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	<updated>2026-06-13T08:15:03Z</updated>
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		<title>Commands</title>
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		<updated>2026-05-18T08:03:10Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Daily Bonuses */ remove &amp;quot;hour&amp;quot; text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= In-Game Commands =&lt;br /&gt;
&lt;br /&gt;
This page lists helpful commands that can be used in-game. For full usage details and aliases, type {{code|@help}} in-game.&lt;br /&gt;
&lt;br /&gt;
== General Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@commands}}&lt;br /&gt;
: Lists all available commands.&lt;br /&gt;
&lt;br /&gt;
; {{code|@help &amp;lt;command&amp;gt;}}&lt;br /&gt;
: Shows help for a specified command.&lt;br /&gt;
&lt;br /&gt;
; {{code|@settings}}&lt;br /&gt;
: Configure login settings such as autoloot and channel preferences.&lt;br /&gt;
&lt;br /&gt;
; {{code|@refresh}}&lt;br /&gt;
: Syncs your client state with the server.&lt;br /&gt;
&lt;br /&gt;
; {{code|@time}}&lt;br /&gt;
: Shows the server date and time.&lt;br /&gt;
&lt;br /&gt;
; {{code|@rates}}&lt;br /&gt;
: Shows the server&#039;s current experience and drop rates.&lt;br /&gt;
&lt;br /&gt;
; {{code|@uptime}}&lt;br /&gt;
: Shows how long the server has been online.&lt;br /&gt;
&lt;br /&gt;
; {{code|!ping}}&lt;br /&gt;
: Displays connection statistics.&lt;br /&gt;
&lt;br /&gt;
; {{code|!vsync}}&lt;br /&gt;
: Disables the 60 FPS cap.&lt;br /&gt;
&lt;br /&gt;
== Information Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@playerstats}}&lt;br /&gt;
: Shows player stats like Playtime, MVP Kills, RWC Wins, KoE Wins, BG Wins, Instances Completed, Hunting Quests Completed, Top 3 Mobs Killed, and Deaths.&lt;br /&gt;
&lt;br /&gt;
; {{code|@mobinfo}} / {{code|@mi &amp;lt;name/id&amp;gt;}}&lt;br /&gt;
: Shows monster stats, EXP, and drops.&lt;br /&gt;
&lt;br /&gt;
; {{code|@iteminfo}} / {{code|@ii &amp;lt;name/id&amp;gt;}}&lt;br /&gt;
: Shows item type and price information.&lt;br /&gt;
&lt;br /&gt;
; {{code|@whodrops &amp;lt;name/id&amp;gt;}}&lt;br /&gt;
: Lists monsters that drop a specific item.&lt;br /&gt;
&lt;br /&gt;
; {{code|@whereis &amp;lt;name/id&amp;gt;}}&lt;br /&gt;
: Shows spawn locations and quantities for a monster.&lt;br /&gt;
&lt;br /&gt;
; {{code|@killcount}}&lt;br /&gt;
: Shows the kill count for your last killed monster.&lt;br /&gt;
&lt;br /&gt;
; {{code|@killcount &amp;lt;mob_id&amp;gt;}}&lt;br /&gt;
: Shows kill count for a specific monster.&lt;br /&gt;
&lt;br /&gt;
; {{code|@killcount reset &amp;lt;mob_id&amp;gt;}}&lt;br /&gt;
: Resets kill count for a specific monster.&lt;br /&gt;
&lt;br /&gt;
; {{code|@killcount reset all}}&lt;br /&gt;
: Resets all kill counts.&lt;br /&gt;
&lt;br /&gt;
; {{code|@alchemist}}&lt;br /&gt;
: Top 15 brewing rankings.&lt;br /&gt;
&lt;br /&gt;
; {{code|@blacksmith}}&lt;br /&gt;
: Top 15 smith rankings.&lt;br /&gt;
&lt;br /&gt;
; {{code|@taekwon}}&lt;br /&gt;
: Top 15 Taekwon rankings.&lt;br /&gt;
&lt;br /&gt;
== Loot Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@autoloot &amp;lt;%&amp;gt;}}&lt;br /&gt;
: Automatically loots items at or below the specified drop rate.&lt;br /&gt;
&lt;br /&gt;
; {{code|@alootid &amp;lt;+/- name/id&amp;gt;}}&lt;br /&gt;
: Adds or removes a specific item from the autoloot list.&lt;br /&gt;
&lt;br /&gt;
; {{code|@alootid reset}}&lt;br /&gt;
: Clears the autoloot item list.&lt;br /&gt;
&lt;br /&gt;
; {{code|@nolootid &amp;lt;id&amp;gt;}}&lt;br /&gt;
: Prevents autolooting a specific item.&lt;br /&gt;
&lt;br /&gt;
; {{code|@aloottype}}&lt;br /&gt;
: Adds or removes items from autoloot based on item type.&lt;br /&gt;
&lt;br /&gt;
== Economy &amp;amp; Trading ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@ws}} / {{code|@wb &amp;lt;item name&amp;gt;}}&lt;br /&gt;
: Searches vending and buying shops and lets you open them directly from results. Supports refined items, card slots, and item options: {{code|@ws &amp;lt;item name&amp;gt; (&amp;lt;+refine&amp;gt;) (&amp;lt;item_id&amp;gt;) (&amp;lt;[card_id]&amp;gt;) ((&amp;lt;option_id&amp;gt; &amp;lt;option_value&amp;gt;))}}&lt;br /&gt;
&lt;br /&gt;
; {{code|@autotrade}} / {{code|@at}}&lt;br /&gt;
: Enables offline vending. The character continues vending until you log back in, all items sell, or the map server shuts down.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Utilities ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@hold}}&lt;br /&gt;
: Toggles player movement. Does not work on GvG or Battleground maps.&lt;br /&gt;
&lt;br /&gt;
; {{code|@ltp}}&lt;br /&gt;
: Shows your last teleport location on the minimap.&lt;br /&gt;
&lt;br /&gt;
; {{code|@spb}}&lt;br /&gt;
: Shows party member buffs in the party window as (BAFS+) - Bless, Agi, FCP, Soul Link, Devotion.&lt;br /&gt;
&lt;br /&gt;
; {{code|@expgain}}&lt;br /&gt;
: Shows EXP gained this session.&lt;br /&gt;
&lt;br /&gt;
; {{code|@expgain reset}}&lt;br /&gt;
: Resets the EXP session tracker.&lt;br /&gt;
&lt;br /&gt;
; {{code|@skilltiming}}&lt;br /&gt;
: Toggles a timing display above your character&#039;s head showing the elapsed time since your last skill use or auto attack. Useful for optimizing skill rotations and attack timing.&lt;br /&gt;
&lt;br /&gt;
; {{code|@showexp}}&lt;br /&gt;
: Toggles display of experience gained.&lt;br /&gt;
&lt;br /&gt;
; {{code|@showzeny}}&lt;br /&gt;
: Toggles display of Zeny gained.&lt;br /&gt;
&lt;br /&gt;
; {{code|@exp}}&lt;br /&gt;
: Shows your current level and percentage progress.&lt;br /&gt;
&lt;br /&gt;
; {{code|@showdelay}}&lt;br /&gt;
: Toggles the &amp;quot;There is a delay after this skill&amp;quot; message.&lt;br /&gt;
&lt;br /&gt;
; {{code|@shake}}&lt;br /&gt;
: Toggles screen shake.&lt;br /&gt;
&lt;br /&gt;
; {{code|@noask}}&lt;br /&gt;
: Automatically rejects trade requests and party invites.&lt;br /&gt;
&lt;br /&gt;
; {{code|@noks}}&lt;br /&gt;
: Prevents other players from attacking your monsters.&lt;br /&gt;
&lt;br /&gt;
; {{code|@bigmvp}}&lt;br /&gt;
: Enlarges the size of MVP mobs.&lt;br /&gt;
&lt;br /&gt;
; {{code|@bigmob &amp;lt;id&amp;gt;}}&lt;br /&gt;
: Enlarges the size of a mob with a specified ID. Supports a list of up to 25 mobs.&lt;br /&gt;
&lt;br /&gt;
== RNG Tracking ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@showroll &amp;lt;%&amp;gt;}}&lt;br /&gt;
: Displays your RNG roll for items below the specified drop rate.&lt;br /&gt;
&lt;br /&gt;
; {{code|@showrare &amp;lt;%&amp;gt;}}&lt;br /&gt;
: Announces when you obtain an item below the specified drop rate.&lt;br /&gt;
&lt;br /&gt;
; {{code|@listenraredrops}}&lt;br /&gt;
: Toggles rare drop announcements from other players.&lt;br /&gt;
&lt;br /&gt;
; {{code|@hideraredropname}}&lt;br /&gt;
: Hides your name from rare drop announcements made to other players.&lt;br /&gt;
&lt;br /&gt;
