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	<id>https://wiki.revenantelegy.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pon</id>
	<title>Revenant Elegy Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.revenantelegy.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pon"/>
	<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/Special:Contributions/Pon"/>
	<updated>2026-08-14T19:11:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.5</generator>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Job_Suits&amp;diff=2113</id>
		<title>Job Suits</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Job_Suits&amp;diff=2113"/>
		<updated>2026-07-18T20:52:29Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Mounted */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Lord Knight ==&lt;br /&gt;
&lt;br /&gt;
=== Unmounted ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Lord_Knight_-_Third_Job_Suit_-_Unmounted.jpg]] || [[File:Female_Lord_Knight_-_Third_Job_Suit_-_Unmounted.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Lord_Knight_-_Fourth_Job_Suit_-_Unmounted.jpg|400px]] || [[File:Female_Lord_Knight_-_Fourth_Job_Suit_-_Unmounted.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Lord_Knight_-_jRO_Third_Job_Suit_-_Unmounted.jpg|400px]] || [[File:Female_Lord_Knight_-_jRO_Third_Job_Suit_-_Unmounted.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mounted ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Lord_Knight_-_Third_Job_Suit_-_Mounted.jpg|400px]] || [[File:Female_Lord_Knight_-_Third_Job_Suit_-_Mounted.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Lord_Knight_-_Fourth_Job_Suit_-_Mounted.jpg|400px]] || [[File:Female_Lord_Knight_-_Fourth_Job_Suit_-_Mounted.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Lord_Knight_-_jRO_Third_Job_Suit_-_Mounted.jpg|400px]] || [[File:Female_Lord_Knight_-_jRO_Third_Job_Suit_-_Mounted.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Paladin ==&lt;br /&gt;
&lt;br /&gt;
=== Unmounted ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Paladin_-_Third_Job_Suit_-_Unmounted.jpg|400px]] || [[File:Female_Paladin_-_Third_Job_Suit_-_Unmounted.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Paladin_-_Fourth_Job_Suit_-_Unmounted.jpg|400px]] || [[File:Female_Paladin_-_Fourth_Job_Suit_-_Unmounted.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Paladin_-_jRO_Third_Job_Suit_-_Unmounted.jpg|400px]] || [[File:Female_Paladin_-_jRO_Third_Job_Suit_-_Unmounted.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mounted ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Paladin_-_Third_Job_Suit_-_Mounted.jpg|400px]] || [[File:Female_Paladin_-_Third_Job_Suit_-_Mounted.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Paladin_-_Fourth_Job_Suit_-_Mounted.jpg|400px]] || [[File:Female_Paladin_-_Fourth_Job_Suit_-_Mounted.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Paladin_-_jRO_Third_Job_Suit_-_Mounted.jpg|400px]] || [[File:Female_Paladin_-_jRO_Third_Job_Suit_-_Mounted.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== High Wizard ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_High_Wizard_-_Third_Job_Suit.jpg|400px]] || [[File:Female_High_Wizard_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_High_Wizard_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_High_Wizard_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_High_Wizard_-_jRO_Third_Job_Suit.jpg|400px]] || [[File:Female_High_Wizard_-_jRO_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Professor ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Professor_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Professor_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Professor_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Professor_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Professor_-_jRO_Third_Job_Suit.jpg|400px]] || [[File:Female_Professor_-_jRO_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Whitesmith ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Whitesmith_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Whitesmith_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Whitesmith_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Whitesmith_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Whitesmith_-_jRO_Third_Job_Suit.jpg|400px]] || [[File:Female_Whitesmith_-_jRO_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creator ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Creator_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Creator_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Creator_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Creator_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Creator_-_jRO_Third_Job_Suit.jpg|400px]] || [[File:Female_Creator_-_jRO_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== High Priest ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_High_Priest_-_Third_Job_Suit.jpg|400px]] || [[File:Female_High_Priest_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_High_Priest_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_High_Priest_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_High_Priest_-_jRO_Third_Job_Suit.jpg|400px]] || [[File:Female_High_Priest_-_jRO_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Champion ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Champion_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Champion_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Champion_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Champion_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Champion_-_jRO_Third_Job_Suit.jpg|400px]] || [[File:Female_Champion_-_jRO_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Assassin Cross ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Assassin_Cross_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Assassin_Cross_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Assassin_Cross_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Assassin_Cross_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Assassin_Cross_-_jRO_Third_Job_Suit.jpg|400px]] || [[File:Female_Assassin_Cross_-_jRO_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stalker ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Stalker_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Stalker_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Stalker_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Stalker_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Stalker_-_jRO_Third_Job_Suit.jpg|400px]] || [[File:Female_Stalker_-_jRO_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sniper ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Sniper_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Sniper_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Sniper_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Sniper_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Male_Sniper_-_jRO_Third_Job_Suit.jpg|400px]] || [[File:Female_Sniper_-_jRO_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Clown / Gypsy ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Clown !! Gypsy&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Clown_-_Third_Job_Suit.jpg|400px]] || [[File:Gypsy_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Clown_-_Fourth_Job_Suit.jpg|400px]] || [[File:Gypsy_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! jRO Third Job Suit&lt;br /&gt;
| [[File:Clown_-_jRO_Third_Job_Suit.jpg|400px]] || [[File:Gypsy_-_jRO_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Star Gladiator ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Star_Gladiator_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Star_Gladiator_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Star_Gladiator_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Star_Gladiator_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soul Linker ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Soul_Linker_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Soul_Linker_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Soul_Linker_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Soul_Linker_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ninja ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Ninja_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Ninja_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Ninja_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Ninja_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gunslinger ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Third Job Suit&lt;br /&gt;
| [[File:Male_Gunslinger_-_Third_Job_Suit.jpg|400px]] || [[File:Female_Gunslinger_-_Third_Job_Suit.jpg|400px]]&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Gunslinger_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Gunslinger_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Novice ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suit !! Male !! Female&lt;br /&gt;
|-&lt;br /&gt;
! Fourth Job Suit&lt;br /&gt;
| [[File:Male_Super_Novice_-_Fourth_Job_Suit.jpg|400px]] || [[File:Female_Super_Novice_-_Fourth_Job_Suit.jpg|400px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Ascendant_Crown_Quest&amp;diff=2096</id>
		<title>Ascendant Crown Quest</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Ascendant_Crown_Quest&amp;diff=2096"/>
		<updated>2026-07-14T15:28:43Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Gathering the Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ascendant_Crown_-_5897.png]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Ascendant Crown&#039;&#039;&#039; is a powerful craftable headgear obtained through a collection quest in Prontera. Speak to &#039;&#039;&#039;Aldric&#039;&#039;&#039; and bring him an extensive list of materials along with a crafting fee to receive one.&lt;br /&gt;
&lt;br /&gt;
== Starting the Quest ==&lt;br /&gt;
&lt;br /&gt;
Speak to &#039;&#039;&#039;Aldric&#039;&#039;&#039; in Prontera. He will explain that he is crafting an Ascendant Crown of immense power and is searching for a brave traveler to gather the materials he needs.&lt;br /&gt;
&lt;br /&gt;
; Location: {{Navi|map=prontera|x=147|y=206}}&lt;br /&gt;
&lt;br /&gt;
== Gathering the Materials ==&lt;br /&gt;
&lt;br /&gt;
Select &#039;&#039;&#039;&amp;quot;What do you need?&amp;quot;&#039;&#039;&#039; to hear the full list, then return to Aldric with all of the following:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Quantity&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworm_Peeling_-_1055_small.png]] Earthworm Peeling || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Single_Cell_-_1052_small.png]] Single Cell || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chrysalis_-_915_small.png]] Chrysalis || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clover_-_705_small.png]] Clover || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bee_Sting_-_939_small.png]] Bee Sting || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shell_-_935_small.png]] Shell || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fluff_-_914_small.png]] Fluff || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sticky_Webfoot_-_918_small.png]] Sticky Webfoot || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tree_Root_-_902_small.png]] Tree Root || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bird_Feather_-_916_small.png]] Feather of Birds || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Empty_Bottle_-_713_small.png]] Empty Bottle || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kiss_Of_Angel_-_5125_small.png]] Kiss of Angel || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Angelic_Guard_-_2116_small.png]] Angelic Guard || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Angel%27s_Reincarnation_-_2420_small.png]] Angel&#039;s Reincarnation || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Angelic_Cardigan_-_2521_small.png]] Angelic Cardigan || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Angelic_Protection_-_2355_small.png]] Angelic Protection || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Generic_Card_small.png]] Roda Frog Card || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Generic_Card_small.png]] Poring Card || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Generic_Card_small.png]] Rocker Card || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Generic_Card_small.png]] Wolf Card || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Generic_Card_small.png]] Lunatic Card || 1&lt;br /&gt;
|-&lt;br /&gt;
| Zeny || 5,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once you have everything, select &#039;&#039;&#039;&amp;quot;I have everything! Let&#039;s do this.&amp;quot;&#039;&#039;&#039; and confirm the exchange to receive your [[File:Ascendant_Crown_-_5897_small.png]] [[https://revenantelegy.com/database/item/5897 &#039;&#039;&#039;Ascendant Crown&#039;&#039;&#039;]].&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2054</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2054"/>
		<updated>2026-07-05T16:24:20Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Ghost Ship Captain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 75000&lt;br /&gt;
 | jobexp = 52565&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 67815&lt;br /&gt;
 | jobexp = 50440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 66875&lt;br /&gt;
 | jobexp = 49440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 93750&lt;br /&gt;
 | jobexp = 48750&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 77075&lt;br /&gt;
 | jobexp = 53270&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 2500000&lt;br /&gt;
 | jobexp = 2750000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 2500000&lt;br /&gt;
 | jobexp = 2750000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 7500000&lt;br /&gt;
 | jobexp = 8250000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 7500000&lt;br /&gt;
 | jobexp = 8250000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 7772715&lt;br /&gt;
 | jobexp = 6558075&lt;br /&gt;
 | mvpexp = 3636115&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2053</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2053"/>
		<updated>2026-07-05T16:23:32Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Violent Coelacanth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 75000&lt;br /&gt;
 | jobexp = 52565&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 67815&lt;br /&gt;
 | jobexp = 50440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 66875&lt;br /&gt;
 | jobexp = 49440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 93750&lt;br /&gt;
 | jobexp = 48750&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 77075&lt;br /&gt;
 | jobexp = 53270&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 2500000&lt;br /&gt;
 | jobexp = 2750000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 2500000&lt;br /&gt;
 | jobexp = 2750000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 7500000&lt;br /&gt;
 | jobexp = 8250000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 7500000&lt;br /&gt;
 | jobexp = 8250000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2052</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2052"/>
