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	<id>https://wiki.revenantelegy.com/index.php?action=history&amp;feed=atom&amp;title=Patch_Notes_2026-09-06</id>
	<title>Patch Notes 2026-09-06 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.revenantelegy.com/index.php?action=history&amp;feed=atom&amp;title=Patch_Notes_2026-09-06"/>
	<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Patch_Notes_2026-09-06&amp;action=history"/>
	<updated>2026-10-14T01:57:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Patch_Notes_2026-09-06&amp;diff=2274&amp;oldid=prev</id>
		<title>Kins at 11:06, 6 September 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Patch_Notes_2026-09-06&amp;diff=2274&amp;oldid=prev"/>
		<updated>2026-09-06T11:06:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:06, 6 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Changed the algorithm that checks for enemy traps in your path when snapping in pre-trans WoE. You were previously able to snap diagonally past traps on a corner and should no longer be able to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Changed the algorithm that checks for enemy traps in your path when snapping in pre-trans WoE. You were previously able to snap diagonally past traps on a corner and should no longer be able to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Changes to Rogue Strip in pre-trans WoE: Duration reduced to 20s. Success rate reduced by 50% if target has Chemical Protection.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Changes to Rogue Strip in pre-trans WoE: Duration reduced to 20s. Success rate reduced by 50% if target has Chemical Protection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Random Options are enabled (Pets remain disabled).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Random Options are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now &lt;/ins&gt;enabled (Pets remain disabled) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in pre-trans WoE&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kins</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Patch_Notes_2026-09-06&amp;diff=2273&amp;oldid=prev</id>
		<title>Kins at 11:06, 6 September 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Patch_Notes_2026-09-06&amp;diff=2273&amp;oldid=prev"/>
		<updated>2026-09-06T11:06:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:06, 6 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Hostile skills cast from outside can&amp;#039;t reach you (e.g. Decrease AGI, Lex, strips, Dispel).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Hostile skills cast from outside can&amp;#039;t reach you (e.g. Decrease AGI, Lex, strips, Dispel).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Built on the basilica mechanic with custom handling (behaves similar to a basilica + land-protector + Loki&amp;#039;s Veil zone rolled into one).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Built on the basilica mechanic with custom handling (behaves similar to a basilica + land-protector + Loki&amp;#039;s Veil zone rolled into one).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Added 3 second warp delay to Butterfly Wing in castles.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added 25 trap limit per Hunter in pre-trans WoE.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added 25 trap limit per Hunter in pre-trans WoE.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Added 3 second warp delay to Butterfly Wing in pre-trans WoE.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Changed the algorithm that checks for enemy traps in your path when snapping in pre-trans WoE. You were previously able to snap diagonally past traps on a corner and should no longer be able to.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Changed the algorithm that checks for enemy traps in your path when snapping in pre-trans WoE. You were previously able to snap diagonally past traps on a corner and should no longer be able to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Changes to Rogue Strip in pre-trans WoE: Duration reduced to 20s. Success rate reduced by 50% if target has Chemical Protection.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Changes to Rogue Strip in pre-trans WoE: Duration reduced to 20s. Success rate reduced by 50% if target has Chemical Protection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Random Options are enabled (Pets remain disabled).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Random Options are enabled (Pets remain disabled).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kins</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Patch_Notes_2026-09-06&amp;diff=2272&amp;oldid=prev</id>
		<title>Kins: Created page with &quot;* Added support for pre-trans WoE in Sotanaht. ** WoE Supplies from the supply manager NPC (or via &lt;code&gt;@managewoe&lt;/code&gt; / &lt;code&gt;@restockwoe&lt;/code&gt;) will be usable in castle this weekend (and in front of it). * Whitelisted 14 additional items for Pre-Trans WoE: Novice Shield [1] (2113), Angelic Guard [1] (2116), Angelic Protection [1] (2355), Novice Shoes [1] (2416), Angel&#039;s Reincarnation [1] (2420), Novice Manteau [1] (2512), Angelic Cardigan [1] (2521), Safety Ring (...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Patch_Notes_2026-09-06&amp;diff=2272&amp;oldid=prev"/>
		<updated>2026-09-06T10:46:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;* Added support for pre-trans WoE in Sotanaht. ** WoE Supplies from the supply manager NPC (or via &amp;lt;code&amp;gt;@managewoe&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;@restockwoe&amp;lt;/code&amp;gt;) will be usable in castle this weekend (and in front of it). * Whitelisted 14 additional items for Pre-Trans WoE: Novice Shield [1] (2113), Angelic Guard [1] (2116), Angelic Protection [1] (2355), Novice Shoes [1] (2416), Angel&amp;#039;s Reincarnation [1] (2420), Novice Manteau [1] (2512), Angelic Cardigan [1] (2521), Safety Ring (...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* Added support for pre-trans WoE in Sotanaht.&lt;br /&gt;
** WoE Supplies from the supply manager NPC (or via &amp;lt;code&amp;gt;@managewoe&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;@restockwoe&amp;lt;/code&amp;gt;) will be usable in castle this weekend (and in front of it).&lt;br /&gt;
* Whitelisted 14 additional items for Pre-Trans WoE: Novice Shield [1] (2113), Angelic Guard [1] (2116), Angelic Protection [1] (2355), Novice Shoes [1] (2416), Angel&amp;#039;s Reincarnation [1] (2420), Novice Manteau [1] (2512), Angelic Cardigan [1] (2521), Safety Ring (2615), Nile Rose [1] (2658), Skull Ring [1] (2715), Super Novice Hat [1] (5119), Angel&amp;#039;s Kiss [1] (5125), Hypnotist&amp;#039;s Staff [2] (1622), Hatii Claw [1] (1815).&lt;br /&gt;
* Added an 8 cell radius safe zone at the entrance of every WoE castle.&lt;br /&gt;
** While standing in it you cannot be damaged, cannot attack, and cannot cast skills (items still work, so Butterfly Wing still functions).&lt;br /&gt;
** Nothing can be placed on it - traps, ground magic (e.g. Quagmire), or songs.&lt;br /&gt;
** Hostile skills cast from outside can&amp;#039;t reach you (e.g. Decrease AGI, Lex, strips, Dispel).&lt;br /&gt;
** Built on the basilica mechanic with custom handling (behaves similar to a basilica + land-protector + Loki&amp;#039;s Veil zone rolled into one).&lt;br /&gt;
* Added 25 trap limit per Hunter in pre-trans WoE.&lt;br /&gt;
* Added 3 second warp delay to Butterfly Wing in pre-trans WoE.&lt;br /&gt;
* Changed the algorithm that checks for enemy traps in your path when snapping in pre-trans WoE. You were previously able to snap diagonally past traps on a corner and should no longer be able to.&lt;br /&gt;
* Changes to Rogue Strip in pre-trans WoE: Duration reduced to 20s. Success rate reduced by 50% if target has Chemical Protection.&lt;br /&gt;
* Random Options are enabled (Pets remain disabled).&lt;/div&gt;</summary>
		<author><name>Kins</name></author>
	</entry>
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