== Hunter&#039;s Assurance ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@ha}} / {{code|@huntersassurance}}&lt;br /&gt;
: Shows your Hunter&#039;s Assurance quest progress.&lt;br /&gt;
&lt;br /&gt;
== Instance Cooldowns ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@cd}} / {{code|@cooldown &amp;lt;instance_id&amp;gt;}}&lt;br /&gt;
: Shows the remaining cooldown for an instance. Accepts IDs, full names, or partial names.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
* {{code|@cd 1751}} — Valkyrie Randgris&lt;br /&gt;
* {{code|@cd Endless Tower}}&lt;br /&gt;
* {{code|@cd end}} — partial names work&lt;br /&gt;
&lt;br /&gt;
== Events &amp;amp; Battlegrounds ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@joinevent}}&lt;br /&gt;
: Joins the currently running event.&lt;br /&gt;
&lt;br /&gt;
; {{code|@joinbg}}&lt;br /&gt;
: Joins the currently running Battleground.&lt;br /&gt;
&lt;br /&gt;
; {{code|@listenbg}}&lt;br /&gt;
: Toggles BG announcements.&lt;br /&gt;
&lt;br /&gt;
; {{code|@managebg}}&lt;br /&gt;
: Manage supplies via dialog.&lt;br /&gt;
&lt;br /&gt;
; {{code|@restockbg}}&lt;br /&gt;
: Restocks supplies without opening a dialog.&lt;br /&gt;
&lt;br /&gt;
; {{code|@removebg}}&lt;br /&gt;
: Removes supplies without opening a dialog.&lt;br /&gt;
&lt;br /&gt;
Equivalent commands exist for PvP and WoE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Restock Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@restock}}&lt;br /&gt;
: Pulls items from your storage to restock your inventory using your default restock group. Can only be used in towns, requires a Kafra Card, and is blocked if your weight is at or above 90% or if your storage is currently open.&lt;br /&gt;
&lt;br /&gt;
; {{code|@restock &amp;lt;1-20&amp;gt;}}&lt;br /&gt;
: Restocks using a specific numbered group instead of the default.&lt;br /&gt;
&lt;br /&gt;
; {{code|@restock help}}&lt;br /&gt;
: Displays restock command usage.&lt;br /&gt;
&lt;br /&gt;
; {{code|@managerestock}}&lt;br /&gt;
: Opens a menu-driven interface to manage your restock groups. Supports up to 20 named groups with up to 50 items each.&lt;br /&gt;
&lt;br /&gt;
== Guild Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@changegm &amp;lt;guild_member_name&amp;gt;}}&lt;br /&gt;
: Transfers guild leadership to an online member. Cannot be used during WoE or inside castles.&lt;br /&gt;
&lt;br /&gt;
; {{code|@gstoragelog}}&lt;br /&gt;
: Opens a log of recent guild storage activity. Requires guild storage permission and the Guild Storage Expansion skill to be learned by your guild.&lt;br /&gt;
&lt;br /&gt;
; {{code|@breakguild}}&lt;br /&gt;
: Breaks the guild of the attached character. You must be the guildmaster to use this command.&lt;br /&gt;
&lt;br /&gt;
== Homunculus Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@hominfo}} / {{code|@homstats}}&lt;br /&gt;
: Displays homunculus statistics in different formats.&lt;br /&gt;
&lt;br /&gt;
== Visibility Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@hidepet}}&lt;br /&gt;
: Shows or hides pets (yours, others&#039;, or all).&lt;br /&gt;
&lt;br /&gt;
; {{code|@hidepettalk}}&lt;br /&gt;
: Shows or hides pet dialogue.&lt;br /&gt;
&lt;br /&gt;
; {{code|@hidehomon}}&lt;br /&gt;
: Shows or hides homunculi.&lt;br /&gt;
&lt;br /&gt;
; {{code|@hidelkmount}}&lt;br /&gt;
: Shows or hides the Lord Knight class mount.&lt;br /&gt;
&lt;br /&gt;
These can also be configured via {{code|@settings}}.&lt;br /&gt;
&lt;br /&gt;
== Visual Utility Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@lgp}}&lt;br /&gt;
: Lite Graphics Plugin — displays cell information using colored blocks. Often used with {{code|@aoes}}, {{code|@square}}, and {{code|@circle}}.&lt;br /&gt;
&lt;br /&gt;
; {{code|@square &amp;lt;on/off/size 1-18&amp;gt;}}&lt;br /&gt;
: Adjusts the square overlay drawn by {{code|@lgp}}.&lt;br /&gt;
&lt;br /&gt;
; {{code|@circle &amp;lt;on/off&amp;gt;}}&lt;br /&gt;
: Displays a range circle around your character.&lt;br /&gt;
&lt;br /&gt;
; {{code|@aoes}}&lt;br /&gt;
: Displays AoE skill range overlays (e.g. Storm Gust).&lt;br /&gt;
&lt;br /&gt;
== Daily Bonuses ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@dailyexp}}&lt;br /&gt;
: Grants 30 minutes of +50% EXP and Life Insurance once per day per Master Account.&lt;br /&gt;
&lt;br /&gt;
== Channel Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|@join &amp;lt;#channel_name&amp;gt;}}&lt;br /&gt;
: Joins a chat channel.&lt;br /&gt;
&lt;br /&gt;
; {{code|@channel leave &amp;lt;#channel_name&amp;gt;}}&lt;br /&gt;
: Leaves a chat channel.&lt;br /&gt;
&lt;br /&gt;
; {{code|@request &amp;lt;message&amp;gt;}}&lt;br /&gt;
: Sends a message to all online GMs.&lt;br /&gt;
&lt;br /&gt;
== Chat Prefixes ==&lt;br /&gt;
&lt;br /&gt;
; {{code|%}}&lt;br /&gt;
: Sends a message to your party.&lt;br /&gt;
&lt;br /&gt;
; {{code|$}}&lt;br /&gt;
: Sends a message to your guild.&lt;br /&gt;
&lt;br /&gt;
== Slash Commands ==&lt;br /&gt;
&lt;br /&gt;
; {{code|/noctrl}} / {{code|/nc}}&lt;br /&gt;
: Enables continuous attacks without holding CTRL.&lt;br /&gt;
&lt;br /&gt;
; {{code|/noshift}} / {{code|/ns}}&lt;br /&gt;
: Allows support skills on monsters and debuffs on players without holding SHIFT.&lt;br /&gt;
&lt;br /&gt;
; {{code|/sit}}&lt;br /&gt;
: Makes your character sit down.&lt;br /&gt;
&lt;br /&gt;
; {{code|/effect}}&lt;br /&gt;
: Toggles visual effects on or off.&lt;br /&gt;
&lt;br /&gt;
; {{code|/aura}}&lt;br /&gt;
: Simplifies aura effects.&lt;br /&gt;
&lt;br /&gt;
; {{code|/aura2}}&lt;br /&gt;
: Disables aura effects completely.&lt;br /&gt;
&lt;br /&gt;
; {{code|/bangbang}}&lt;br /&gt;
: Spins your character clockwise.&lt;br /&gt;
&lt;br /&gt;
; {{code|/bingbing}}&lt;br /&gt;
: Spins your character counter-clockwise.&lt;br /&gt;
&lt;br /&gt;
; {{code|/doridori}}&lt;br /&gt;
: Moves your character&#039;s head left and right.&lt;br /&gt;
&lt;br /&gt;
; {{code|/ex &amp;quot;Character Name&amp;quot;}}&lt;br /&gt;
: Blocks whispers from the specified player.&lt;br /&gt;
&lt;br /&gt;
; {{code|/exall}}&lt;br /&gt;
: Blocks whispers from all players.&lt;br /&gt;
&lt;br /&gt;
; {{code|/in &amp;quot;Character Name&amp;quot;}}&lt;br /&gt;
: Allows whispers from the specified player.&lt;br /&gt;
&lt;br /&gt;
; {{code|/inall}}&lt;br /&gt;
: Allows whispers from all players.&lt;br /&gt;
&lt;br /&gt;
; {{code|/fog}}&lt;br /&gt;
: Toggles fog effects on or off.&lt;br /&gt;
&lt;br /&gt;
; {{code|/memo}}&lt;br /&gt;
: Saves your current location as a warp point.&lt;br /&gt;
&lt;br /&gt;
; {{code|/lightmap}}&lt;br /&gt;
: Toggles lighting effects and can fix white screen/ground issues.&lt;br /&gt;
&lt;br /&gt;
; {{code|/where}}&lt;br /&gt;
: Displays your current map and coordinates.&lt;br /&gt;
&lt;br /&gt;
; {{code|/w}} / {{code|/who}}&lt;br /&gt;
: Shows the current users on the server.&lt;br /&gt;
&lt;br /&gt;
; {{code|/leave}}&lt;br /&gt;
: Leaves your current party.&lt;br /&gt;
&lt;br /&gt;
; {{code|/organize &amp;quot;Party Name&amp;quot;}}&lt;br /&gt;
: Creates a party.&lt;br /&gt;