		<updated>2026-07-05T15:48:49Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Mutant Coelacanth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 75000&lt;br /&gt;
 | jobexp = 52565&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 67815&lt;br /&gt;
 | jobexp = 50440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 66875&lt;br /&gt;
 | jobexp = 49440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 93750&lt;br /&gt;
 | jobexp = 48750&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 77075&lt;br /&gt;
 | jobexp = 53270&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 2500000&lt;br /&gt;
 | jobexp = 2750000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 2500000&lt;br /&gt;
 | jobexp = 2750000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 7500000&lt;br /&gt;
 | jobexp = 8250000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2051</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2051"/>
		<updated>2026-07-05T15:48:10Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Weird Coelacanth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 75000&lt;br /&gt;
 | jobexp = 52565&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 67815&lt;br /&gt;
 | jobexp = 50440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 66875&lt;br /&gt;
 | jobexp = 49440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 93750&lt;br /&gt;
 | jobexp = 48750&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 77075&lt;br /&gt;
 | jobexp = 53270&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 2500000&lt;br /&gt;
 | jobexp = 2750000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 2500000&lt;br /&gt;
 | jobexp = 2750000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2050</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2050"/>
		<updated>2026-07-05T15:47:45Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Gloomy Coelacanth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 75000&lt;br /&gt;
 | jobexp = 52565&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 67815&lt;br /&gt;
 | jobexp = 50440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 66875&lt;br /&gt;
 | jobexp = 49440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 93750&lt;br /&gt;
 | jobexp = 48750&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 77075&lt;br /&gt;
 | jobexp = 53270&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 2500000&lt;br /&gt;
 | jobexp = 2750000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2049</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2049"/>
		<updated>2026-07-05T15:47:15Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Shining Seaweed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 75000&lt;br /&gt;
 | jobexp = 52565&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 67815&lt;br /&gt;
 | jobexp = 50440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 66875&lt;br /&gt;
 | jobexp = 49440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 93750&lt;br /&gt;
 | jobexp = 48750&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 77075&lt;br /&gt;
 | jobexp = 53270&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2048</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2048"/>
		<updated>2026-07-05T15:46:52Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Culvert Hydra */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 75000&lt;br /&gt;
 | jobexp = 52565&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 67815&lt;br /&gt;
 | jobexp = 50440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 66875&lt;br /&gt;
 | jobexp = 49440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 93750&lt;br /&gt;
 | jobexp = 48750&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2047</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2047"/>
		<updated>2026-07-05T15:46:27Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Deep Ocean Oyster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 75000&lt;br /&gt;
 | jobexp = 52565&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 67815&lt;br /&gt;
 | jobexp = 50440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 66875&lt;br /&gt;
 | jobexp = 49440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2046</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2046"/>
		<updated>2026-07-05T15:46:03Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Hermit Crab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 75000&lt;br /&gt;
 | jobexp = 52565&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 67815&lt;br /&gt;
 | jobexp = 50440&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2045</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2045"/>
		<updated>2026-07-05T15:45:42Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Coral Vadon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 75000&lt;br /&gt;
 | jobexp = 52565&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2044</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2044"/>
		<updated>2026-07-05T15:45:17Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sea Lice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 84575&lt;br /&gt;
 | jobexp = 72980&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2043</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=2043"/>
		<updated>2026-07-05T15:38:20Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sun Bleached Crab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== The Crewman&#039;s Debt ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barnacle&#039;&#039;&#039; is a stranded crewmate from [[The_Cursed_Coin|The Cursed Coin]] questline, found in the depths of &#039;&#039;&#039;mal_dun02&#039;&#039;&#039;. He was cursed alongside the Ghost Ship Captain&#039;s crew but was below decks when the ship sank, leaving him trapped in the dungeon ever since.&lt;br /&gt;
&lt;br /&gt;
Requires &#039;&#039;&#039;Base Level 80&#039;&#039;&#039; to participate. The quest is repeatable with a cooldown before it can be accepted again.&lt;br /&gt;
&lt;br /&gt;
If you have reached &#039;&#039;&#039;Step 5&#039;&#039;&#039; of [[The_Cursed_Coin|The Cursed Coin]] quest, Barnacle will recognize that the Retired Cat Pirate sent you, triggering unique dialogue between the two old crewmates before the hunt begins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Objective:&#039;&#039;&#039; Slay &#039;&#039;&#039;200 monsters&#039;&#039;&#039; anywhere on mal_dun02.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 5,300,000 Base EXP&lt;br /&gt;
* 4,005,000 Job EXP&lt;br /&gt;
* Old Coin x5&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 66250&lt;br /&gt;
 | jobexp = 50065&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 25800000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (100.00%)&lt;br /&gt;
* Captain&#039;s Saber (20.28%)&lt;br /&gt;
* One and Done (20.28%)&lt;br /&gt;
* Captain&#039;s Coat (20.28%)&lt;br /&gt;
* Captain&#039;s Pipe (4.99%)&lt;br /&gt;
* Captain&#039;s Eyepatch (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Repeatable_EXP_Quests&amp;diff=2013</id>
		<title>Repeatable EXP Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Repeatable_EXP_Quests&amp;diff=2013"/>
		<updated>2026-06-25T13:31:10Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Item Collection &amp;amp; Kill Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Repeatable EXP quests allow players to earn Base and Job EXP by collecting items or hunting monsters for NPCs scattered across the world. These quests reset immediately upon completion and can be done indefinitely.&lt;br /&gt;
&lt;br /&gt;
Most quests offer two methods:&lt;br /&gt;
* &#039;&#039;&#039;Item Collection&#039;&#039;&#039; - Gather a set number of monster drops and turn them in.&lt;br /&gt;
* &#039;&#039;&#039;Monster Hunt&#039;&#039;&#039; - Kill 50, 100, or 150 of the target monster. Each tier rewards EXP equal to the previous tier (i.e., 100 kills = 2x the 50-kill reward, 150 kills = 3x).&lt;br /&gt;
&lt;br /&gt;
Kill-only quests have no item turn-in option.&lt;br /&gt;
&lt;br /&gt;
{{note| This system is different from &#039;&#039;&#039;[[Monster Hunter]]&#039;&#039;&#039; }}&lt;br /&gt;
&lt;br /&gt;
==Item Collection &amp;amp; Kill Quests==&lt;br /&gt;
These NPCs accept both item turn-ins and monster hunt quests.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC !! Monster !! Location !! Lvl Range !! Item Turn-In !! Base EXP !! Job EXP&lt;br /&gt;
|-&lt;br /&gt;
| Langry || [https://revenantelegy.com/database/mob/1007 Fabre] || gef_fild07 (321, 193) || 2-20 || 25 [https://revenantelegy.com/database/item/914 Fluff] || 282 || 189&lt;br /&gt;
|-&lt;br /&gt;
| Halgus || [https://revenantelegy.com/database/mob/1008 Pupa] || gef_fild04 (191, 54) || 2-20 || 25 [https://revenantelegy.com/database/item/915 Chrysalis] || 189 || 375&lt;br /&gt;
|-&lt;br /&gt;
| Gregor || [https://revenantelegy.com/database/mob/1019 Peco Peco] || moc_fild02 (74, 329) || 10-30 || 25 [https://revenantelegy.com/database/item/925 Bill of Birds] || 14,907 || 6,750&lt;br /&gt;
|-&lt;br /&gt;
| Laertes || [https://revenantelegy.com/database/mob/1018 Creamy] || prt_fild04 (356, 148) || 15-44 || 25 [https://revenantelegy.com/database/item/924 Powder of Butterfly] || 9,846 || 6,564&lt;br /&gt;
|-&lt;br /&gt;
| Nutters || [https://revenantelegy.com/database/mob/1104 Coco] || mjolnir_01 (293, 20) || 18-59 || 25 [https://revenantelegy.com/database/item/1026 Acorn] || 11,250 || 7,500&lt;br /&gt;
|-&lt;br /&gt;
| Yullo || [https://revenantelegy.com/database/mob/1103 Caramel] || mjolnir_01 (296, 29) || 24-60 || 25 [https://revenantelegy.com/database/item/1027 Porcupine Spike] || 24,750 || 15,189&lt;br /&gt;
|-&lt;br /&gt;
| Shone || [https://revenantelegy.com/database/mob/1127 Hode] || moc_fild17 (208, 346) || 25-60 || 25 [https://revenantelegy.com/database/item/1055 Earthworm Peeling] || 51,564 || 28,125&lt;br /&gt;
|-&lt;br /&gt;
| Private Jeremy || [https://revenantelegy.com/database/mob/1040 Golem] || moc_fild11 (57, 138) || 25-60 || 25 [https://revenantelegy.com/database/item/953 Stone Heart] || 43,593 || 8,850&lt;br /&gt;
|-&lt;br /&gt;
| Lemly || [https://revenantelegy.com/database/mob/1119 Frilldora] || moc_fild17 (66, 273) || 30-65 || 25 [https://revenantelegy.com/database/item/1012 Lizard Scruff] || 79,350 || 47,850&lt;br /&gt;
|-&lt;br /&gt;
| Li || [https://revenantelegy.com/database/mob/1110 Dokebi] || pay_fild10 (108, 357) || 35-70 || 50 [https://revenantelegy.com/database/item/1021 Dokebi Horn] || 166,686 || 85,311&lt;br /&gt;
|-&lt;br /&gt;
| Lella || [https://revenantelegy.com/database/mob/1586 Leaf Cat] || ayo_fild01 (44, 241) || 36-65 || 50 [https://revenantelegy.com/database/item/7198 Huge Leaf] || 61,875 || 197,250&lt;br /&gt;
|-&lt;br /&gt;
| Cuir || [https://revenantelegy.com/database/mob/1271 Alligator] || cmd_fild01 (362, 256) || 45-80 || 20 [https://revenantelegy.com/database/item/7003 Anolian Skin] || 129,300 || 82,500&lt;br /&gt;
|-&lt;br /&gt;
| Local Villager || [https://revenantelegy.com/database/mob/1378 Demon Pungus] || ein_fild01 (43, 249) || 60-74 || 50 [https://revenantelegy.com/database/item/7119 Bacillus] || 590,250 || 340,800&lt;br /&gt;
|-&lt;br /&gt;
| Lilla || [https://revenantelegy.com/database/mob/1493 Dryad] || um_fild01 (34, 281) || 60-85 || 50 [https://revenantelegy.com/database/item/7100 Sharp Leaf] || 518,100 || 280,200&lt;br /&gt;
|-&lt;br /&gt;
| Vegetable Farmer || [https://revenantelegy.com/database/mob/1372 Goat] || ein_fild06 (82, 171) || 70-84 || 50 [https://revenantelegy.com/database/item/7106 Goat&#039;s Horn] || 630,000 || 378,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Hunt (Kill Count) Rewards==&lt;br /&gt;
Kill quests reward EXP per 50-kill tier. Completing 100 kills gives 2x, and 150 kills gives 3x the values shown below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC !! Monster !! Location !! Lvl Range !! Base EXP (per 50) !! Job EXP (per 50)&lt;br /&gt;
|-&lt;br /&gt;
| Langry || [https://revenantelegy.com/database/mob/1007 Fabre] || gef_fild07 (321, 193) || 2-20 || 564 || 375&lt;br /&gt;
|-&lt;br /&gt;
| Halgus || [https://revenantelegy.com/database/mob/1008 Pupa] || gef_fild04 (191, 54) || 2-20 || 375 || 750&lt;br /&gt;
|-&lt;br /&gt;
| Gregor || [https://revenantelegy.com/database/mob/1019 Peco Peco] || moc_fild02 (74, 329) || 10-30 || 29,814 || 12,000&lt;br /&gt;
|-&lt;br /&gt;
| Laertes || [https://revenantelegy.com/database/mob/1018 Creamy] || prt_fild04 (356, 148) || 15-44 || 19,689 || 12,825&lt;br /&gt;
|-&lt;br /&gt;
| Nutters || [https://revenantelegy.com/database/mob/1104 Coco] || mjolnir_01 (293, 20) || 18-59 || 22,500 || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| Yullo || [https://revenantelegy.com/database/mob/1103 Caramel] || mjolnir_01 (296, 29) || 24-60 || 49,500 || 30,375&lt;br /&gt;
|-&lt;br /&gt;
| Shone || [https://revenantelegy.com/database/mob/1127 Hode] || moc_fild17 (208, 346) || 25-60 || 103,125 || 56,250&lt;br /&gt;
|-&lt;br /&gt;
| Private Jeremy || [https://revenantelegy.com/database/mob/1040 Golem] || moc_fild11 (57, 138) || 25-60 || 87,186 || 17,700&lt;br /&gt;
|-&lt;br /&gt;
| Lemly || [https://revenantelegy.com/database/mob/1119 Frilldora] || moc_fild17 (66, 273) || 30-65 || 158,700 || 95,700&lt;br /&gt;
|-&lt;br /&gt;
| Li || [https://revenantelegy.com/database/mob/1110 Dokebi] || pay_fild10 (108, 357) || 35-70 || 166,686 || 85,311&lt;br /&gt;
|-&lt;br /&gt;
| Mantis Researcher || [https://revenantelegy.com/database/mob/1139 Mantis] || lou_fild01 (240, 354) || 35-70 || 56,454 || 22,581&lt;br /&gt;
|-&lt;br /&gt;
| Lella || [https://revenantelegy.com/database/mob/1586 Leaf Cat] || ayo_fild01 (44, 241) || 36-65 || 61,875 || 197,250&lt;br /&gt;
|-&lt;br /&gt;
| Cuir || [https://revenantelegy.com/database/mob/1271 Alligator] || cmd_fild01 (362, 256) || 45-80 || 258,600 || 165,000&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Hunter || [https://revenantelegy.com/database/mob/1514 Zhu Po Long] || lou_dun02 (161, 264) || 50-90 || 453,900 || 181,560&lt;br /&gt;
|-&lt;br /&gt;
| Local Villager || [https://revenantelegy.com/database/mob/1378 Demon Pungus] || ein_fild01 (43, 249) || 60-74 || 590,250 || 340,800&lt;br /&gt;
|-&lt;br /&gt;
| Lilla || [https://revenantelegy.com/database/mob/1493 Dryad] || um_fild01 (34, 281) || 60-85 || 518,100 || 280,200&lt;br /&gt;
|-&lt;br /&gt;
| Vegetable Farmer || [https://revenantelegy.com/database/mob/1372 Goat] || ein_fild06 (82, 171) || 70-84 || 630,000 || 378,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Repeatable Quests]]&lt;br /&gt;
[[Category:EXP Quests]]&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Random_Options&amp;diff=1988</id>
		<title>Random Options</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Random_Options&amp;diff=1988"/>
