bounties. The four bounties shown in a tier are the same for every player and will rotate weekly. So party up and share bounty hunts! When a party member on the same screen kills one of your target monsters, it counts toward everyone's bounty progress at once. Work together instead of competing for kill counts!


Note: All limits below are tracked on your master account, not per character. Only one character per master account may hold active bounties at a time - finish or abandon them before switching characters.

Tiers

There are four tiers. Each has a minimum level, a fixed kill count per bounty, and a pool of possible targets that the weekly four are drawn from.

Tier Min Level Kills per Bounty Target Pool Targets
Beginner 20+ 35 16 possible targets Yoyo, Horn, Poison Spore, Muka, Martin, Smokie, Vadon, Zombie, Ambernite, Aster, Coco, Creamy, Steel Chonchon, Peco Peco, Stainer, Wormtail
Intermediate 41+ 50 16 possible targets Skeleton Worker, Miyabi Doll, Holden, Sohee, Zerom, Cookie, Munak, Desert Wolf, Argos, Bigfoot, Marc, Marse, Soldier Skeleton, Savage, Golem, Mantis
Advanced 61+ 75 16 possible targets Evil Druid, Bloody Butterfly, Wraith, Punk, Alarm, Grove, Demon Pungus, Grand Peco, Wind Ghost, Iron Fist, Isis, Kapha, Injustice, Bathory, Carat, Rideword
Challenger 81+ 100 16 possible targets Tengu, Wicked Nymph, Anolian, Snowier, Medusa, Deleter, Stalatic Golem, Sleeper, Shinobi, Sting, Khalitzburg, Nightmare Terror, Pasana, Clock, Dark Priest, Ancient Mimic

Level Requirements

Tiers only have a minimum level - there is no upper cap. A high-level character may run lower tiers if they wish (for example, a level 99 doing Beginner bounties).

  • To accept a bounty you must be at least the tier's minimum level.
  • To hand in a bounty you must also be at least the tier's minimum level.

The hand-in check exists so a character can't drop below the minimum (for example, after Rebirthing to a 1/1 High Novice) and cash in a higher tier's reward. If that happens, the bounty cannot be claimed until they level back into range - or they can abandon it instead.

How It Works

Weekly Rotation

Each tier posts 4 bounties, chosen at random from that tier's target pool. The same four targets are shown to all players, and a fresh set is rolled every 7 days. A server-wide announcement is made whenever the board refreshes.

Daily Limit

You may accept up to 4 bounties per day, this is counted between all level tiers combined and it is Master Account wide.

The daily cooldown starts when you accept that specific bounty, not when you hand it in; therefore you cannot repeat the same bounty afterward, until the server resets at midnight (server time).

Rewards

Hunting Coins and Job EXP are fixed per tier. Zeny and Base EXP are rolled randomly within the listed range on each hand-in. Battle manuals and @dailyexp do not affect quest reward.

The rewards listed below are per turn-in, and you can hand in up to 4 bounties per day.

Tier Hunting Coins Base EXP Job EXP Zeny
Beginner 2 20,000–30,000 20,000 15,000–25,000
Intermediate 3 150,000–250,000 150,000 25,000–50,000
Advanced 4 1,500,000–2,500,000 1,500,000 50,000–75,000
Challenger 6 4,000,000–5,000,000 2,500,000 75,000–100,000

Example: Completing 4 Challenger quests in a day will reward you with 32 Hunting Coins, up to 20m base exp, 10m job exp, and up to 400k zeny.

Hunter's Bonus

To qualify for the bonus reward, the player must hand in all four bounties belonging to the same tier in one day. In other words, you can only claim the bonus by spending your entire daily allowance on one tier that day.

Tier Hunter's Bonus
Beginner +2 Hunting Coins
Intermediate +3 Hunting Coins
Advanced +4 Hunting Coins
Challenger +8 Hunting Coins

Abandoning a Quest

Use the Abandon Quests option on the main menu to drop a bounty (or all of them) for a Zeny fee. Abandoning does not refund that day's attempt - the bounty still counts as taken for the day and cannot be re-accepted until tomorrow.

Tier Abandon Fee
Beginner 5,000z
Intermediate 10,000z
Advanced 15,000z
Challenger 25,000z

Hunting Coin Shop

Item Cost
GSB Enhancement Essence 5 Hunting Coins
Enhanced GSB 1 Guild Supply Box

1 GSB Enhancement Essence

Beelzebub Wing 1-Day Box 20 Hunting Coins
Beelzebub Wing 7-Day Box 100 Hunting Coins
Boarding Halter Lead 1-Day Box 15 Hunting Coins
Boarding Halter Lead 7-Day Box 75 Hunting Coins
HD Elunium 25 Hunting Coins
HD Oridecon 25 Hunting Coins
Costume: Magic Heir 1000 Hunting Coins
Costume: Clay Poring Jar 1000 Hunting Coins
Costume: Niflheim Key 1000 Hunting Coins
Novice Figure [0] 50 Hunting Coins
Swordsman Figure [0] 50 Hunting Coins
Acolyte Figure [0] 50 Hunting Coins
Mage Figure [0] 50 Hunting Coins
Archer Figure [0] 50 Hunting Coins
Thief Figure [0] 50 Hunting Coins
Merchant Figure [0] 50 Hunting Coins