&lt;br /&gt;
; {{code|/invite &amp;quot;Player Name&amp;quot;}}&lt;br /&gt;
: Invites a player to your party.&lt;br /&gt;
&lt;br /&gt;
; {{code|/guild &amp;quot;Guild Name&amp;quot;}}&lt;br /&gt;
: Creates a guild (requires an Emperium).&lt;br /&gt;
&lt;br /&gt;
; {{code|/breakguild &amp;quot;Guild Name&amp;quot;}}&lt;br /&gt;
: Disbands your guild.&lt;br /&gt;
&lt;br /&gt;
; {{code|/savechat}}&lt;br /&gt;
: Saves your chat log to a text file in the &amp;quot;chat&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
; {{code|/skip}}&lt;br /&gt;
: Adjusts frame skip rate.&lt;br /&gt;
&lt;br /&gt;
; {{code|/showname}}&lt;br /&gt;
: Toggles how player names are displayed.&lt;br /&gt;
&lt;br /&gt;
; {{code|/navi &amp;lt;map_name&amp;gt; x/y}}&lt;br /&gt;
: Navigates to the specified location.&lt;br /&gt;
&lt;br /&gt;
; {{code|/monsterhp}}&lt;br /&gt;
: Toggles the monster HP bar.&lt;br /&gt;
&lt;br /&gt;
; {{code|/cashshop}}&lt;br /&gt;
: Toggles the Cash Shop icon.&lt;br /&gt;
&lt;br /&gt;
; {{code|/walkdelay}}&lt;br /&gt;
: Toggles walk delay.&lt;br /&gt;
&lt;br /&gt;
; {{code|/quake}}&lt;br /&gt;
: Toggles screen shake.&lt;br /&gt;
&lt;br /&gt;
; {{code|/camera}}&lt;br /&gt;
: Toggles camera zoom.&lt;br /&gt;
&lt;br /&gt;
; {{code|/bm}}&lt;br /&gt;
: Toggles battle mode.&lt;br /&gt;
&lt;br /&gt;
; {{code|/call}}&lt;br /&gt;
: Enables/disables your character from being called with Emergency Call.&lt;br /&gt;
&lt;br /&gt;
== @packetfilter ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  &lt;br /&gt;
Enables advanced filtering of client-side packets to improve performance, especially during high-load scenarios like WoE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;⚠ Experimental Feature&#039;&#039;&#039;  &lt;br /&gt;
This command is released on a &#039;&#039;&#039;use-at-your-own-risk&#039;&#039;&#039; basis.&lt;br /&gt;
* It may not work perfectly in all situations.&lt;br /&gt;
* If you encounter issues:&lt;br /&gt;
** Use &amp;lt;code&amp;gt;@packetfilter off&amp;lt;/code&amp;gt; and report the issue via a support ticket.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter &amp;lt;Type+Options&amp;gt; &amp;lt;Type+Options&amp;gt;...&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each filter is made up of:&lt;br /&gt;
* &#039;&#039;&#039;1 Filter Type&#039;&#039;&#039; (what you want to hide)&lt;br /&gt;
* &#039;&#039;&#039;1 or more Options&#039;&#039;&#039; (who/what you want to hide it from)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== How It Works ===&lt;br /&gt;
* First, choose &#039;&#039;&#039;what&#039;&#039;&#039; you want to filter (e.g. Chat = &amp;lt;code&amp;gt;C&amp;lt;/code&amp;gt;, Skills = &amp;lt;code&amp;gt;T&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Then, choose &#039;&#039;&#039;who&#039;&#039;&#039; to filter it from (e.g. Self = &amp;lt;code&amp;gt;S&amp;lt;/code&amp;gt;, Others = &amp;lt;code&amp;gt;O&amp;lt;/code&amp;gt;, Guild = &amp;lt;code&amp;gt;G&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* Hide [C]hat from [O]ther players:&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter CO&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Hide skill effects from everyone except yourself:&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter TPGO&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Hide [G]round skills (e.g. Storm Gust) from everything:&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter GSPGCBOHM&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Hide [C]hat from non-related players, pets, and monsters and blocks Bard/Dancer [M]usic from everything:&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter COHM MSPGCBOHM&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Block everything supported (&#039;&#039;&#039;not recommended&#039;&#039;&#039;):&lt;br /&gt;
&amp;lt;code&amp;gt;@packetfilter CPGCBOHM EPGCBOHM ISPGCBOHM APGCBOHM BSPGCBOHM SGCBOHM TPGCBOHM GSPGCBOHM MSPGCBOHM DPGCBOHM&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Use &amp;lt;code&amp;gt;@packetfilter help&amp;lt;/code&amp;gt; in-game for quick reference.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Tip: If you&#039;re unsure, start with small filters and build up. Over-filtering may hide important gameplay information.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Filter Types ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Code !! Description&lt;br /&gt;
|-&lt;br /&gt;
| C || Chat (including pet talk)&lt;br /&gt;
|-&lt;br /&gt;
| E || Emotions (including monster and pet emotions)&lt;br /&gt;
|-&lt;br /&gt;
| I || Item use effects&lt;br /&gt;
|-&lt;br /&gt;
| A || Attack animations&lt;br /&gt;
|-&lt;br /&gt;
| B || Buff skill animations&lt;br /&gt;
|-&lt;br /&gt;
| S || Status effects&lt;br /&gt;
|-&lt;br /&gt;
| T || Targeted skill animations&lt;br /&gt;
|-&lt;br /&gt;
| G || Ground-based skills (e.g. &#039;&#039;Storm Gust&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| M || Music from Bard/Dancer songs&lt;br /&gt;
|-&lt;br /&gt;
| D || Direction changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Filter Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Code !! Affects&lt;br /&gt;
|-&lt;br /&gt;
| S || Self&lt;br /&gt;
|-&lt;br /&gt;
| P || Party members&lt;br /&gt;
|-&lt;br /&gt;
| G || Guild members&lt;br /&gt;
|-&lt;br /&gt;
| B || Battleground members&lt;br /&gt;
|-&lt;br /&gt;
| C || Clan members&lt;br /&gt;
|-&lt;br /&gt;
| O || Other players (not included above)&lt;br /&gt;
|-&lt;br /&gt;
| H || Homunculus / Pets / Mercenaries&lt;br /&gt;
|-&lt;br /&gt;
| M || Monsters&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1616</id>
		<title>Geffen B4</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1616"/>
		<updated>2026-05-13T12:28:28Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Dark Priest Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Geffen Dungeon 4 is accessed through the lower right area of Geffen 3.&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 4 - (gef_dun04)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Dark_Priest_-_1198.gif&lt;br /&gt;
 | name = Dark Priest&lt;br /&gt;
 | hp = 10992&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Undead 4&lt;br /&gt;
 | race = Demon&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 160&lt;br /&gt;
 | flee = 237&lt;br /&gt;
 | attack = 738~1137&lt;br /&gt;
 | def = 56&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Book of the Apocalypse (1.00%)&lt;br /&gt;
* Rosary (1.50%)&lt;br /&gt;
* Blue Potion (5.00%)&lt;br /&gt;
* Red Gemstone (17.50%)&lt;br /&gt;
* Hand of God (2.50%)&lt;br /&gt;
* Glittering Jacket[1] (1.00%)&lt;br /&gt;
* Cursed Dagger (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Dark Priest Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutated_White_Knight_-_20574.gif&lt;br /&gt;
 | name = Mutated White Knight&lt;br /&gt;
 | hp = 14280&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Dark 4&lt;br /&gt;