		<updated>2026-06-16T16:07:09Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Footgear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Random Options in &#039;&#039;&#039;Project Revenant&#039;&#039;&#039; are designed to provide a long-term goal and add variety and excitement to the builds you can create.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;weapons&#039;&#039;&#039;, &#039;&#039;&#039;armor&#039;&#039;&#039;, &#039;&#039;&#039;shields&#039;&#039;&#039;, &#039;&#039;&#039;garments&#039;&#039;&#039;, and &#039;&#039;&#039;footgear&#039;&#039;&#039; drop with random options and can be re-rolled at an NPC in the &#039;&#039;&#039;Revenant Pub&#039;&#039;&#039; (&#039;&#039;&#039;Rollando the Re-Roller&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The re-roll cost is &#039;&#039;&#039;one duplicate copy of the same gear&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All gear with random options has a &#039;&#039;&#039;minimum drop rate&#039;&#039;&#039;, unless it is dropped by an MVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Minimum Drop Rates ==&lt;br /&gt;
&lt;br /&gt;
All eligible equipment with random options has a minimum drop rate, unless dropped by an MVP.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Equipment&lt;br /&gt;
! Minimum Drop Rate&lt;br /&gt;
|-&lt;br /&gt;
| Armor / Shield / Garment / Footgear&lt;br /&gt;
| 1%&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 Weapon&lt;br /&gt;
| 1%&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 Weapon&lt;br /&gt;
| 1.25%&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 Weapon&lt;br /&gt;
| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 Weapon&lt;br /&gt;
| 1.75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can also use &amp;lt;code&amp;gt;@ws&amp;lt;/code&amp;gt; to search for specific options on gear.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;@ws &amp;amp;lt;itemID&amp;amp;gt; (&amp;amp;lt;optionID&amp;amp;gt; &amp;amp;lt;minimum roll value&amp;amp;gt;)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;@ws 2357 (7 2)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This searches for &#039;&#039;&#039;Valkyrie Armor&#039;&#039;&#039; (item ID 2357) with at least &#039;&#039;&#039;2 DEX&#039;&#039;&#039; (option ID 7).&lt;br /&gt;
&lt;br /&gt;
Below is a list of available options for each type of equipment.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Option Values&lt;br /&gt;
! Option ID&lt;br /&gt;
|-&lt;br /&gt;
| VIT&lt;br /&gt;
| 1–3&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| DEX&lt;br /&gt;
| 1–3&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 100–250&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| SP&lt;br /&gt;
| 50–75&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| ATK&lt;br /&gt;
| 5–20&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| MATK&lt;br /&gt;
| 5–20&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
| 255&lt;br /&gt;
|-&lt;br /&gt;
| Stone Curse Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
| 256&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| Resist Element&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist Boss&lt;br /&gt;
| 1–5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Element can be one of &#039;&#039;&#039;Water&#039;&#039;&#039;, &#039;&#039;&#039;Earth&#039;&#039;&#039;, &#039;&#039;&#039;Fire&#039;&#039;&#039;, &#039;&#039;&#039;Wind&#039;&#039;&#039;, &#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Holy&#039;&#039;&#039;, &#039;&#039;&#039;Shadow&#039;&#039;&#039;, &#039;&#039;&#039;Ghost&#039;&#039;&#039;, &#039;&#039;&#039;Neutral&#039;&#039;&#039;, or &#039;&#039;&#039;Undead&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Garment ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| AGI&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| LUK&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 100–250&lt;br /&gt;
|-&lt;br /&gt;
| SP&lt;br /&gt;
| 50–75&lt;br /&gt;
|-&lt;br /&gt;
| ATK&lt;br /&gt;
| 5–20&lt;br /&gt;
|-&lt;br /&gt;
| MATK&lt;br /&gt;
| 5–20&lt;br /&gt;
|-&lt;br /&gt;
| HIT&lt;br /&gt;
| 5–20&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|-&lt;br /&gt;
| Stone Curse Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| Resist Race&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist Long Range&lt;br /&gt;
| 1–5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Race can be one of &#039;&#039;&#039;Undead&#039;&#039;&#039;, &#039;&#039;&#039;Plant&#039;&#039;&#039;, &#039;&#039;&#039;Formless&#039;&#039;&#039;, &#039;&#039;&#039;Insect&#039;&#039;&#039;, &#039;&#039;&#039;Demi-Human&#039;&#039;&#039;, &#039;&#039;&#039;Fish&#039;&#039;&#039;, &#039;&#039;&#039;Dragon&#039;&#039;&#039;, &#039;&#039;&#039;Demon&#039;&#039;&#039;, &#039;&#039;&#039;Brute&#039;&#039;&#039;, or &#039;&#039;&#039;Angel&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Shield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 200–500&lt;br /&gt;
|-&lt;br /&gt;
| SP Consumption&lt;br /&gt;
| -10% to -15%&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Dodge&lt;br /&gt;
| 1–5&lt;br /&gt;
|-&lt;br /&gt;
| DEF&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| MDEF&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|-&lt;br /&gt;
| Stone Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| Resist All Elements&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist All Race&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist All Size&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist Boss&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist Long Range&lt;br /&gt;
| 1–5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Footgear ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| STR&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| INT&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 100–250&lt;br /&gt;
|-&lt;br /&gt;
| SP&lt;br /&gt;
| 50–75&lt;br /&gt;
|-&lt;br /&gt;
| ATK&lt;br /&gt;
| 5–20&lt;br /&gt;
|-&lt;br /&gt;
| MATK&lt;br /&gt;
| 5–20&lt;br /&gt;
|-&lt;br /&gt;
| Crit Chance&lt;br /&gt;
| 5-15%&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Dodge&lt;br /&gt;
| 1–5&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|-&lt;br /&gt;
| Stone Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| Resist Size&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Crit Damage&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| Movement Speed&lt;br /&gt;
| 5–15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Size can be one of &#039;&#039;&#039;Small&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039;, or &#039;&#039;&#039;Large&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
Weapon rolls scale based on weapon level. Staff type weapons will only drop with magic rolls. Dagger, 1H Sword, 1H Axe, Mace, Bow, Knuckle, Revolver, Rifle, Gatling, Shotgun, Huuma, and Katar type weapons will only drop with physical rolls. 2H Sword, 2H Axes, and 2H Spear drop with their own set of stronger physical rolls. This is also true when getting items from an NPC. At the re-roller, you will still have the option to choose between physical and magical.&lt;br /&gt;
&lt;br /&gt;
Forged Weapons benefit from higher options based on star crumbs and elemental stones. See [[Forged_Random_Options|Forged Random Options]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| ATK¹&lt;br /&gt;
| 8–12&lt;br /&gt;
| 10–15&lt;br /&gt;
| 15–25&lt;br /&gt;
| 25–40&lt;br /&gt;
|-&lt;br /&gt;
| MATK²&lt;br /&gt;
| 8–12&lt;br /&gt;
| 10–15&lt;br /&gt;
| 15–25&lt;br /&gt;
| 25–40&lt;br /&gt;
|-&lt;br /&gt;
| STR¹&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| INT²&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| VIT³&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| DEX³&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| HP³&lt;br /&gt;
| 30–50&lt;br /&gt;
| 50–100&lt;br /&gt;
| 100–150&lt;br /&gt;
| 150–250&lt;br /&gt;
|-&lt;br /&gt;
| SP³&lt;br /&gt;
| 15–20&lt;br /&gt;
| 20–30&lt;br /&gt;
| 30–50&lt;br /&gt;
| 50–75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| Cast Time Reduction³&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| After Cast Delay³&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| ASPD³&lt;br /&gt;
| 1–2%&lt;br /&gt;
| 1–3%&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–5%&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage to Race¹&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| Magical Damage to Race²&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 3rd Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| Healing Effectiveness²&lt;br /&gt;
| 3–5%&lt;br /&gt;
| 5–10%&lt;br /&gt;
| 8–15%&lt;br /&gt;
| 10–20%&lt;br /&gt;
|-&lt;br /&gt;
| Incoming Healing¹&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage to Element¹&lt;br /&gt;
| 3–5%&lt;br /&gt;
| 5–10%&lt;br /&gt;
| 8–15%&lt;br /&gt;
| 10–20%&lt;br /&gt;
|-&lt;br /&gt;
| Magical Damage to Element²&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Race can be one of &#039;&#039;&#039;Undead&#039;&#039;&#039;, &#039;&#039;&#039;Plant&#039;&#039;&#039;, &#039;&#039;&#039;Formless&#039;&#039;&#039;, &#039;&#039;&#039;Insect&#039;&#039;&#039;, &#039;&#039;&#039;Demi-Human&#039;&#039;&#039;, &#039;&#039;&#039;Fish&#039;&#039;&#039;, &#039;&#039;&#039;Dragon&#039;&#039;&#039;, &#039;&#039;&#039;Demon&#039;&#039;&#039;, &#039;&#039;&#039;Brute&#039;&#039;&#039;, or &#039;&#039;&#039;Angel&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Element can be one of &#039;&#039;&#039;Water&#039;&#039;&#039;, &#039;&#039;&#039;Earth&#039;&#039;&#039;, &#039;&#039;&#039;Fire&#039;&#039;&#039;, &#039;&#039;&#039;Wind&#039;&#039;&#039;, &#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Holy&#039;&#039;&#039;, &#039;&#039;&#039;Shadow&#039;&#039;&#039;, &#039;&#039;&#039;Ghost&#039;&#039;&#039;, &#039;&#039;&#039;Neutral&#039;&#039;&#039;, or &#039;&#039;&#039;Undead&#039;&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
¹ Included in the &#039;&#039;&#039;physical&#039;&#039;&#039; roll group at the re-roller.&lt;br /&gt;
&lt;br /&gt;
² Included in the &#039;&#039;&#039;magical&#039;&#039;&#039; roll group at the re-roller.&lt;br /&gt;
&lt;br /&gt;
³ Included in &#039;&#039;&#039;both physical and magical&#039;&#039;&#039; roll groups at the re-roller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2H Sword, 2H Axes, and 2H Spear Melee Options Table:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| ATK&lt;br /&gt;
| 10–15&lt;br /&gt;
| 15–25&lt;br /&gt;
| 25–40&lt;br /&gt;
| 40–60&lt;br /&gt;
|-&lt;br /&gt;
| STR¹&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| VIT³&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| DEX³&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 30–50&lt;br /&gt;
| 50–100&lt;br /&gt;
| 100–150&lt;br /&gt;
| 150–250&lt;br /&gt;
|-&lt;br /&gt;
| SP&lt;br /&gt;
| 15–20&lt;br /&gt;
| 20–30&lt;br /&gt;
| 30–50&lt;br /&gt;
| 50–75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| Cast Time Reduction&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| After Cast Delay&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| ASPD³&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–7%&lt;br /&gt;
| 5–8%&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage to Race&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 5–10%&lt;br /&gt;
| 8–15%&lt;br /&gt;
| 10–20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 3rd Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| Incoming Healing&lt;br /&gt;
| 3–5%&lt;br /&gt;
| 4–10%&lt;br /&gt;
| 6–12%&lt;br /&gt;
| 8–15%&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage to Element&lt;br /&gt;
| 5–10%&lt;br /&gt;
| 8–15%&lt;br /&gt;
| 10–20%&lt;br /&gt;
| 15–30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Option IDs ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Option Name&lt;br /&gt;
! Option ID&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| SP&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| STR&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| AGI&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| VIT&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| INT&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| DEX&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| LUK&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| ASPD %&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| ATK&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| HIT&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| MATK&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| DEF&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| MDEF&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Dodge&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Crit Chance&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| % Crit Damage&lt;br /&gt;
| 164&lt;br /&gt;
|-&lt;br /&gt;
| Healing Effectiveness&lt;br /&gt;
| 168&lt;br /&gt;
|-&lt;br /&gt;
| Cast Time Reduction&lt;br /&gt;
| 170&lt;br /&gt;
|-&lt;br /&gt;
| After Cast Delay&lt;br /&gt;
| 171&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Resist&lt;br /&gt;
| 255&lt;br /&gt;
|-&lt;br /&gt;
| Stone Curse Resist&lt;br /&gt;
| 256&lt;br /&gt;
|-&lt;br /&gt;
| SP Consumption&lt;br /&gt;
| 172&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Boss&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Long Range&lt;br /&gt;
| 167&lt;br /&gt;
|-&lt;br /&gt;
| % Resist All Elements&lt;br /&gt;
| 193&lt;br /&gt;
|-&lt;br /&gt;
| % Resist All Sizes&lt;br /&gt;
| 257&lt;br /&gt;
|-&lt;br /&gt;
| % Resist All Races&lt;br /&gt;
| 258&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Small&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Medium&lt;br /&gt;
| 161&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Large&lt;br /&gt;
| 162&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Neutral Element&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Water Element&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Earth Element&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Fire Element&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Wind Element&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Poison Element&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Holy Element&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Shadow Element&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Ghost Element&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Formless Race&lt;br /&gt;
| 87&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Undead Race&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Brute Race&lt;br /&gt;
| 89&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Plant Race&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Insect Race&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Fish Race&lt;br /&gt;
| 92&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Demon Race&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Demi-Human Race&lt;br /&gt;
| 94&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Angel Race&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Dragon Race&lt;br /&gt;
| 96&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Neutral&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Water&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Earth&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Fire&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Wind&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Poison&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Holy&lt;br /&gt;
| 49&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Shadow&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Ghost&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Undead (element)&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Neutral&lt;br /&gt;
| 57&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Water&lt;br /&gt;
| 59&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Earth&lt;br /&gt;
| 61&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Fire&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Wind&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Poison&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Holy&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Shadow&lt;br /&gt;
| 71&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Ghost&lt;br /&gt;
| 73&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Undead (element)&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Formless&lt;br /&gt;
| 97&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Undead (race)&lt;br /&gt;
| 98&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Brute&lt;br /&gt;
| 99&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Plant&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Insect&lt;br /&gt;
| 101&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Fish&lt;br /&gt;
| 102&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Demon&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Demi-Human&lt;br /&gt;
| 104&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Angel&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Dragon&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Formless&lt;br /&gt;
| 107&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Undead (race)&lt;br /&gt;
| 108&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Brute&lt;br /&gt;
| 109&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Plant&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Insect&lt;br /&gt;
| 111&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Fish&lt;br /&gt;
| 112&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Demon&lt;br /&gt;
| 113&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Demi-Human&lt;br /&gt;
| 114&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Angel&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Dragon&lt;br /&gt;
| 116&lt;br /&gt;
|-&lt;br /&gt;
| % Incoming Healing&lt;br /&gt;
| 279&lt;br /&gt;
|-&lt;br /&gt;
| Movement Speed&lt;br /&gt;
| 280&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Random_Options&amp;diff=1987</id>
		<title>Random Options</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Random_Options&amp;diff=1987"/>
		<updated>2026-06-16T15:07:00Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Footgear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Random Options in &#039;&#039;&#039;Project Revenant&#039;&#039;&#039; are designed to provide a long-term goal and add variety and excitement to the builds you can create.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;weapons&#039;&#039;&#039;, &#039;&#039;&#039;armor&#039;&#039;&#039;, &#039;&#039;&#039;shields&#039;&#039;&#039;, &#039;&#039;&#039;garments&#039;&#039;&#039;, and &#039;&#039;&#039;footgear&#039;&#039;&#039; drop with random options and can be re-rolled at an NPC in the &#039;&#039;&#039;Revenant Pub&#039;&#039;&#039; (&#039;&#039;&#039;Rollando the Re-Roller&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The re-roll cost is &#039;&#039;&#039;one duplicate copy of the same gear&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All gear with random options has a &#039;&#039;&#039;minimum drop rate&#039;&#039;&#039;, unless it is dropped by an MVP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Minimum Drop Rates ==&lt;br /&gt;
&lt;br /&gt;
All eligible equipment with random options has a minimum drop rate, unless dropped by an MVP.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Equipment&lt;br /&gt;
! Minimum Drop Rate&lt;br /&gt;
|-&lt;br /&gt;
| Armor / Shield / Garment / Footgear&lt;br /&gt;
| 1%&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 Weapon&lt;br /&gt;
| 1%&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 Weapon&lt;br /&gt;
| 1.25%&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 Weapon&lt;br /&gt;
| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 Weapon&lt;br /&gt;
| 1.75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can also use &amp;lt;code&amp;gt;@ws&amp;lt;/code&amp;gt; to search for specific options on gear.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;@ws &amp;amp;lt;itemID&amp;amp;gt; (&amp;amp;lt;optionID&amp;amp;gt; &amp;amp;lt;minimum roll value&amp;amp;gt;)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;@ws 2357 (7 2)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This searches for &#039;&#039;&#039;Valkyrie Armor&#039;&#039;&#039; (item ID 2357) with at least &#039;&#039;&#039;2 DEX&#039;&#039;&#039; (option ID 7).&lt;br /&gt;
&lt;br /&gt;
Below is a list of available options for each type of equipment.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Option Values&lt;br /&gt;
! Option ID&lt;br /&gt;
|-&lt;br /&gt;
| VIT&lt;br /&gt;
| 1–3&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| DEX&lt;br /&gt;
| 1–3&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 100–250&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| SP&lt;br /&gt;
| 50–75&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| ATK&lt;br /&gt;
| 5–20&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| MATK&lt;br /&gt;
| 5–20&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
| 255&lt;br /&gt;
|-&lt;br /&gt;
| Stone Curse Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
| 256&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| Resist Element&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist Boss&lt;br /&gt;
| 1–5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Element can be one of &#039;&#039;&#039;Water&#039;&#039;&#039;, &#039;&#039;&#039;Earth&#039;&#039;&#039;, &#039;&#039;&#039;Fire&#039;&#039;&#039;, &#039;&#039;&#039;Wind&#039;&#039;&#039;, &#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Holy&#039;&#039;&#039;, &#039;&#039;&#039;Shadow&#039;&#039;&#039;, &#039;&#039;&#039;Ghost&#039;&#039;&#039;, &#039;&#039;&#039;Neutral&#039;&#039;&#039;, or &#039;&#039;&#039;Undead&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Garment ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| AGI&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| LUK&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 100–250&lt;br /&gt;
|-&lt;br /&gt;
| SP&lt;br /&gt;
| 50–75&lt;br /&gt;
|-&lt;br /&gt;
| ATK&lt;br /&gt;
| 5–20&lt;br /&gt;
|-&lt;br /&gt;
| MATK&lt;br /&gt;
| 5–20&lt;br /&gt;
|-&lt;br /&gt;
| HIT&lt;br /&gt;
| 5–20&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|-&lt;br /&gt;
| Stone Curse Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| Resist Race&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist Long Range&lt;br /&gt;
| 1–5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Race can be one of &#039;&#039;&#039;Undead&#039;&#039;&#039;, &#039;&#039;&#039;Plant&#039;&#039;&#039;, &#039;&#039;&#039;Formless&#039;&#039;&#039;, &#039;&#039;&#039;Insect&#039;&#039;&#039;, &#039;&#039;&#039;Demi-Human&#039;&#039;&#039;, &#039;&#039;&#039;Fish&#039;&#039;&#039;, &#039;&#039;&#039;Dragon&#039;&#039;&#039;, &#039;&#039;&#039;Demon&#039;&#039;&#039;, &#039;&#039;&#039;Brute&#039;&#039;&#039;, or &#039;&#039;&#039;Angel&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Shield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 200–500&lt;br /&gt;
|-&lt;br /&gt;
| SP Consumption&lt;br /&gt;
| -10% to -15%&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Dodge&lt;br /&gt;
| 1–5&lt;br /&gt;
|-&lt;br /&gt;
| DEF&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| MDEF&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|-&lt;br /&gt;
| Stone Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| Resist All Elements&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist All Race&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist All Size&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist Boss&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Resist Long Range&lt;br /&gt;
| 1–5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Footgear ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| STR&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| INT&lt;br /&gt;
| 1–3&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 100–250&lt;br /&gt;
|-&lt;br /&gt;
| SP&lt;br /&gt;
| 50–75&lt;br /&gt;
|-&lt;br /&gt;
| ATK&lt;br /&gt;
| 5–20&lt;br /&gt;
|-&lt;br /&gt;
| MATK&lt;br /&gt;
| 5–20&lt;br /&gt;
|-&lt;br /&gt;
| Crit Chance&lt;br /&gt;
| 5-15%&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Dodge&lt;br /&gt;
| 1–5&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|-&lt;br /&gt;
| Stone Resist&lt;br /&gt;
| 20–30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Option Values&lt;br /&gt;
|-&lt;br /&gt;
| Resist Size&lt;br /&gt;
| 1–5%&lt;br /&gt;
|-&lt;br /&gt;
| Crit Damage&lt;br /&gt;
| 5–15%&lt;br /&gt;
|-&lt;br /&gt;
| Movement Speed&lt;br /&gt;
| 5–15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Size can be one of &#039;&#039;&#039;Small&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039;, or &#039;&#039;&#039;Large&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
Weapon rolls scale based on weapon level. Staff type weapons will only drop with magic rolls. Dagger, 1H Sword, 1H Axe, Mace, Bow, Knuckle, Revolver, Rifle, Gatling, Shotgun, Huuma, and Katar type weapons will only drop with physical rolls. 2H Sword, 2H Axes, and 2H Spear drop with their own set of stronger physical rolls. This is also true when getting items from an NPC. At the re-roller, you will still have the option to choose between physical and magical.&lt;br /&gt;
&lt;br /&gt;
Forged Weapons benefit from higher options based on star crumbs and elemental stones. See [[Forged_Random_Options|Forged Random Options]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| ATK¹&lt;br /&gt;
| 8–12&lt;br /&gt;
| 10–15&lt;br /&gt;
| 15–25&lt;br /&gt;
| 25–40&lt;br /&gt;
|-&lt;br /&gt;
| MATK²&lt;br /&gt;
| 8–12&lt;br /&gt;
| 10–15&lt;br /&gt;
| 15–25&lt;br /&gt;
| 25–40&lt;br /&gt;
|-&lt;br /&gt;
| STR¹&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| INT²&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| VIT³&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| DEX³&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| HP³&lt;br /&gt;
| 30–50&lt;br /&gt;
| 50–100&lt;br /&gt;
| 100–150&lt;br /&gt;
| 150–250&lt;br /&gt;
|-&lt;br /&gt;
| SP³&lt;br /&gt;
| 15–20&lt;br /&gt;
| 20–30&lt;br /&gt;
| 30–50&lt;br /&gt;
| 50–75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| Cast Time Reduction³&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| After Cast Delay³&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| ASPD³&lt;br /&gt;
| 1–2%&lt;br /&gt;
| 1–3%&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–5%&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage to Race¹&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| Magical Damage to Race²&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 3rd Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| Healing Effectiveness²&lt;br /&gt;
| 3–5%&lt;br /&gt;
| 5–10%&lt;br /&gt;
| 8–15%&lt;br /&gt;
| 10–20%&lt;br /&gt;
|-&lt;br /&gt;
| Incoming Healing¹&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage to Element¹&lt;br /&gt;
| 3–5%&lt;br /&gt;
| 5–10%&lt;br /&gt;
| 8–15%&lt;br /&gt;
| 10–20%&lt;br /&gt;
|-&lt;br /&gt;
| Magical Damage to Element²&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Race can be one of &#039;&#039;&#039;Undead&#039;&#039;&#039;, &#039;&#039;&#039;Plant&#039;&#039;&#039;, &#039;&#039;&#039;Formless&#039;&#039;&#039;, &#039;&#039;&#039;Insect&#039;&#039;&#039;, &#039;&#039;&#039;Demi-Human&#039;&#039;&#039;, &#039;&#039;&#039;Fish&#039;&#039;&#039;, &#039;&#039;&#039;Dragon&#039;&#039;&#039;, &#039;&#039;&#039;Demon&#039;&#039;&#039;, &#039;&#039;&#039;Brute&#039;&#039;&#039;, or &#039;&#039;&#039;Angel&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Element can be one of &#039;&#039;&#039;Water&#039;&#039;&#039;, &#039;&#039;&#039;Earth&#039;&#039;&#039;, &#039;&#039;&#039;Fire&#039;&#039;&#039;, &#039;&#039;&#039;Wind&#039;&#039;&#039;, &#039;&#039;&#039;Poison&#039;&#039;&#039;, &#039;&#039;&#039;Holy&#039;&#039;&#039;, &#039;&#039;&#039;Shadow&#039;&#039;&#039;, &#039;&#039;&#039;Ghost&#039;&#039;&#039;, &#039;&#039;&#039;Neutral&#039;&#039;&#039;, or &#039;&#039;&#039;Undead&#039;&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
¹ Included in the &#039;&#039;&#039;physical&#039;&#039;&#039; roll group at the re-roller.&lt;br /&gt;
&lt;br /&gt;
² Included in the &#039;&#039;&#039;magical&#039;&#039;&#039; roll group at the re-roller.&lt;br /&gt;
&lt;br /&gt;
³ Included in &#039;&#039;&#039;both physical and magical&#039;&#039;&#039; roll groups at the re-roller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2H Sword, 2H Axes, and 2H Spear Melee Options Table:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 1st Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| ATK&lt;br /&gt;
| 10–15&lt;br /&gt;
| 15–25&lt;br /&gt;
| 25–40&lt;br /&gt;
| 40–60&lt;br /&gt;
|-&lt;br /&gt;
| STR¹&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| VIT³&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| DEX³&lt;br /&gt;
| 1&lt;br /&gt;
| 1–2&lt;br /&gt;
| 1-2&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 30–50&lt;br /&gt;
| 50–100&lt;br /&gt;
| 100–150&lt;br /&gt;
| 150–250&lt;br /&gt;
|-&lt;br /&gt;
| SP&lt;br /&gt;
| 15–20&lt;br /&gt;
| 20–30&lt;br /&gt;
| 30–50&lt;br /&gt;
| 50–75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 2nd Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| Cast Time Reduction&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| After Cast Delay&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–8%&lt;br /&gt;
| 5–10%&lt;br /&gt;
|-&lt;br /&gt;
| ASPD³&lt;br /&gt;
| 2–4%&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 4–7%&lt;br /&gt;
| 5–8%&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage to Race&lt;br /&gt;
| 3–6%&lt;br /&gt;
| 5–10%&lt;br /&gt;
| 8–15%&lt;br /&gt;
| 10–20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! 3rd Option&lt;br /&gt;
! Level 1&lt;br /&gt;
! Level 2&lt;br /&gt;
! Level 3&lt;br /&gt;
! Level 4&lt;br /&gt;
|-&lt;br /&gt;
| Incoming Healing&lt;br /&gt;
| 3–5%&lt;br /&gt;
| 4–10%&lt;br /&gt;
| 6–12%&lt;br /&gt;
| 8–15%&lt;br /&gt;
|-&lt;br /&gt;
| Physical Damage to Element&lt;br /&gt;
| 5–10%&lt;br /&gt;
| 8–15%&lt;br /&gt;
| 10–20%&lt;br /&gt;
| 15–30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Option IDs ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Option Name&lt;br /&gt;
! Option ID&lt;br /&gt;
|-&lt;br /&gt;