 | race = Demi-Human&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 167&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 800~1600&lt;br /&gt;
 | def = 45&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
* Reins (100.00%)&lt;br /&gt;
* Elunium (3.25%)&lt;br /&gt;
* Oridecon (2.00%)&lt;br /&gt;
* Rune of Darkness (29.56%)&lt;br /&gt;
* &#039;&#039;&#039;Mutated White Knight Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dark_Priest_Card_-_4171.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Adds a chance of decreasing the enemy&#039;s SP by 10% when attacking.&lt;br /&gt;
* If worn by a Sage class:&lt;br /&gt;
** Gains 1 SP every time a physical attack hits a monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutated_White_Knight_Card_-_27384.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical damage to Small, Medium, and Large size monsters by 10%.&lt;br /&gt;
* ATK +5&lt;br /&gt;
* Combo with Abysmal Knight Card:&lt;br /&gt;
** Increases physical damage to Small, Medium, and Large size monsters by an additional 4%.&lt;br /&gt;
** ATK +2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Dark_Priest_Card_-_4171.png&amp;diff=1615</id>
		<title>File:Dark Priest Card - 4171.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Dark_Priest_Card_-_4171.png&amp;diff=1615"/>
		<updated>2026-05-13T12:28:19Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1614</id>
		<title>Geffen B4</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1614"/>
		<updated>2026-05-13T12:28:07Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Mutated White Knight Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Geffen Dungeon 4 is accessed through the lower right area of Geffen 3.&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 4 - (gef_dun04)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Dark_Priest_-_1198.gif&lt;br /&gt;
 | name = Dark Priest&lt;br /&gt;
 | hp = 10992&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Undead 4&lt;br /&gt;
 | race = Demon&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 160&lt;br /&gt;
 | flee = 237&lt;br /&gt;
 | attack = 738~1137&lt;br /&gt;
 | def = 56&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Book of the Apocalypse (1.00%)&lt;br /&gt;
* Rosary (1.50%)&lt;br /&gt;
* Blue Potion (5.00%)&lt;br /&gt;
* Red Gemstone (17.50%)&lt;br /&gt;
* Hand of God (2.50%)&lt;br /&gt;
* Glittering Jacket[1] (1.00%)&lt;br /&gt;
* Cursed Dagger (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Dark Priest Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutated_White_Knight_-_20574.gif&lt;br /&gt;
 | name = Mutated White Knight&lt;br /&gt;
 | hp = 14280&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Dark 4&lt;br /&gt;
 | race = Demi-Human&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 167&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 800~1600&lt;br /&gt;
 | def = 45&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
* Reins (100.00%)&lt;br /&gt;
* Elunium (3.25%)&lt;br /&gt;
* Oridecon (2.00%)&lt;br /&gt;
* Rune of Darkness (29.56%)&lt;br /&gt;
* &#039;&#039;&#039;Mutated White Knight Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dark_Priest_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Adds a chance of decreasing the enemy&#039;s SP by 10% when attacking.&lt;br /&gt;
* If worn by a Sage class:&lt;br /&gt;
** Gains 1 SP every time a physical attack hits a monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutated_White_Knight_Card_-_27384.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical damage to Small, Medium, and Large size monsters by 10%.&lt;br /&gt;
* ATK +5&lt;br /&gt;
* Combo with Abysmal Knight Card:&lt;br /&gt;
** Increases physical damage to Small, Medium, and Large size monsters by an additional 4%.&lt;br /&gt;
** ATK +2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_Card_-_27384.png&amp;diff=1613</id>
		<title>File:Mutated White Knight Card - 27384.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_Card_-_27384.png&amp;diff=1613"/>
		<updated>2026-05-13T12:27:57Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_-_20574.gif&amp;diff=1612</id>
		<title>File:Mutated White Knight - 20574.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_-_20574.gif&amp;diff=1612"/>
		<updated>2026-05-13T12:27:13Z</updated>

		<summary type="html">&lt;p&gt;Pon: Pon uploaded a new version of File:Mutated White Knight - 20574.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_-_20574.gif&amp;diff=1611</id>
		<title>File:Mutated White Knight - 20574.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Mutated_White_Knight_-_20574.gif&amp;diff=1611"/>
		<updated>2026-05-13T12:21:43Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:White_Knight_-_20390.gif&amp;diff=1610</id>
		<title>File:White Knight - 20390.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:White_Knight_-_20390.gif&amp;diff=1610"/>
		<updated>2026-05-13T12:19:55Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1609</id>
		<title>Geffen B4</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1609"/>
		<updated>2026-05-13T12:13:28Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Dark Priest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Geffen Dungeon 4 is accessed through the lower right area of Geffen 3.&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 4 - (gef_dun04)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Dark_Priest_-_1198.gif&lt;br /&gt;
 | name = Dark Priest&lt;br /&gt;
 | hp = 10992&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Undead 4&lt;br /&gt;
 | race = Demon&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 160&lt;br /&gt;
 | flee = 237&lt;br /&gt;
 | attack = 738~1137&lt;br /&gt;
 | def = 56&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Book of the Apocalypse (1.00%)&lt;br /&gt;
* Rosary (1.50%)&lt;br /&gt;
* Blue Potion (5.00%)&lt;br /&gt;
* Red Gemstone (17.50%)&lt;br /&gt;
* Hand of God (2.50%)&lt;br /&gt;
* Glittering Jacket[1] (1.00%)&lt;br /&gt;
* Cursed Dagger (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Dark Priest Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutated_White_Knight_-_20574.gif&lt;br /&gt;
 | name = Mutated White Knight&lt;br /&gt;
 | hp = 14280&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Dark 4&lt;br /&gt;
 | race = Demi-Human&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 167&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 800~1600&lt;br /&gt;
 | def = 45&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
* Reins (100.00%)&lt;br /&gt;
* Elunium (3.25%)&lt;br /&gt;
* Oridecon (2.00%)&lt;br /&gt;
* Rune of Darkness (29.56%)&lt;br /&gt;
* &#039;&#039;&#039;Mutated White Knight Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dark_Priest_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Adds a chance of decreasing the enemy&#039;s SP by 10% when attacking.&lt;br /&gt;
* If worn by a Sage class:&lt;br /&gt;