| HP&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| SP&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| STR&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| AGI&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| VIT&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| INT&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| DEX&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| LUK&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| ASPD %&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| ATK&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| HIT&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| MATK&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| DEF&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| MDEF&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Dodge&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
| Crit Chance&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| % Crit Damage&lt;br /&gt;
| 164&lt;br /&gt;
|-&lt;br /&gt;
| Healing Effectiveness&lt;br /&gt;
| 168&lt;br /&gt;
|-&lt;br /&gt;
| Cast Time Reduction&lt;br /&gt;
| 170&lt;br /&gt;
|-&lt;br /&gt;
| After Cast Delay&lt;br /&gt;
| 171&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Resist&lt;br /&gt;
| 255&lt;br /&gt;
|-&lt;br /&gt;
| Stone Curse Resist&lt;br /&gt;
| 256&lt;br /&gt;
|-&lt;br /&gt;
| SP Consumption&lt;br /&gt;
| 172&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Boss&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Long Range&lt;br /&gt;
| 167&lt;br /&gt;
|-&lt;br /&gt;
| % Resist All Elements&lt;br /&gt;
| 193&lt;br /&gt;
|-&lt;br /&gt;
| % Resist All Sizes&lt;br /&gt;
| 257&lt;br /&gt;
|-&lt;br /&gt;
| % Resist All Races&lt;br /&gt;
| 258&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Small&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Medium&lt;br /&gt;
| 161&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Large&lt;br /&gt;
| 162&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Neutral Element&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Water Element&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Earth Element&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Fire Element&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Wind Element&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Poison Element&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Holy Element&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Shadow Element&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Ghost Element&lt;br /&gt;
| 33&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Formless Race&lt;br /&gt;
| 87&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Undead Race&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Brute Race&lt;br /&gt;
| 89&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Plant Race&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Insect Race&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Fish Race&lt;br /&gt;
| 92&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Demon Race&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Demi-Human Race&lt;br /&gt;
| 94&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Angel Race&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| % Resist Dragon Race&lt;br /&gt;
| 96&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Neutral&lt;br /&gt;
| 37&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Water&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Earth&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Fire&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Wind&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Poison&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Holy&lt;br /&gt;
| 49&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Shadow&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Ghost&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Undead (element)&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Neutral&lt;br /&gt;
| 57&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Water&lt;br /&gt;
| 59&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Earth&lt;br /&gt;
| 61&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Fire&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Wind&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Poison&lt;br /&gt;
| 67&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Holy&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Shadow&lt;br /&gt;
| 71&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Ghost&lt;br /&gt;
| 73&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Undead (element)&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Formless&lt;br /&gt;
| 97&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Undead (race)&lt;br /&gt;
| 98&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Brute&lt;br /&gt;
| 99&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Plant&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Insect&lt;br /&gt;
| 101&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Fish&lt;br /&gt;
| 102&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Demon&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Demi-Human&lt;br /&gt;
| 104&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Angel&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| % Physical Damage to Dragon&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Formless&lt;br /&gt;
| 107&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Undead (race)&lt;br /&gt;
| 108&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Brute&lt;br /&gt;
| 109&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Plant&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Insect&lt;br /&gt;
| 111&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Fish&lt;br /&gt;
| 112&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Demon&lt;br /&gt;
| 113&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Demi-Human&lt;br /&gt;
| 114&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Angel&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
| % Magical Damage to Dragon&lt;br /&gt;
| 116&lt;br /&gt;
|-&lt;br /&gt;
| % Incoming Healing&lt;br /&gt;
| 279&lt;br /&gt;
|-&lt;br /&gt;
| Movement Speed&lt;br /&gt;
| 280&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Hunters_Assurance&amp;diff=1986</id>
		<title>Hunters Assurance</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Hunters_Assurance&amp;diff=1986"/>
		<updated>2026-06-15T15:26:35Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* How It Works */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Located upstairs in the &#039;&#039;&#039;Revenant Pub&#039;&#039;&#039; (&amp;lt;code&amp;gt;rev_pub01,192,55&amp;lt;/code&amp;gt;), &#039;&#039;&#039;Hunter&#039;s Assurance&#039;&#039;&#039; is a custom NPC that guarantees players will eventually obtain a desired item after a certain number of monster kills.&lt;br /&gt;
&lt;br /&gt;
This system ensures that even the unluckiest hunters will eventually receive the item they are farming, preventing frustration caused by extremely unlucky drop streaks.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
For a &#039;&#039;&#039;fee of 150,000 Zeny&#039;&#039;&#039; and &#039;&#039;&#039;3 Hunting Coins&#039;&#039;&#039;, players can activate Hunter&#039;s Assurance for a specific item dropped by a &#039;&#039;&#039;normal monster&#039;&#039;&#039; (non-boss, non-miniboss).&lt;br /&gt;
&lt;br /&gt;
The system then tracks your kills and guarantees the item if it has not naturally dropped within &#039;&#039;&#039;2,500 kills&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* If the &#039;&#039;&#039;item drops naturally&#039;&#039;&#039; before reaching 2,500 kills, the hunt ends immediately and the NPC will not grant the item.&lt;br /&gt;
* If the item &#039;&#039;&#039;does not drop within 2,500 kills&#039;&#039;&#039;, the NPC will give it to you directly as compensation.&lt;br /&gt;
* The assurance is &#039;&#039;&#039;character-based&#039;&#039;&#039;. Each character can have their own hunt, but only &#039;&#039;&#039;one active hunt per character&#039;&#039;&#039;.&lt;br /&gt;
* There is &#039;&#039;&#039;no time limit&#039;&#039;&#039; for completing the hunt.&lt;br /&gt;
* You may cancel your hunt at any time by speaking to the NPC.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
Players can check their current hunt progress using:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;@ha&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;@huntersassurance&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Repeatable_EXP_Quests&amp;diff=1985</id>
		<title>Repeatable EXP Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Repeatable_EXP_Quests&amp;diff=1985"/>
		<updated>2026-06-15T14:19:02Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Monster Hunt (Kill Count) Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Repeatable EXP quests allow players to earn Base and Job EXP by collecting items or hunting monsters for NPCs scattered across the world. These quests reset immediately upon completion and can be done indefinitely.&lt;br /&gt;
&lt;br /&gt;
Most quests offer two methods:&lt;br /&gt;
* &#039;&#039;&#039;Item Collection&#039;&#039;&#039; - Gather a set number of monster drops and turn them in.&lt;br /&gt;
* &#039;&#039;&#039;Monster Hunt&#039;&#039;&#039; - Kill 50, 100, or 150 of the target monster. Each tier rewards EXP equal to the previous tier (i.e., 100 kills = 2x the 50-kill reward, 150 kills = 3x).&lt;br /&gt;
&lt;br /&gt;
Kill-only quests have no item turn-in option.&lt;br /&gt;
&lt;br /&gt;
{{note| This system is different from &#039;&#039;&#039;[[Monster Hunter]]&#039;&#039;&#039; }}&lt;br /&gt;
&lt;br /&gt;
==Item Collection &amp;amp; Kill Quests==&lt;br /&gt;
These NPCs accept both item turn-ins and monster hunt quests.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC !! Monster !! Location !! Lvl Range !! Item Turn-In !! Base EXP !! Job EXP&lt;br /&gt;
|-&lt;br /&gt;
| Langry || [https://revenantelegy.com/database/mob/1007 Fabre] || gef_fild07 (321, 193) || 2-20 || 25 [https://revenantelegy.com/database/item/914 Fluff] || 282 || 189&lt;br /&gt;
|-&lt;br /&gt;
| Halgus || [https://revenantelegy.com/database/mob/1008 Pupa] || gef_fild04 (191, 54) || 2-20 || 25 [https://revenantelegy.com/database/item/915 Chrysalis] || 189 || 375&lt;br /&gt;
|-&lt;br /&gt;
| Gregor || [https://revenantelegy.com/database/mob/1019 Peco Peco] || moc_fild02 (74, 329) || 10-30 || 25 [https://revenantelegy.com/database/item/925 Bill of Birds] || 14,907 || 6,750&lt;br /&gt;
|-&lt;br /&gt;
| Laertes || [https://revenantelegy.com/database/mob/1018 Creamy] || prt_fild04 (356, 148) || 15-44 || 25 [https://revenantelegy.com/database/item/924 Powder of Butterfly] || 9,846 || 6,564&lt;br /&gt;
|-&lt;br /&gt;
| Nutters || [https://revenantelegy.com/database/mob/1104 Coco] || mjolnir_01 (293, 20) || 18-59 || 25 [https://revenantelegy.com/database/item/1026 Acorn] || 11,250 || 7,500&lt;br /&gt;
|-&lt;br /&gt;
| Yullo || [https://revenantelegy.com/database/mob/1103 Caramel] || mjolnir_01 (296, 29) || 24-60 || 25 [https://revenantelegy.com/database/item/1027 Porcupine Spike] || 24,750 || 15,189&lt;br /&gt;
|-&lt;br /&gt;
| Shone || [https://revenantelegy.com/database/mob/1127 Hode] || moc_fild17 (208, 346) || 25-60 || 25 [https://revenantelegy.com/database/item/1055 Earthworm Peeling] || 51,564 || 28,125&lt;br /&gt;
|-&lt;br /&gt;
| Private Jeremy || [https://revenantelegy.com/database/mob/1040 Golem] || moc_fild11 (57, 138) || 25-60 || 25 [https://revenantelegy.com/database/item/953 Stone Heart] || 43,593 || 8,850&lt;br /&gt;
|-&lt;br /&gt;
| Lemly || [https://revenantelegy.com/database/mob/1119 Frilldora] || moc_fild17 (66, 273) || 30-65 || 25 [https://revenantelegy.com/database/item/1012 Lizard Scruff] || 79,350 || 47,850&lt;br /&gt;
|-&lt;br /&gt;
| Li || [https://revenantelegy.com/database/mob/1110 Dokebi] || pay_fild10 (108, 357) || 35-70 || 50 [https://revenantelegy.com/database/item/1021 Dokebi Horn] || 166,686 || 85,311&lt;br /&gt;
|-&lt;br /&gt;
| Lella || [https://revenantelegy.com/database/mob/1586 Leaf Cat] || ayo_fild01 (44, 241) || 36-65 || 50 [https://revenantelegy.com/database/item/7198 Great Leaf] || 61,875 || 197,250&lt;br /&gt;
|-&lt;br /&gt;
| Cuir || [https://revenantelegy.com/database/mob/1271 Alligator] || cmd_fild01 (362, 256) || 45-80 || 20 [https://revenantelegy.com/database/item/7003 Anolian Skin] || 129,300 || 82,500&lt;br /&gt;
|-&lt;br /&gt;
| Local Villager || [https://revenantelegy.com/database/mob/1378 Demon Pungus] || ein_fild01 (43, 249) || 60-74 || 50 [https://revenantelegy.com/database/item/7119 Bacillus] || 590,250 || 340,800&lt;br /&gt;
|-&lt;br /&gt;
| Lilla || [https://revenantelegy.com/database/mob/1493 Dryad] || um_fild01 (34, 281) || 60-85 || 50 [https://revenantelegy.com/database/item/7100 Sharp Leaf] || 518,100 || 280,200&lt;br /&gt;
|-&lt;br /&gt;
| Vegetable Farmer || [https://revenantelegy.com/database/mob/1372 Goat] || ein_fild06 (82, 171) || 70-84 || 50 [https://revenantelegy.com/database/item/7106 Goat&#039;s Horn] || 630,000 || 378,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Hunt (Kill Count) Rewards==&lt;br /&gt;
Kill quests reward EXP per 50-kill tier. Completing 100 kills gives 2x, and 150 kills gives 3x the values shown below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC !! Monster !! Location !! Lvl Range !! Base EXP (per 50) !! Job EXP (per 50)&lt;br /&gt;
|-&lt;br /&gt;
| Langry || [https://revenantelegy.com/database/mob/1007 Fabre] || gef_fild07 (321, 193) || 2-20 || 564 || 375&lt;br /&gt;
|-&lt;br /&gt;
| Halgus || [https://revenantelegy.com/database/mob/1008 Pupa] || gef_fild04 (191, 54) || 2-20 || 375 || 750&lt;br /&gt;
|-&lt;br /&gt;
| Gregor || [https://revenantelegy.com/database/mob/1019 Peco Peco] || moc_fild02 (74, 329) || 10-30 || 29,814 || 12,000&lt;br /&gt;
|-&lt;br /&gt;
| Laertes || [https://revenantelegy.com/database/mob/1018 Creamy] || prt_fild04 (356, 148) || 15-44 || 19,689 || 12,825&lt;br /&gt;
|-&lt;br /&gt;
| Nutters || [https://revenantelegy.com/database/mob/1104 Coco] || mjolnir_01 (293, 20) || 18-59 || 22,500 || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| Yullo || [https://revenantelegy.com/database/mob/1103 Caramel] || mjolnir_01 (296, 29) || 24-60 || 49,500 || 30,375&lt;br /&gt;
|-&lt;br /&gt;
| Shone || [https://revenantelegy.com/database/mob/1127 Hode] || moc_fild17 (208, 346) || 25-60 || 103,125 || 56,250&lt;br /&gt;
|-&lt;br /&gt;
| Private Jeremy || [https://revenantelegy.com/database/mob/1040 Golem] || moc_fild11 (57, 138) || 25-60 || 87,186 || 17,700&lt;br /&gt;
|-&lt;br /&gt;
| Lemly || [https://revenantelegy.com/database/mob/1119 Frilldora] || moc_fild17 (66, 273) || 30-65 || 158,700 || 95,700&lt;br /&gt;
|-&lt;br /&gt;
| Li || [https://revenantelegy.com/database/mob/1110 Dokebi] || pay_fild10 (108, 357) || 35-70 || 166,686 || 85,311&lt;br /&gt;
|-&lt;br /&gt;
| Mantis Researcher || [https://revenantelegy.com/database/mob/1139 Mantis] || lou_fild01 (240, 354) || 35-70 || 56,454 || 22,581&lt;br /&gt;
|-&lt;br /&gt;
| Lella || [https://revenantelegy.com/database/mob/1586 Leaf Cat] || ayo_fild01 (44, 241) || 36-65 || 61,875 || 197,250&lt;br /&gt;
|-&lt;br /&gt;
| Cuir || [https://revenantelegy.com/database/mob/1271 Alligator] || cmd_fild01 (362, 256) || 45-80 || 258,600 || 165,000&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Hunter || [https://revenantelegy.com/database/mob/1514 Zhu Po Long] || lou_dun02 (161, 264) || 50-90 || 453,900 || 181,560&lt;br /&gt;
|-&lt;br /&gt;
| Local Villager || [https://revenantelegy.com/database/mob/1378 Demon Pungus] || ein_fild01 (43, 249) || 60-74 || 590,250 || 340,800&lt;br /&gt;
|-&lt;br /&gt;
| Lilla || [https://revenantelegy.com/database/mob/1493 Dryad] || um_fild01 (34, 281) || 60-85 || 518,100 || 280,200&lt;br /&gt;
|-&lt;br /&gt;
| Vegetable Farmer || [https://revenantelegy.com/database/mob/1372 Goat] || ein_fild06 (82, 171) || 70-84 || 630,000 || 378,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Repeatable Quests]]&lt;br /&gt;
[[Category:EXP Quests]]&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Repeatable_EXP_Quests&amp;diff=1984</id>
		<title>Repeatable EXP Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Repeatable_EXP_Quests&amp;diff=1984"/>
		<updated>2026-06-15T14:18:38Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Item Collection &amp;amp; Kill Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Repeatable EXP quests allow players to earn Base and Job EXP by collecting items or hunting monsters for NPCs scattered across the world. These quests reset immediately upon completion and can be done indefinitely.&lt;br /&gt;
&lt;br /&gt;
Most quests offer two methods:&lt;br /&gt;
* &#039;&#039;&#039;Item Collection&#039;&#039;&#039; - Gather a set number of monster drops and turn them in.&lt;br /&gt;
* &#039;&#039;&#039;Monster Hunt&#039;&#039;&#039; - Kill 50, 100, or 150 of the target monster. Each tier rewards EXP equal to the previous tier (i.e., 100 kills = 2x the 50-kill reward, 150 kills = 3x).&lt;br /&gt;
&lt;br /&gt;
Kill-only quests have no item turn-in option.&lt;br /&gt;
&lt;br /&gt;
{{note| This system is different from &#039;&#039;&#039;[[Monster Hunter]]&#039;&#039;&#039; }}&lt;br /&gt;
&lt;br /&gt;
==Item Collection &amp;amp; Kill Quests==&lt;br /&gt;
These NPCs accept both item turn-ins and monster hunt quests.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC !! Monster !! Location !! Lvl Range !! Item Turn-In !! Base EXP !! Job EXP&lt;br /&gt;
|-&lt;br /&gt;
| Langry || [https://revenantelegy.com/database/mob/1007 Fabre] || gef_fild07 (321, 193) || 2-20 || 25 [https://revenantelegy.com/database/item/914 Fluff] || 282 || 189&lt;br /&gt;
|-&lt;br /&gt;
| Halgus || [https://revenantelegy.com/database/mob/1008 Pupa] || gef_fild04 (191, 54) || 2-20 || 25 [https://revenantelegy.com/database/item/915 Chrysalis] || 189 || 375&lt;br /&gt;
|-&lt;br /&gt;
| Gregor || [https://revenantelegy.com/database/mob/1019 Peco Peco] || moc_fild02 (74, 329) || 10-30 || 25 [https://revenantelegy.com/database/item/925 Bill of Birds] || 14,907 || 6,750&lt;br /&gt;
|-&lt;br /&gt;
| Laertes || [https://revenantelegy.com/database/mob/1018 Creamy] || prt_fild04 (356, 148) || 15-44 || 25 [https://revenantelegy.com/database/item/924 Powder of Butterfly] || 9,846 || 6,564&lt;br /&gt;
|-&lt;br /&gt;
| Nutters || [https://revenantelegy.com/database/mob/1104 Coco] || mjolnir_01 (293, 20) || 18-59 || 25 [https://revenantelegy.com/database/item/1026 Acorn] || 11,250 || 7,500&lt;br /&gt;
|-&lt;br /&gt;
| Yullo || [https://revenantelegy.com/database/mob/1103 Caramel] || mjolnir_01 (296, 29) || 24-60 || 25 [https://revenantelegy.com/database/item/1027 Porcupine Spike] || 24,750 || 15,189&lt;br /&gt;
|-&lt;br /&gt;
| Shone || [https://revenantelegy.com/database/mob/1127 Hode] || moc_fild17 (208, 346) || 25-60 || 25 [https://revenantelegy.com/database/item/1055 Earthworm Peeling] || 51,564 || 28,125&lt;br /&gt;
|-&lt;br /&gt;
| Private Jeremy || [https://revenantelegy.com/database/mob/1040 Golem] || moc_fild11 (57, 138) || 25-60 || 25 [https://revenantelegy.com/database/item/953 Stone Heart] || 43,593 || 8,850&lt;br /&gt;
|-&lt;br /&gt;
| Lemly || [https://revenantelegy.com/database/mob/1119 Frilldora] || moc_fild17 (66, 273) || 30-65 || 25 [https://revenantelegy.com/database/item/1012 Lizard Scruff] || 79,350 || 47,850&lt;br /&gt;
|-&lt;br /&gt;
| Li || [https://revenantelegy.com/database/mob/1110 Dokebi] || pay_fild10 (108, 357) || 35-70 || 50 [https://revenantelegy.com/database/item/1021 Dokebi Horn] || 166,686 || 85,311&lt;br /&gt;
|-&lt;br /&gt;
| Lella || [https://revenantelegy.com/database/mob/1586 Leaf Cat] || ayo_fild01 (44, 241) || 36-65 || 50 [https://revenantelegy.com/database/item/7198 Great Leaf] || 61,875 || 197,250&lt;br /&gt;
|-&lt;br /&gt;
| Cuir || [https://revenantelegy.com/database/mob/1271 Alligator] || cmd_fild01 (362, 256) || 45-80 || 20 [https://revenantelegy.com/database/item/7003 Anolian Skin] || 129,300 || 82,500&lt;br /&gt;
|-&lt;br /&gt;
| Local Villager || [https://revenantelegy.com/database/mob/1378 Demon Pungus] || ein_fild01 (43, 249) || 60-74 || 50 [https://revenantelegy.com/database/item/7119 Bacillus] || 590,250 || 340,800&lt;br /&gt;
|-&lt;br /&gt;
| Lilla || [https://revenantelegy.com/database/mob/1493 Dryad] || um_fild01 (34, 281) || 60-85 || 50 [https://revenantelegy.com/database/item/7100 Sharp Leaf] || 518,100 || 280,200&lt;br /&gt;
|-&lt;br /&gt;
| Vegetable Farmer || [https://revenantelegy.com/database/mob/1372 Goat] || ein_fild06 (82, 171) || 70-84 || 50 [https://revenantelegy.com/database/item/7106 Goat&#039;s Horn] || 630,000 || 378,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Hunt (Kill Count) Rewards==&lt;br /&gt;
Kill quests reward EXP per 50-kill tier. Completing 100 kills gives 2x, and 150 kills gives 3x the values shown below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC !! Monster !! Location !! Lvl Range !! Base EXP (per 50) !! Job EXP (per 50)&lt;br /&gt;
|-&lt;br /&gt;
| Langry || [https://revenantelegy.com/database/mob/1007 Fabre] || gef_fild07 (321, 193) || 2-20 || 564 || 375&lt;br /&gt;
|-&lt;br /&gt;
| Halgus || [https://revenantelegy.com/database/mob/1008 Pupa] || gef_fild04 (191, 54) || 2-20 || 375 || 750&lt;br /&gt;
|-&lt;br /&gt;
| Gregor || [https://revenantelegy.com/database/mob/1019 Peco Peco] || moc_fild02 (74, 329) || 10-30 || 29,814 || 12,000&lt;br /&gt;
|-&lt;br /&gt;
| Laertes || [https://revenantelegy.com/database/mob/1018 Creamy] || prt_fild04 (356, 148) || 15-44 || 19,689 || 12,825&lt;br /&gt;
|-&lt;br /&gt;
| Nutters || [https://revenantelegy.com/database/mob/1104 Coco] || mjolnir_01 (293, 20) || 18-59 || 22,500 || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| Yullo || [https://revenantelegy.com/database/mob/1103 Caramel] || mjolnir_01 (296, 29) || 24-60 || 49,500 || 30,375&lt;br /&gt;
|-&lt;br /&gt;
| Shone || [https://revenantelegy.com/database/mob/1127 Hode] || moc_fild17 (208, 346) || 25-60 || 103,125 || 56,250&lt;br /&gt;
|-&lt;br /&gt;
| Private Jeremy || [https://revenantelegy.com/database/mob/1040 Golem] || moc_fild11 (57, 138) || 25-60 || 87,186 || 17,700&lt;br /&gt;
|-&lt;br /&gt;
| Lemly || [https://revenantelegy.com/database/mob/1119 Frilldora] || moc_fild17 (66, 273) || 30-65 || 158,700 || 95,700&lt;br /&gt;
|-&lt;br /&gt;
| Li || [https://revenantelegy.com/database/mob/1110 Dokebi] || pay_fild10 (108, 357) || 35-70 || 166,686 || 85,311&lt;br /&gt;
|-&lt;br /&gt;
| Mantis Researcher || [https://revenantelegy.com/database/mob/1139 Mantis] || lou_fild01 (240, 354) || 35-70 || 56,454 || 22,581&lt;br /&gt;
|-&lt;br /&gt;
| Lella || [https://revenantelegy.com/database/mob/1586 Leaf Cat] || ayo_fild01 (44, 241) || 36-65 || 61,875 || 197,250&lt;br /&gt;
|-&lt;br /&gt;
| Cuir || [https://revenantelegy.com/database/mob/1206 Alligator] || cmd_fild01 (362, 256) || 45-80 || 258,600 || 165,000&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Hunter || [https://revenantelegy.com/database/mob/1514 Zhu Po Long] || lou_dun02 (161, 264) || 50-90 || 453,900 || 181,560&lt;br /&gt;
|-&lt;br /&gt;
| Local Villager || [https://revenantelegy.com/database/mob/1378 Demon Pungus] || ein_fild01 (43, 249) || 60-74 || 590,250 || 340,800&lt;br /&gt;
|-&lt;br /&gt;
| Lilla || [https://revenantelegy.com/database/mob/1493 Dryad] || um_fild01 (34, 281) || 60-85 || 518,100 || 280,200&lt;br /&gt;
|-&lt;br /&gt;
| Vegetable Farmer || [https://revenantelegy.com/database/mob/1372 Goat] || ein_fild06 (82, 171) || 70-84 || 630,000 || 378,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Repeatable Quests]]&lt;br /&gt;
[[Category:EXP Quests]]&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Hunters_Assurance&amp;diff=1983</id>
		<title>Hunters Assurance</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Hunters_Assurance&amp;diff=1983"/>
		<updated>2026-06-15T14:17:22Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* How It Works */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Located upstairs in the &#039;&#039;&#039;Revenant Pub&#039;&#039;&#039; (&amp;lt;code&amp;gt;rev_pub01,192,55&amp;lt;/code&amp;gt;), &#039;&#039;&#039;Hunter&#039;s Assurance&#039;&#039;&#039; is a custom NPC that guarantees players will eventually obtain a desired item after a certain number of monster kills.&lt;br /&gt;
&lt;br /&gt;
This system ensures that even the unluckiest hunters will eventually receive the item they are farming, preventing frustration caused by extremely unlucky drop streaks.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
For a &#039;&#039;&#039;fee of 150,000 Zeny&#039;&#039;&#039; and &#039;&#039;&#039;5 Hunting Coins&#039;&#039;&#039;, players can activate Hunter&#039;s Assurance for a specific item dropped by a &#039;&#039;&#039;normal monster&#039;&#039;&#039; (non-boss, non-miniboss).&lt;br /&gt;
&lt;br /&gt;
The system then tracks your kills and guarantees the item if it has not naturally dropped within &#039;&#039;&#039;2,500 kills&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* If the &#039;&#039;&#039;item drops naturally&#039;&#039;&#039; before reaching 2,500 kills, the hunt ends immediately and the NPC will not grant the item.&lt;br /&gt;
* If the item &#039;&#039;&#039;does not drop within 2,500 kills&#039;&#039;&#039;, the NPC will give it to you directly as compensation.&lt;br /&gt;
* The assurance is &#039;&#039;&#039;character-based&#039;&#039;&#039;. Each character can have their own hunt, but only &#039;&#039;&#039;one active hunt per character&#039;&#039;&#039;.&lt;br /&gt;
* There is &#039;&#039;&#039;no time limit&#039;&#039;&#039; for completing the hunt.&lt;br /&gt;
* You may cancel your hunt at any time by speaking to the NPC.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
Players can check their current hunt progress using:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;@ha&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;@huntersassurance&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Commands&amp;diff=1657</id>
		<title>Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Commands&amp;diff=1657"/>
		<updated>2026-05-18T08:03:10Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Daily Bonuses */ remove &amp;quot;hour&amp;quot; text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= In-Game Commands =&lt;br /&gt;
&lt;br /&gt;
This page lists helpful commands that can be used in-game. For full usage details and aliases, type {{code|@help}} in-game.&lt;br /&gt;
&lt;br /&gt;
== General Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@commands}}&lt;br /&gt;
: Lists all available commands.&lt;br /&gt;
&lt;br /&gt;
; {{code|@help &amp;lt;command&amp;gt;}}&lt;br /&gt;
: Shows help for a specified command.&lt;br /&gt;
&lt;br /&gt;
; {{code|@settings}}&lt;br /&gt;
: Configure login settings such as autoloot and channel preferences.&lt;br /&gt;
&lt;br /&gt;
; {{code|@refresh}}&lt;br /&gt;
: Syncs your client state with the server.&lt;br /&gt;
&lt;br /&gt;
; {{code|@time}}&lt;br /&gt;
: Shows the server date and time.&lt;br /&gt;
&lt;br /&gt;
; {{code|@rates}}&lt;br /&gt;
: Shows the server&#039;s current experience and drop rates.&lt;br /&gt;
&lt;br /&gt;
; {{code|@uptime}}&lt;br /&gt;
: Shows how long the server has been online.&lt;br /&gt;
&lt;br /&gt;
; {{code|!ping}}&lt;br /&gt;
: Displays connection statistics.&lt;br /&gt;
&lt;br /&gt;
; {{code|!vsync}}&lt;br /&gt;
: Disables the 60 FPS cap.&lt;br /&gt;
&lt;br /&gt;
== Information Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@playerstats}}&lt;br /&gt;
: Shows player stats like Playtime, MVP Kills, RWC Wins, KoE Wins, BG Wins, Instances Completed, Hunting Quests Completed, Top 3 Mobs Killed, and Deaths.&lt;br /&gt;
&lt;br /&gt;
; {{code|@mobinfo}} / {{code|@mi &amp;lt;name/id&amp;gt;}}&lt;br /&gt;
: Shows monster stats, EXP, and drops.&lt;br /&gt;
&lt;br /&gt;
; {{code|@iteminfo}} / {{code|@ii &amp;lt;name/id&amp;gt;}}&lt;br /&gt;
: Shows item type and price information.&lt;br /&gt;
&lt;br /&gt;
; {{code|@whodrops &amp;lt;name/id&amp;gt;}}&lt;br /&gt;
: Lists monsters that drop a specific item.&lt;br /&gt;
&lt;br /&gt;
; {{code|@whereis &amp;lt;name/id&amp;gt;}}&lt;br /&gt;
: Shows spawn locations and quantities for a monster.&lt;br /&gt;
&lt;br /&gt;
; {{code|@killcount}}&lt;br /&gt;
: Shows the kill count for your last killed monster.&lt;br /&gt;
&lt;br /&gt;
; {{code|@killcount &amp;lt;mob_id&amp;gt;}}&lt;br /&gt;
: Shows kill count for a specific monster.&lt;br /&gt;
&lt;br /&gt;
; {{code|@killcount reset &amp;lt;mob_id&amp;gt;}}&lt;br /&gt;
: Resets kill count for a specific monster.&lt;br /&gt;
&lt;br /&gt;
; {{code|@killcount reset all}}&lt;br /&gt;
: Resets all kill counts.&lt;br /&gt;
&lt;br /&gt;
; {{code|@alchemist}}&lt;br /&gt;
: Top 15 brewing rankings.&lt;br /&gt;
&lt;br /&gt;
; {{code|@blacksmith}}&lt;br /&gt;
: Top 15 smith rankings.&lt;br /&gt;
&lt;br /&gt;
; {{code|@taekwon}}&lt;br /&gt;
: Top 15 Taekwon rankings.&lt;br /&gt;
&lt;br /&gt;
== Loot Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@autoloot &amp;lt;%&amp;gt;}}&lt;br /&gt;
: Automatically loots items at or below the specified drop rate.&lt;br /&gt;
&lt;br /&gt;
; {{code|@alootid &amp;lt;+/- name/id&amp;gt;}}&lt;br /&gt;
: Adds or removes a specific item from the autoloot list.&lt;br /&gt;
&lt;br /&gt;
; {{code|@alootid reset}}&lt;br /&gt;
: Clears the autoloot item list.&lt;br /&gt;
&lt;br /&gt;
; {{code|@nolootid &amp;lt;id&amp;gt;}}&lt;br /&gt;
: Prevents autolooting a specific item.&lt;br /&gt;
&lt;br /&gt;
; {{code|@aloottype}}&lt;br /&gt;
: Adds or removes items from autoloot based on item type.&lt;br /&gt;
&lt;br /&gt;
== Economy &amp;amp; Trading ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@ws}} / {{code|@wb &amp;lt;item name&amp;gt;}}&lt;br /&gt;
: Searches vending and buying shops and lets you open them directly from results. Supports refined items, card slots, and item options: {{code|@ws &amp;lt;item name&amp;gt; (&amp;lt;+refine&amp;gt;) (&amp;lt;item_id&amp;gt;) (&amp;lt;[card_id]&amp;gt;) ((&amp;lt;option_id&amp;gt; &amp;lt;option_value&amp;gt;))}}&lt;br /&gt;
&lt;br /&gt;
; {{code|@autotrade}} / {{code|@at}}&lt;br /&gt;
: Enables offline vending. The character continues vending until you log back in, all items sell, or the map server shuts down.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Utilities ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@hold}}&lt;br /&gt;
: Toggles player movement. Does not work on GvG or Battleground maps.&lt;br /&gt;
&lt;br /&gt;
; {{code|@ltp}}&lt;br /&gt;
: Shows your last teleport location on the minimap.&lt;br /&gt;
&lt;br /&gt;
; {{code|@spb}}&lt;br /&gt;
: Shows party member buffs in the party window as (BAFS+) - Bless, Agi, FCP, Soul Link, Devotion.&lt;br /&gt;