** Gains 1 SP every time a physical attack hits a monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutated_White_Knight_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical damage to Small, Medium, and Large size monsters by 10%.&lt;br /&gt;
* ATK +5&lt;br /&gt;
* Combo with Abysmal Knight Card:&lt;br /&gt;
** Increases physical damage to Small, Medium, and Large size monsters by an additional 4%.&lt;br /&gt;
** ATK +2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1608</id>
		<title>Geffen B4</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Geffen_B4&amp;diff=1608"/>
		<updated>2026-05-13T12:13:08Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Dark Priest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Geffen Dungeon 4 is accessed through the lower right area of Geffen 3.&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 4 - (gef_dun04)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = File:Dark_Priest_-_1198.gif&lt;br /&gt;
 | name = Dark Priest&lt;br /&gt;
 | hp = 10992&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Undead 4&lt;br /&gt;
 | race = Demon&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 160&lt;br /&gt;
 | flee = 237&lt;br /&gt;
 | attack = 738~1137&lt;br /&gt;
 | def = 56&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Book of the Apocalypse (1.00%)&lt;br /&gt;
* Rosary (1.50%)&lt;br /&gt;
* Blue Potion (5.00%)&lt;br /&gt;
* Red Gemstone (17.50%)&lt;br /&gt;
* Hand of God (2.50%)&lt;br /&gt;
* Glittering Jacket[1] (1.00%)&lt;br /&gt;
* Cursed Dagger (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Dark Priest Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutated_White_Knight_-_20574.gif&lt;br /&gt;
 | name = Mutated White Knight&lt;br /&gt;
 | hp = 14280&lt;br /&gt;
 | level = 79&lt;br /&gt;
 | baseexp = 5081&lt;br /&gt;
 | jobexp = 3761&lt;br /&gt;
 | element = Dark 4&lt;br /&gt;
 | race = Demi-Human&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 167&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 800~1600&lt;br /&gt;
 | def = 45&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
* Reins (100.00%)&lt;br /&gt;
* Elunium (3.25%)&lt;br /&gt;
* Oridecon (2.00%)&lt;br /&gt;
* Rune of Darkness (29.56%)&lt;br /&gt;
* &#039;&#039;&#039;Mutated White Knight Card&#039;&#039;&#039; (0.05%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Dark Priest Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dark_Priest_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Adds a chance of decreasing the enemy&#039;s SP by 10% when attacking.&lt;br /&gt;
* If worn by a Sage class:&lt;br /&gt;
** Gains 1 SP every time a physical attack hits a monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutated White Knight Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutated_White_Knight_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical damage to Small, Medium, and Large size monsters by 10%.&lt;br /&gt;
* ATK +5&lt;br /&gt;
* Combo with Abysmal Knight Card:&lt;br /&gt;
** Increases physical damage to Small, Medium, and Large size monsters by an additional 4%.&lt;br /&gt;
** ATK +2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Dark_Priest_-_1198.gif&amp;diff=1607</id>
		<title>File:Dark Priest - 1198.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Dark_Priest_-_1198.gif&amp;diff=1607"/>
		<updated>2026-05-13T12:12:37Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1500</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1500"/>
		<updated>2026-05-05T16:44:41Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Ghost Ship Captain Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* Combo with Abysmal Knight Card&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1499</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1499"/>
		<updated>2026-05-05T16:44:27Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Ghost Ship Captain Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
* [Combo with Abysmal Knight Card]&lt;br /&gt;
** Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1498</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1498"/>
		<updated>2026-05-05T16:43:51Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Ghost Ship Captain Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by 25%.&lt;br /&gt;
** [Combo with Abysmal Knight Card]&lt;br /&gt;
* Increases physical and magical damage inflicted on Boss monsters by an additional 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1497</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1497"/>
		<updated>2026-05-05T16:42:27Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Violent Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* STR +2&lt;br /&gt;
* Physical Damage +2%.&lt;br /&gt;
* Each two refines increase Physical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1496</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1496"/>
		<updated>2026-05-05T16:41:57Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Mutant Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* Critical Damage +2%.&lt;br /&gt;
* Each two refines increase Critical Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1495</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1495"/>
		<updated>2026-05-05T16:41:24Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Weird Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* MATK +2%&lt;br /&gt;
* Each two refines increase MATK by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1494</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1494"/>
		<updated>2026-05-05T16:40:44Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Gloomy Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* DEX +2&lt;br /&gt;
* Long Range Damage +2%.&lt;br /&gt;
* Each two refines increase Long Range Damage by 1%.&lt;br /&gt;
* Max HP decreased by 1% per refine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1493</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1493"/>
		<updated>2026-05-05T16:39:01Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Shining Seaweed Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Increases magic damage against Water property monsters by 4% when compounded into a level 1 or 2 weapon.&lt;br /&gt;
* Increases magic damage against Water property monsters by 8% when compounded into a level 3 or 4 weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1492</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1492"/>
		<updated>2026-05-05T16:37:53Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Culvert Hydra Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Accessory&lt;br /&gt;
&lt;br /&gt;
* Reduces cast time and increases damage of Lightning Bolt skill by 25%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1491</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1491"/>
		<updated>2026-05-05T16:36:59Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Deep Ocean Oyster Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shield&lt;br /&gt;