&lt;br /&gt;
; {{code|@expgain}}&lt;br /&gt;
: Shows EXP gained this session.&lt;br /&gt;
&lt;br /&gt;
; {{code|@expgain reset}}&lt;br /&gt;
: Resets the EXP session tracker.&lt;br /&gt;
&lt;br /&gt;
; {{code|@skilltiming}}&lt;br /&gt;
: Toggles a timing display above your character&#039;s head showing the elapsed time since your last skill use or auto attack. Useful for optimizing skill rotations and attack timing.&lt;br /&gt;
&lt;br /&gt;
; {{code|@showexp}}&lt;br /&gt;
: Toggles display of experience gained.&lt;br /&gt;
&lt;br /&gt;
; {{code|@showzeny}}&lt;br /&gt;
: Toggles display of Zeny gained.&lt;br /&gt;
&lt;br /&gt;
; {{code|@exp}}&lt;br /&gt;
: Shows your current level and percentage progress.&lt;br /&gt;
&lt;br /&gt;
; {{code|@showdelay}}&lt;br /&gt;
: Toggles the &amp;quot;There is a delay after this skill&amp;quot; message.&lt;br /&gt;
&lt;br /&gt;
; {{code|@shake}}&lt;br /&gt;
: Toggles screen shake.&lt;br /&gt;
&lt;br /&gt;
; {{code|@noask}}&lt;br /&gt;
: Automatically rejects trade requests and party invites.&lt;br /&gt;
&lt;br /&gt;
; {{code|@noks}}&lt;br /&gt;
: Prevents other players from attacking your monsters.&lt;br /&gt;
&lt;br /&gt;
; {{code|@bigmvp}}&lt;br /&gt;
: Enlarges the size of MVP mobs.&lt;br /&gt;
&lt;br /&gt;
; {{code|@bigmob &amp;lt;id&amp;gt;}}&lt;br /&gt;
: Enlarges the size of a mob with a specified ID. Supports a list of up to 25 mobs.&lt;br /&gt;
&lt;br /&gt;
== RNG Tracking ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@showroll &amp;lt;%&amp;gt;}}&lt;br /&gt;
: Displays your RNG roll for items below the specified drop rate.&lt;br /&gt;
&lt;br /&gt;
; {{code|@showrare &amp;lt;%&amp;gt;}}&lt;br /&gt;
: Announces when you obtain an item below the specified drop rate.&lt;br /&gt;
&lt;br /&gt;
; {{code|@listenraredrops}}&lt;br /&gt;
: Toggles rare drop announcements from other players.&lt;br /&gt;
&lt;br /&gt;
; {{code|@hideraredropname}}&lt;br /&gt;
: Hides your name from rare drop announcements made to other players.&lt;br /&gt;
&lt;br /&gt;
== Hunter&#039;s Assurance ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@ha}} / {{code|@huntersassurance}}&lt;br /&gt;
: Shows your Hunter&#039;s Assurance quest progress.&lt;br /&gt;
&lt;br /&gt;
== Instance Cooldowns ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@cd}} / {{code|@cooldown &amp;lt;instance_id&amp;gt;}}&lt;br /&gt;
: Shows the remaining cooldown for an instance. Accepts IDs, full names, or partial names.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* {{code|@cd 1751}} — Valkyrie Randgris&lt;br /&gt;
* {{code|@cd Endless Tower}}&lt;br /&gt;
* {{code|@cd end}} — partial names work&lt;br /&gt;
&lt;br /&gt;
== Events &amp;amp; Battlegrounds ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@joinevent}}&lt;br /&gt;
: Joins the currently running event.&lt;br /&gt;
&lt;br /&gt;
; {{code|@joinbg}}&lt;br /&gt;
: Joins the currently running Battleground.&lt;br /&gt;
&lt;br /&gt;
; {{code|@listenbg}}&lt;br /&gt;
: Toggles BG announcements.&lt;br /&gt;
&lt;br /&gt;
; {{code|@managebg}}&lt;br /&gt;
: Manage supplies via dialog.&lt;br /&gt;
&lt;br /&gt;
; {{code|@restockbg}}&lt;br /&gt;
: Restocks supplies without opening a dialog.&lt;br /&gt;
&lt;br /&gt;
; {{code|@removebg}}&lt;br /&gt;
: Removes supplies without opening a dialog.&lt;br /&gt;
&lt;br /&gt;
Equivalent commands exist for PvP and WoE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Restock Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@restock}}&lt;br /&gt;
: Pulls items from your storage to restock your inventory using your default restock group. Can only be used in towns, requires a Kafra Card, and is blocked if your weight is at or above 90% or if your storage is currently open.&lt;br /&gt;
&lt;br /&gt;
; {{code|@restock &amp;lt;1-20&amp;gt;}}&lt;br /&gt;
: Restocks using a specific numbered group instead of the default.&lt;br /&gt;
&lt;br /&gt;
; {{code|@restock help}}&lt;br /&gt;
: Displays restock command usage.&lt;br /&gt;
&lt;br /&gt;
; {{code|@managerestock}}&lt;br /&gt;
: Opens a menu-driven interface to manage your restock groups. Supports up to 20 named groups with up to 50 items each.&lt;br /&gt;
&lt;br /&gt;
== Guild Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@changegm &amp;lt;guild_member_name&amp;gt;}}&lt;br /&gt;
: Transfers guild leadership to an online member. Cannot be used during WoE or inside castles.&lt;br /&gt;
&lt;br /&gt;
; {{code|@gstoragelog}}&lt;br /&gt;
: Opens a log of recent guild storage activity. Requires guild storage permission and the Guild Storage Expansion skill to be learned by your guild.&lt;br /&gt;
&lt;br /&gt;
; {{code|@breakguild}}&lt;br /&gt;
: Breaks the guild of the attached character. You must be the guildmaster to use this command.&lt;br /&gt;
&lt;br /&gt;
== Homunculus Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@hominfo}} / {{code|@homstats}}&lt;br /&gt;
: Displays homunculus statistics in different formats.&lt;br /&gt;
&lt;br /&gt;
== Visibility Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@hidepet}}&lt;br /&gt;
: Shows or hides pets (yours, others&#039;, or all).&lt;br /&gt;
&lt;br /&gt;
; {{code|@hidepettalk}}&lt;br /&gt;
: Shows or hides pet dialogue.&lt;br /&gt;
&lt;br /&gt;
; {{code|@hidehomon}}&lt;br /&gt;
: Shows or hides homunculi.&lt;br /&gt;
&lt;br /&gt;
; {{code|@hidelkmount}}&lt;br /&gt;
: Shows or hides the Lord Knight class mount.&lt;br /&gt;
&lt;br /&gt;
These can also be configured via {{code|@settings}}.&lt;br /&gt;
&lt;br /&gt;
== Visual Utility Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@lgp}}&lt;br /&gt;
: Lite Graphics Plugin — displays cell information using colored blocks. Often used with {{code|@aoes}}, {{code|@square}}, and {{code|@circle}}.&lt;br /&gt;
&lt;br /&gt;
; {{code|@square &amp;lt;on/off/size 1-18&amp;gt;}}&lt;br /&gt;
: Adjusts the square overlay drawn by {{code|@lgp}}.&lt;br /&gt;
&lt;br /&gt;
; {{code|@circle &amp;lt;on/off&amp;gt;}}&lt;br /&gt;
: Displays a range circle around your character.&lt;br /&gt;
&lt;br /&gt;
; {{code|@aoes}}&lt;br /&gt;
: Displays AoE skill range overlays (e.g. Storm Gust).&lt;br /&gt;
&lt;br /&gt;
== Daily Bonuses ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@dailyexp}}&lt;br /&gt;
: Grants 30 minutes of +50% EXP and Life Insurance once per day per Master Account.&lt;br /&gt;
&lt;br /&gt;
== Channel Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@join &amp;lt;#channel_name&amp;gt;}}&lt;br /&gt;
: Joins a chat channel.&lt;br /&gt;
&lt;br /&gt;
; {{code|@channel leave &amp;lt;#channel_name&amp;gt;}}&lt;br /&gt;
: Leaves a chat channel.&lt;br /&gt;
&lt;br /&gt;
; {{code|@request &amp;lt;message&amp;gt;}}&lt;br /&gt;
: Sends a message to all online GMs.&lt;br /&gt;
&lt;br /&gt;
== Chat Prefixes ==&lt;br /&gt;
&lt;br /&gt;
; {{code|%}}&lt;br /&gt;
: Sends a message to your party.&lt;br /&gt;
&lt;br /&gt;
; {{code|$}}&lt;br /&gt;
: Sends a message to your guild.&lt;br /&gt;
&lt;br /&gt;
== Slash Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|/noctrl}} / {{code|/nc}}&lt;br /&gt;
: Enables continuous attacks without holding CTRL.&lt;br /&gt;
&lt;br /&gt;
; {{code|/noshift}} / {{code|/ns}}&lt;br /&gt;
: Allows support skills on monsters and debuffs on players without holding SHIFT.&lt;br /&gt;
&lt;br /&gt;
; {{code|/sit}}&lt;br /&gt;
: Makes your character sit down.&lt;br /&gt;
&lt;br /&gt;
; {{code|/effect}}&lt;br /&gt;
: Toggles visual effects on or off.&lt;br /&gt;
&lt;br /&gt;
; {{code|/aura}}&lt;br /&gt;
: Simplifies aura effects.&lt;br /&gt;
&lt;br /&gt;
; {{code|/aura2}}&lt;br /&gt;
: Disables aura effects completely.&lt;br /&gt;
&lt;br /&gt;
; {{code|/bangbang}}&lt;br /&gt;
: Spins your character clockwise.&lt;br /&gt;
&lt;br /&gt;
; {{code|/bingbing}}&lt;br /&gt;
: Spins your character counter-clockwise.&lt;br /&gt;
&lt;br /&gt;
; {{code|/doridori}}&lt;br /&gt;
: Moves your character&#039;s head left and right.&lt;br /&gt;
&lt;br /&gt;
; {{code|/ex &amp;quot;Character Name&amp;quot;}}&lt;br /&gt;
: Blocks whispers from the specified player.&lt;br /&gt;
&lt;br /&gt;
; {{code|/exall}}&lt;br /&gt;
: Blocks whispers from all players.&lt;br /&gt;
&lt;br /&gt;
; {{code|/in &amp;quot;Character Name&amp;quot;}}&lt;br /&gt;
: Allows whispers from the specified player.&lt;br /&gt;
&lt;br /&gt;
; {{code|/inall}}&lt;br /&gt;
: Allows whispers from all players.&lt;br /&gt;
&lt;br /&gt;
; {{code|/fog}}&lt;br /&gt;
: Toggles fog effects on or off.&lt;br /&gt;
&lt;br /&gt;
; {{code|/memo}}&lt;br /&gt;
: Saves your current location as a warp point.&lt;br /&gt;
&lt;br /&gt;
; {{code|/lightmap}}&lt;br /&gt;
: Toggles lighting effects and can fix white screen/ground issues.&lt;br /&gt;
&lt;br /&gt;
; {{code|/where}}&lt;br /&gt;
: Displays your current map and coordinates.&lt;br /&gt;
&lt;br /&gt;
; {{code|/w}} / {{code|/who}}&lt;br /&gt;
: Shows the current users on the server.&lt;br /&gt;
&lt;br /&gt;
; {{code|/leave}}&lt;br /&gt;
: Leaves your current party.&lt;br /&gt;
&lt;br /&gt;
; {{code|/organize &amp;quot;Party Name&amp;quot;}}&lt;br /&gt;
: Creates a party.&lt;br /&gt;
&lt;br /&gt;
; {{code|/invite &amp;quot;Player Name&amp;quot;}}&lt;br /&gt;
: Invites a player to your party.&lt;br /&gt;
&lt;br /&gt;
; {{code|/guild &amp;quot;Guild Name&amp;quot;}}&lt;br /&gt;
: Creates a guild (requires an Emperium).&lt;br /&gt;
&lt;br /&gt;
; {{code|/breakguild &amp;quot;Guild Name&amp;quot;}}&lt;br /&gt;
: Disbands your guild.&lt;br /&gt;
&lt;br /&gt;
; {{code|/savechat}}&lt;br /&gt;
: Saves your chat log to a text file in the &amp;quot;chat&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
; {{code|/skip}}&lt;br /&gt;
: Adjusts frame skip rate.&lt;br /&gt;
&lt;br /&gt;
; {{code|/showname}}&lt;br /&gt;
: Toggles how player names are displayed.&lt;br /&gt;
&lt;br /&gt;
; {{code|/navi &amp;lt;map_name&amp;gt; x/y}}&lt;br /&gt;
: Navigates to the specified location.&lt;br /&gt;
&lt;br /&gt;
; {{code|/monsterhp}}&lt;br /&gt;
: Toggles the monster HP bar.&lt;br /&gt;
&lt;br /&gt;
; {{code|/cashshop}}&lt;br /&gt;
: Toggles the Cash Shop icon.&lt;br /&gt;
&lt;br /&gt;
; {{code|/walkdelay}}&lt;br /&gt;
: Toggles walk delay.&lt;br /&gt;
&lt;br /&gt;
; {{code|/quake}}&lt;br /&gt;
: Toggles screen shake.&lt;br /&gt;
&lt;br /&gt;
; {{code|/camera}}&lt;br /&gt;
: Toggles camera zoom.&lt;br /&gt;
&lt;br /&gt;
; {{code|/bm}}&lt;br /&gt;
: Toggles battle mode.&lt;br /&gt;
&lt;br /&gt;
; {{code|/call}}&lt;br /&gt;
: Enables/disables your character from being called with Emergency Call.&lt;br /&gt;
&lt;br /&gt;
== @packetfilter ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  &lt;br /&gt;
Enables advanced filtering of client-side packets to improve performance, especially during high-load scenarios like WoE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;⚠ Experimental Feature&#039;&#039;&#039;  &lt;br /&gt;
This command is released on a &#039;&#039;&#039;use-at-your-own-risk&#039;&#039;&#039; basis.&lt;br /&gt;
* It may not work perfectly in all situations.&lt;br /&gt;
* If you encounter issues:&lt;br /&gt;
** Use &amp;lt;code&amp;gt;@packetfilter off&amp;lt;/code&amp;gt; and report the issue via a support ticket.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter &amp;lt;Type+Options&amp;gt; &amp;lt;Type+Options&amp;gt;...&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each filter is made up of:&lt;br /&gt;
* &#039;&#039;&#039;1 Filter Type&#039;&#039;&#039; (what you want to hide)&lt;br /&gt;
* &#039;&#039;&#039;1 or more Options&#039;&#039;&#039; (who/what you want to hide it from)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== How It Works ===&lt;br /&gt;
* First, choose &#039;&#039;&#039;what&#039;&#039;&#039; you want to filter (e.g. Chat = &amp;lt;code&amp;gt;C&amp;lt;/code&amp;gt;, Skills = &amp;lt;code&amp;gt;T&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Then, choose &#039;&#039;&#039;who&#039;&#039;&#039; to filter it from (e.g. Self = &amp;lt;code&amp;gt;S&amp;lt;/code&amp;gt;, Others = &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;, Guild = &amp;lt;code&amp;gt;G&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* Hide [C]hat from [O]ther players:&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter CO&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Hide skill effects from everyone except yourself:&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter TPGO&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Hide [G]round skills (e.g. Storm Gust) from everything:&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter GSPGCBOHM&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Hide [C]hat from non-related players, pets, and monsters and blocks Bard/Dancer [M]usic from everything:&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter COHM MSPGCBOHM&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Block everything supported (&#039;&#039;&#039;not recommended&#039;&#039;&#039;):&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter CPGCBOHM EPGCBOHM ISPGCBOHM APGCBOHM BSPGCBOHM SGCBOHM TPGCBOHM GSPGCBOHM MSPGCBOHM DPGCBOHM&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Use &amp;lt;code&amp;gt;@packetfilter help&amp;lt;/code&amp;gt; in-game for quick reference.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Tip: If you&#039;re unsure, start with small filters and build up. Over-filtering may hide important gameplay information.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Filter Types ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Code !! Description&lt;br /&gt;
|-&lt;br /&gt;
| C || Chat (including pet talk)&lt;br /&gt;
|-&lt;br /&gt;
| E || Emotions (including monster and pet emotions)&lt;br /&gt;
|-&lt;br /&gt;
| I || Item use effects&lt;br /&gt;
|-&lt;br /&gt;
| A || Attack animations&lt;br /&gt;
|-&lt;br /&gt;
| B || Buff skill animations&lt;br /&gt;
|-&lt;br /&gt;
| S || Status effects&lt;br /&gt;
|-&lt;br /&gt;
| T || Targeted skill animations&lt;br /&gt;
|-&lt;br /&gt;
| G || Ground-based skills (e.g. &#039;&#039;Storm Gust&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| M || Music from Bard/Dancer songs&lt;br /&gt;
|-&lt;br /&gt;
| D || Direction changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Filter Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Code !! Affects&lt;br /&gt;
|-&lt;br /&gt;
| S || Self&lt;br /&gt;
|-&lt;br /&gt;
| P || Party members&lt;br /&gt;
|-&lt;br /&gt;
| G || Guild members&lt;br /&gt;
|-&lt;br /&gt;
| B || Battleground members&lt;br /&gt;
|-&lt;br /&gt;
| C || Clan members&lt;br /&gt;
|-&lt;br /&gt;
| O || Other players (not included above)&lt;br /&gt;
|-&lt;br /&gt;
| H || Homunculus / Pets / Mercenaries&lt;br /&gt;
|-&lt;br /&gt;
| M || Monsters&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1616</id>
		<title>Geffen B4</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1616"/>
		<updated>2026-05-13T12:28:28Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Dark Priest Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Geffen Dungeon 4 is accessed through the lower right area of Geffen 3.&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 4 - (gef_dun04)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Dark_Priest_-_1198.gif&lt;br /&gt;
 | name = Dark Priest&lt;br /&gt;