&lt;br /&gt;
* Decreases damage taken from Fish monsters by 15%.&lt;br /&gt;
* Increases damage dealt to Fish monsters by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1490</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1490"/>
		<updated>2026-05-05T16:36:03Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Hermit Crab Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* Receive 3% less damage from small size monsters.&lt;br /&gt;
* Receive 2% less damage from medium size monsters.&lt;br /&gt;
* Receive 1% less damage from large size monsters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1489</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1489"/>
		<updated>2026-05-05T16:34:59Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Coral Vadon Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1488</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1488"/>
		<updated>2026-05-05T16:34:29Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sea Lice Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* INT +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10.&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1487</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1487"/>
		<updated>2026-05-05T16:34:16Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Coral Vadon Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* Int +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Weapon&lt;br /&gt;
&lt;br /&gt;
* ATK +10.&lt;br /&gt;
* Inflict 15% more damage with Critical Attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1486</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1486"/>
		<updated>2026-05-05T16:33:22Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sea Lice Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* Int +2&lt;br /&gt;
* Increases healing effectiveness by 8%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1485</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1485"/>
		<updated>2026-05-05T16:31:18Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sun Bleached Crab Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Garment&lt;br /&gt;
&lt;br /&gt;
* Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
* Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1484</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1484"/>
		<updated>2026-05-05T16:30:25Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sun Bleached Crab Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Compound on: Garment&lt;br /&gt;
&lt;br /&gt;
Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1483</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1483"/>
		<updated>2026-05-05T16:29:33Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sun Bleached Crab Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Increases resistance against Neutral elemental attacks by 15%.&lt;br /&gt;
Increases resistance against Water elemental attacks by 10%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1482</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1482"/>
		<updated>2026-05-05T16:28:19Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Violent Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card_-_4529.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Violent_Coelacanth_Card_-_4529.png&amp;diff=1481</id>
		<title>File:Violent Coelacanth Card - 4529.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Violent_Coelacanth_Card_-_4529.png&amp;diff=1481"/>
		<updated>2026-05-05T16:28:11Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1480</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1480"/>
		<updated>2026-05-05T16:28:01Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Mutant Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card_-_4528.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Mutant_Coelacanth_Card_-_4528.png&amp;diff=1479</id>
		<title>File:Mutant Coelacanth Card - 4528.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Mutant_Coelacanth_Card_-_4528.png&amp;diff=1479"/>
		<updated>2026-05-05T16:27:53Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1478</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1478"/>
		<updated>2026-05-05T16:27:36Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Weird Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card_-_4526.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Weird_Coelacanth_Card_-_4526.png&amp;diff=1477</id>
		<title>File:Weird Coelacanth Card - 4526.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Weird_Coelacanth_Card_-_4526.png&amp;diff=1477"/>
		<updated>2026-05-05T16:27:27Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1476</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1476"/>
		<updated>2026-05-05T16:27:15Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Gloomy Coelacanth Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card_-_4527.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Gloomy_Coelacanth_Card_-_4527.png&amp;diff=1475</id>
		<title>File:Gloomy Coelacanth Card - 4527.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Gloomy_Coelacanth_Card_-_4527.png&amp;diff=1475"/>
		<updated>2026-05-05T16:26:57Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1474</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1474"/>
		<updated>2026-05-05T16:06:31Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Shining Seaweed Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card_-_300360.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Shining_Seaweed_Card_-_300360.png&amp;diff=1473</id>
		<title>File:Shining Seaweed Card - 300360.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Shining_Seaweed_Card_-_300360.png&amp;diff=1473"/>
		<updated>2026-05-05T16:06:18Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1472</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1472"/>
		<updated>2026-05-05T16:04:23Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Culvert Hydra Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card_-_90149.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Culvert_Hydra_Card_-_90149.png&amp;diff=1471</id>
		<title>File:Culvert Hydra Card - 90149.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Culvert_Hydra_Card_-_90149.png&amp;diff=1471"/>
		<updated>2026-05-05T16:04:12Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1470</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1470"/>
		<updated>2026-05-05T16:01:02Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Deep Ocean Oyster Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card_-_90153.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Deep_Ocean_Oyster_Card_-_90153.png&amp;diff=1469</id>
		<title>File:Deep Ocean Oyster Card - 90153.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Deep_Ocean_Oyster_Card_-_90153.png&amp;diff=1469"/>
		<updated>2026-05-05T16:00:53Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1468</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1468"/>