 | hp = 10992&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Undead 4&lt;br /&gt;
 | race = Demon&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 160&lt;br /&gt;
 | flee = 237&lt;br /&gt;
 | attack = 738~1137&lt;br /&gt;
 | def = 56&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Book of the Apocalypse (1.00%)&lt;br /&gt;
* Rosary (1.50%)&lt;br /&gt;
* Blue Potion (5.00%)&lt;br /&gt;
* Red Gemstone (17.50%)&lt;br /&gt;
* Hand of God (2.50%)&lt;br /&gt;
* Glittering Jacket[1] (1.00%)&lt;br /&gt;
* Cursed Dagger (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Dark Priest Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutated_White_Knight_-_20574.gif&lt;br /&gt;
 | name = Mutated White Knight&lt;br /&gt;
 | hp = 14280&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Dark 4&lt;br /&gt;
 | race = Demi-Human&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 167&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 800~1600&lt;br /&gt;
 | def = 45&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
* Reins (100.00%)&lt;br /&gt;
* Elunium (3.25%)&lt;br /&gt;
* Oridecon (2.00%)&lt;br /&gt;
* Rune of Darkness (29.56%)&lt;br /&gt;
* &#039;&#039;&#039;Mutated White Knight Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dark_Priest_Card_-_4171.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Adds a chance of decreasing the enemy&#039;s SP by 10% when attacking.&lt;br /&gt;
* If worn by a Sage class:&lt;br /&gt;
** Gains 1 SP every time a physical attack hits a monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutated_White_Knight_Card_-_27384.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical damage to Small, Medium, and Large size monsters by 10%.&lt;br /&gt;
* ATK +5&lt;br /&gt;
* Combo with Abysmal Knight Card:&lt;br /&gt;
** Increases physical damage to Small, Medium, and Large size monsters by an additional 4%.&lt;br /&gt;
** ATK +2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Dark_Priest_Card_-_4171.png&amp;diff=1615</id>
		<title>File:Dark Priest Card - 4171.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Dark_Priest_Card_-_4171.png&amp;diff=1615"/>
		<updated>2026-05-13T12:28:19Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1614</id>
		<title>Geffen B4</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1614"/>
		<updated>2026-05-13T12:28:07Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Mutated White Knight Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Geffen Dungeon 4 is accessed through the lower right area of Geffen 3.&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 4 - (gef_dun04)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Dark_Priest_-_1198.gif&lt;br /&gt;
 | name = Dark Priest&lt;br /&gt;
 | hp = 10992&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Undead 4&lt;br /&gt;
 | race = Demon&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 160&lt;br /&gt;
 | flee = 237&lt;br /&gt;
 | attack = 738~1137&lt;br /&gt;
 | def = 56&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Book of the Apocalypse (1.00%)&lt;br /&gt;
* Rosary (1.50%)&lt;br /&gt;
* Blue Potion (5.00%)&lt;br /&gt;
* Red Gemstone (17.50%)&lt;br /&gt;
* Hand of God (2.50%)&lt;br /&gt;
* Glittering Jacket[1] (1.00%)&lt;br /&gt;
* Cursed Dagger (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Dark Priest Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutated_White_Knight_-_20574.gif&lt;br /&gt;
 | name = Mutated White Knight&lt;br /&gt;
 | hp = 14280&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Dark 4&lt;br /&gt;
 | race = Demi-Human&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 167&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 800~1600&lt;br /&gt;
 | def = 45&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
* Reins (100.00%)&lt;br /&gt;
* Elunium (3.25%)&lt;br /&gt;
* Oridecon (2.00%)&lt;br /&gt;
* Rune of Darkness (29.56%)&lt;br /&gt;
* &#039;&#039;&#039;Mutated White Knight Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dark_Priest_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Adds a chance of decreasing the enemy&#039;s SP by 10% when attacking.&lt;br /&gt;
* If worn by a Sage class:&lt;br /&gt;
** Gains 1 SP every time a physical attack hits a monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutated_White_Knight_Card_-_27384.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical damage to Small, Medium, and Large size monsters by 10%.&lt;br /&gt;
* ATK +5&lt;br /&gt;
* Combo with Abysmal Knight Card:&lt;br /&gt;
** Increases physical damage to Small, Medium, and Large size monsters by an additional 4%.&lt;br /&gt;
** ATK +2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_Card_-_27384.png&amp;diff=1613</id>
		<title>File:Mutated White Knight Card - 27384.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_Card_-_27384.png&amp;diff=1613"/>
		<updated>2026-05-13T12:27:57Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_-_20574.gif&amp;diff=1612</id>
		<title>File:Mutated White Knight - 20574.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_-_20574.gif&amp;diff=1612"/>
		<updated>2026-05-13T12:27:13Z</updated>

		<summary type="html">&lt;p&gt;Pon: Pon uploaded a new version of File:Mutated White Knight - 20574.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_-_20574.gif&amp;diff=1611</id>
		<title>File:Mutated White Knight - 20574.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_-_20574.gif&amp;diff=1611"/>
		<updated>2026-05-13T12:21:43Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:White_Knight_-_20390.gif&amp;diff=1610</id>
		<title>File:White Knight - 20390.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:White_Knight_-_20390.gif&amp;diff=1610"/>
		<updated>2026-05-13T12:19:55Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1609</id>
		<title>Geffen B4</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1609"/>
		<updated>2026-05-13T12:13:28Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Dark Priest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Geffen Dungeon 4 is accessed through the lower right area of Geffen 3.&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 4 - (gef_dun04)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Dark_Priest_-_1198.gif&lt;br /&gt;
 | name = Dark Priest&lt;br /&gt;
 | hp = 10992&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Undead 4&lt;br /&gt;
 | race = Demon&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 160&lt;br /&gt;
 | flee = 237&lt;br /&gt;
 | attack = 738~1137&lt;br /&gt;
 | def = 56&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Book of the Apocalypse (1.00%)&lt;br /&gt;
* Rosary (1.50%)&lt;br /&gt;
* Blue Potion (5.00%)&lt;br /&gt;
* Red Gemstone (17.50%)&lt;br /&gt;
* Hand of God (2.50%)&lt;br /&gt;
* Glittering Jacket[1] (1.00%)&lt;br /&gt;
* Cursed Dagger (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Dark Priest Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutated_White_Knight_-_20574.gif&lt;br /&gt;
 | name = Mutated White Knight&lt;br /&gt;
 | hp = 14280&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Dark 4&lt;br /&gt;
 | race = Demi-Human&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 167&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 800~1600&lt;br /&gt;
 | def = 45&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
* Reins (100.00%)&lt;br /&gt;
* Elunium (3.25%)&lt;br /&gt;
* Oridecon (2.00%)&lt;br /&gt;
* Rune of Darkness (29.56%)&lt;br /&gt;
* &#039;&#039;&#039;Mutated White Knight Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dark_Priest_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Adds a chance of decreasing the enemy&#039;s SP by 10% when attacking.&lt;br /&gt;
* If worn by a Sage class:&lt;br /&gt;
** Gains 1 SP every time a physical attack hits a monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutated_White_Knight_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical damage to Small, Medium, and Large size monsters by 10%.&lt;br /&gt;
* ATK +5&lt;br /&gt;
* Combo with Abysmal Knight Card:&lt;br /&gt;
** Increases physical damage to Small, Medium, and Large size monsters by an additional 4%.&lt;br /&gt;
** ATK +2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1608</id>
		<title>Geffen B4</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1608"/>
		<updated>2026-05-13T12:13:08Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Dark Priest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Geffen Dungeon 4 is accessed through the lower right area of Geffen 3.&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 4 - (gef_dun04)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = File:Dark_Priest_-_1198.gif&lt;br /&gt;
 | name = Dark Priest&lt;br /&gt;
 | hp = 10992&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Undead 4&lt;br /&gt;
 | race = Demon&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 160&lt;br /&gt;
 | flee = 237&lt;br /&gt;
 | attack = 738~1137&lt;br /&gt;
 | def = 56&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Book of the Apocalypse (1.00%)&lt;br /&gt;
* Rosary (1.50%)&lt;br /&gt;
* Blue Potion (5.00%)&lt;br /&gt;
* Red Gemstone (17.50%)&lt;br /&gt;
* Hand of God (2.50%)&lt;br /&gt;
* Glittering Jacket[1] (1.00%)&lt;br /&gt;
* Cursed Dagger (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Dark Priest Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutated_White_Knight_-_20574.gif&lt;br /&gt;
 | name = Mutated White Knight&lt;br /&gt;
 | hp = 14280&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Dark 4&lt;br /&gt;
 | race = Demi-Human&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 167&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 800~1600&lt;br /&gt;
 | def = 45&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
* Reins (100.00%)&lt;br /&gt;
* Elunium (3.25%)&lt;br /&gt;
* Oridecon (2.00%)&lt;br /&gt;
* Rune of Darkness (29.56%)&lt;br /&gt;
* &#039;&#039;&#039;Mutated White Knight Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dark_Priest_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Adds a chance of decreasing the enemy&#039;s SP by 10% when attacking.&lt;br /&gt;
* If worn by a Sage class:&lt;br /&gt;
** Gains 1 SP every time a physical attack hits a monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutated_White_Knight_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical damage to Small, Medium, and Large size monsters by 10%.&lt;br /&gt;
* ATK +5&lt;br /&gt;
* Combo with Abysmal Knight Card:&lt;br /&gt;
** Increases physical damage to Small, Medium, and Large size monsters by an additional 4%.&lt;br /&gt;
** ATK +2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Dark_Priest_-_1198.gif&amp;diff=1607</id>
		<title>File:Dark Priest - 1198.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Dark_Priest_-_1198.gif&amp;diff=1607"/>
		<updated>2026-05-13T12:12:37Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1500</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1500"/>
		<updated>2026-05-05T16:44:41Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Ghost Ship Captain Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1499</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1499"/>
		<updated>2026-05-05T16:44:27Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Ghost Ship Captain Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* [Combo with Abysmal Knight Card]&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1498</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1498"/>
		<updated>2026-05-05T16:43:51Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Ghost Ship Captain Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
** [Combo with Abysmal Knight Card]&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1497</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1497"/>
		<updated>2026-05-05T16:42:27Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Violent Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1496</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1496"/>
		<updated>2026-05-05T16:41:57Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Mutant Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1495</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1495"/>
		<updated>2026-05-05T16:41:24Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Weird Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1494</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1494"/>
		<updated>2026-05-05T16:40:44Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Gloomy Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1493</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1493"/>
		<updated>2026-05-05T16:39:01Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Shining Seaweed Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1492</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1492"/>
		<updated>2026-05-05T16:37:53Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Culvert Hydra Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1491</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1491"/>
		<updated>2026-05-05T16:36:59Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Deep Ocean Oyster Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1490</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1490"/>
		<updated>2026-05-05T16:36:03Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Hermit Crab Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1489</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1489"/>
		<updated>2026-05-05T16:34:59Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Coral Vadon Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1488</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1488"/>
		<updated>2026-05-05T16:34:29Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sea Lice Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10.&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1487</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1487"/>
		<updated>2026-05-05T16:34:16Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Coral Vadon Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* Int +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10.&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1486</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1486"/>
		<updated>2026-05-05T16:33:22Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sea Lice Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* Int +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1485</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1485"/>
		<updated>2026-05-05T16:31:18Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sun Bleached Crab Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1484</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1484"/>
		<updated>2026-05-05T16:30:25Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sun Bleached Crab Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Compound on: Garment&lt;br /&gt;
&lt;br /&gt;
Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1483</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1483"/>
		<updated>2026-05-05T16:29:33Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sun Bleached Crab Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
</feed>