		<updated>2026-05-05T15:58:23Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Hermit Crab Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card_-_90152.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Hermit_Crab_Card_-_90152.png&amp;diff=1467</id>
		<title>File:Hermit Crab Card - 90152.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Hermit_Crab_Card_-_90152.png&amp;diff=1467"/>
		<updated>2026-05-05T15:58:10Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1466</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1466"/>
		<updated>2026-05-05T15:57:19Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Coral Vadon Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card_-_90150.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Coral_Vadon_Card_-_90150.png&amp;diff=1465</id>
		<title>File:Coral Vadon Card - 90150.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Coral_Vadon_Card_-_90150.png&amp;diff=1465"/>
		<updated>2026-05-05T15:57:08Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1464</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1464"/>
		<updated>2026-05-05T15:56:23Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sea Lice Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card_-_90159.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=File:Sea_Lice_Card_-_90159.png&amp;diff=1463</id>
		<title>File:Sea Lice Card - 90159.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=File:Sea_Lice_Card_-_90159.png&amp;diff=1463"/>
		<updated>2026-05-05T15:56:09Z</updated>

		<summary type="html">&lt;p&gt;Pon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
	<entry>
		<id>https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1461</id>
		<title>Malangdo</title>
		<link rel="alternate" type="text/html" href="https://wiki.revenantelegy.com/index.php?title=Malangdo&amp;diff=1461"/>
		<updated>2026-05-05T14:12:33Z</updated>

		<summary type="html">&lt;p&gt;Pon: /* Sun Bleached Crab Card */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Malangdo =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malangdo&#039;&#039;&#039; is a custom starter town designed for players after their first job change.&lt;br /&gt;
&lt;br /&gt;
All &#039;&#039;&#039;1st Job Change NPCs&#039;&#039;&#039; will offer to warp you to Malangdo. Accept the warp to begin your adventures in the area.&lt;br /&gt;
&lt;br /&gt;
To access the dungeon and obtain starter equipment, you must complete the [[Gear_Up,_Buttercup!|Gear Up, Buttercup!]] quest.&lt;br /&gt;
&lt;br /&gt;
This dungeon has a second level that is catered to higher level players and is an [[Individual_Loot_Maps|Individual Loot Map]].&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 1 - Pourings are Plotting (mal_dun01)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Pouring_-_1894_gif.gif&lt;br /&gt;
 | name = Pouring&lt;br /&gt;
 | hp = 158&lt;br /&gt;
 | level = 15&lt;br /&gt;
 | baseexp = 82&lt;br /&gt;
 | jobexp = 74&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 40&lt;br /&gt;
 | flee = 93&lt;br /&gt;
 | attack = 76~99&lt;br /&gt;
 | def = 3&lt;br /&gt;
 | mdef = 3&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (52.69%)&lt;br /&gt;
* Orange (3.75%)&lt;br /&gt;
* &#039;&#039;&#039;Pouring Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Siorava_-_2199_gif.gif&lt;br /&gt;
 | name = Siorava&lt;br /&gt;
 | hp = 491&lt;br /&gt;
 | level = 25&lt;br /&gt;
 | baseexp = 150&lt;br /&gt;
 | jobexp = 125&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Formless&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 70&lt;br /&gt;
 | flee = 115&lt;br /&gt;
 | attack = 99~110&lt;br /&gt;
 | def = 7&lt;br /&gt;
 | mdef = 10&lt;br /&gt;
 | drops =&lt;br /&gt;
* Jellopy (100.00%)&lt;br /&gt;
* Sticky Mucus (15.98%)&lt;br /&gt;
* Empty Bottle (42.94%)&lt;br /&gt;
* Novice Potion (69.76%)&lt;br /&gt;
* Orange (7.37%)&lt;br /&gt;
* &#039;&#039;&#039;Siorava Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Red_Eruma_-_2197_gif.gif&lt;br /&gt;
 | name = Red Eruma&lt;br /&gt;
 | hp = 699&lt;br /&gt;
 | level = 35&lt;br /&gt;
 | baseexp = 279&lt;br /&gt;
 | jobexp = 211&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Medium&lt;br /&gt;
 | hit = 85&lt;br /&gt;
 | flee = 135&lt;br /&gt;
 | attack = 138~303&lt;br /&gt;
 | def = 8&lt;br /&gt;
 | mdef = 20&lt;br /&gt;
 | drops =&lt;br /&gt;
* Zargon (31.96%)&lt;br /&gt;
* White Herb (12.77%)&lt;br /&gt;
* Rough Oridecon (5.00%)&lt;br /&gt;
* Rough Elunium (5.00%)&lt;br /&gt;
* &#039;&#039;&#039;Red Eruma Card&#039;&#039;&#039; (1.13%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Wild_Rider_-_2208_gif.gif&lt;br /&gt;
 | name = Wild Rider&lt;br /&gt;
 | hp = 10927&lt;br /&gt;
 | level = 56&lt;br /&gt;
 | baseexp = 8730&lt;br /&gt;
 | jobexp = 8228&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 146&lt;br /&gt;
 | flee = 176&lt;br /&gt;
 | attack = 890~982&lt;br /&gt;
 | def = 15&lt;br /&gt;
 | mdef = 25&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cat&#039;s Eye (100.00%)&lt;br /&gt;
* Elunium (11.07%)&lt;br /&gt;
* Oridecon (11.07%)&lt;br /&gt;
* &#039;&#039;&#039;Wild Rider Card&#039;&#039;&#039; (0.50%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Floor 2 - Deep Sea Trenches (mal_dun02)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sun_Bleached_Crab_-_27017.gif&lt;br /&gt;
 | name = Sun Bleached Crab&lt;br /&gt;
 | hp = 75800&lt;br /&gt;
 | level = 87&lt;br /&gt;
 | baseexp = 10600&lt;br /&gt;
 | jobexp = 8010&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 177&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2054~2103&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 40&lt;br /&gt;
 | drops =&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Rusty Arrow Container (5.46%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Flare Gun (1.25%)&lt;br /&gt;
* &#039;&#039;&#039;Sun Bleached Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Sea_Lice_-_27018.gif&lt;br /&gt;
 | name = Sea Lice&lt;br /&gt;
 | hp = 95000&lt;br /&gt;
 | level = 94&lt;br /&gt;
 | baseexp = 13532&lt;br /&gt;
 | jobexp = 11677&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 174&lt;br /&gt;
 | flee = 289&lt;br /&gt;
 | attack = 1101~1154&lt;br /&gt;
 | def = 55&lt;br /&gt;
 | mdef = 32&lt;br /&gt;
 | drops =&lt;br /&gt;
* Crystal Arrow Container (5.46%)&lt;br /&gt;
* Karvodailnirol (2.81%)&lt;br /&gt;
* Blue Gemstone (1.58%)&lt;br /&gt;
* Aegirnion Shoes (1.00%)&lt;br /&gt;
* Gold (0.14%)&lt;br /&gt;
* &#039;&#039;&#039;Sea Lice Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Coral_Vadon_-_27019.gif&lt;br /&gt;
 | name = Coral Vadon&lt;br /&gt;
 | hp = 85000&lt;br /&gt;
 | level = 91&lt;br /&gt;
 | baseexp = 12000&lt;br /&gt;
 | jobexp = 8410&lt;br /&gt;
 | element = Water 1&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 136&lt;br /&gt;
 | flee = 326&lt;br /&gt;
 | attack = 2323~2452&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 37&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Cyfar (7.29%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Crystal Blue (2.70%)&lt;br /&gt;
* Metallic Whip (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Coral Vadon Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Hermit_Crab_-_27020.gif&lt;br /&gt;
 | name = Hermit Crab&lt;br /&gt;
 | hp = 77800&lt;br /&gt;
 | level = 84&lt;br /&gt;
 | baseexp = 10850&lt;br /&gt;
 | jobexp = 8070&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 154&lt;br /&gt;
 | flee = 302&lt;br /&gt;
 | attack = 2076~2143&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 70&lt;br /&gt;
 | drops =&lt;br /&gt;
* Solid Shell (9.56%)&lt;br /&gt;
* Glass Bead (4.52%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Trumpet Shell (1.00%)&lt;br /&gt;
* Old Blue Box (0.40%)&lt;br /&gt;
* &#039;&#039;&#039;Hermit Crab Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Deep_Ocean_Oyster_-_27021.gif&lt;br /&gt;
 | name = Deep Ocean Oyster&lt;br /&gt;
 | hp = 70050&lt;br /&gt;
 | level = 80&lt;br /&gt;
 | baseexp = 10700&lt;br /&gt;
 | jobexp = 7910&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 120&lt;br /&gt;
 | flee = 280&lt;br /&gt;
 | attack = 1100~1150&lt;br /&gt;
 | def = 21&lt;br /&gt;
 | mdef = 65&lt;br /&gt;
 | drops =&lt;br /&gt;
* Clam Shell (68.40%)&lt;br /&gt;
* Glass Bead (5.35%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Manteau (1.00%)&lt;br /&gt;
* &#039;&#039;&#039;Deep Ocean Oyster Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Culvert_Hydra_-_27022.gif&lt;br /&gt;
 | name = Culvert Hydra&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 85&lt;br /&gt;
 | baseexp = 15000&lt;br /&gt;
 | jobexp = 7800&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Plant&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 140&lt;br /&gt;
 | flee = 240&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 12&lt;br /&gt;
 | mdef = 95&lt;br /&gt;
 | drops =&lt;br /&gt;
* Tentacle (90.22%)&lt;br /&gt;
* Sticky Mucus (28.62%)&lt;br /&gt;
* Meat (14.34%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Oridecon (3.35%)&lt;br /&gt;
* Aegirnion Armor (1.00%)&lt;br /&gt;
* Detrimindexta (0.52%)&lt;br /&gt;
* Panacea (0.14%)&lt;br /&gt;
* Aegirnion Necklace (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Culvert Hydra Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Shining_Seaweed_-_21524.gif&lt;br /&gt;
 | name = Shining Seaweed&lt;br /&gt;
 | hp = 150000&lt;br /&gt;
 | level = 88&lt;br /&gt;
 | baseexp = 12332&lt;br /&gt;
 | jobexp = 8523&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Small&lt;br /&gt;
 | hit = 118&lt;br /&gt;
 | flee = 339&lt;br /&gt;
 | attack = 2395~3100&lt;br /&gt;
 | def = 95&lt;br /&gt;
 | mdef = 12&lt;br /&gt;
 | drops =&lt;br /&gt;
* Shiny Seaweed (21.63%)&lt;br /&gt;
* Topaz (3.99%)&lt;br /&gt;
* Elunium (3.57%)&lt;br /&gt;
* Aegirnion Helm (0.06%)&lt;br /&gt;
* &#039;&#039;&#039;Shining Seaweed Card&#039;&#039;&#039; (0.03%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coelacanth MVPs ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;One of the four Coelacanth variants below is randomly summoned each time 200 mobs are killed with a cooldown of 15 minutes. Only one can be active at a time. A gold minimap marker marks its location when it spawns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Gloomy Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Gloomy_Coelacanth_-_2187.gif&lt;br /&gt;
 | name = Gloomy Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Gill (43.98%)&lt;br /&gt;
* Dark Red Scale (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Water Spirit&#039;s Armor (4.99%)&lt;br /&gt;
* Fisherman&#039;s Hat (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Gloomy Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Weird Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Weird_Coelacanth_-_2188.gif&lt;br /&gt;
 | name = Weird Coelacanth&lt;br /&gt;
 | hp = 2200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 500000&lt;br /&gt;
 | jobexp = 550000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 279&lt;br /&gt;
 | flee = 334&lt;br /&gt;
 | attack = 1890~1890&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Fin (60.69%)&lt;br /&gt;
* Tentacle (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (25.00%)&lt;br /&gt;
* Jubilee (14.01%)&lt;br /&gt;
* Old Rubber Boots (4.99%)&lt;br /&gt;
* Manteau of Mystic Frozen (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Weird Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Mutant Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to magic&#039;&#039;&#039;. Bring physical damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Mutant_Coelacanth_-_2189.gif&lt;br /&gt;
 | name = Mutant Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Shining Scales (75.92%)&lt;br /&gt;
* Tooth of Ancient Fish (43.98%)&lt;br /&gt;
* Lip of Ancient Fish (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Scale Shield (4.99%)&lt;br /&gt;
* Coral Wand (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Mutant Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Violent Coelacanth ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This monster is &#039;&#039;&#039;immune to physical attacks&#039;&#039;&#039; (melee and ranged). Bring magic damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Violent_Coelacanth_-_2190.gif&lt;br /&gt;
 | name = Violent Coelacanth&lt;br /&gt;
 | hp = 5200000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1500000&lt;br /&gt;
 | jobexp = 1650000&lt;br /&gt;
 | element = Water 2&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 379&lt;br /&gt;
 | flee = 434&lt;br /&gt;
 | attack = 5500~5500&lt;br /&gt;
 | def = 50&lt;br /&gt;
 | mdef = 50&lt;br /&gt;
 | drops =&lt;br /&gt;
&#039;&#039;&#039;MVP Drop:&#039;&#039;&#039;&lt;br /&gt;
* Old Violet Box (55.00%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regular Drops:&#039;&#039;&#039;&lt;br /&gt;
* Sharp Scale (75.92%)&lt;br /&gt;
* Fish Tail (43.98%)&lt;br /&gt;
* Dark Red Scale (34.86%)&lt;br /&gt;
* Jubilee (20.78%)&lt;br /&gt;
* Fishing Rod (4.99%)&lt;br /&gt;
* Boning Knife (4.99%)&lt;br /&gt;
* &#039;&#039;&#039;Violent Coelacanth Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain ===&lt;br /&gt;
&lt;br /&gt;
{{MobTable&lt;br /&gt;
 | image = Ghost_Ship_Captain_-_22370.gif&lt;br /&gt;
 | name = Ghost Ship Captain&lt;br /&gt;
 | hp = 12900000&lt;br /&gt;
 | level = 99&lt;br /&gt;
 | baseexp = 1554543&lt;br /&gt;
 | jobexp = 1311615&lt;br /&gt;
 | mvpexp = 727223&lt;br /&gt;
 | element = Water 3&lt;br /&gt;
 | race = Fish&lt;br /&gt;
 | size = Large&lt;br /&gt;
 | hit = 210&lt;br /&gt;
 | flee = 288&lt;br /&gt;
 | attack = 13250~16500&lt;br /&gt;
 | def = 25&lt;br /&gt;
 | mdef = 60&lt;br /&gt;
 | drops =&lt;br /&gt;
* Captain&#039;s Stash (100.00%)&lt;br /&gt;
* Old Card Album (9.92%)&lt;br /&gt;
* Captain&#039;s Eyepatch (9.92%)&lt;br /&gt;
* One and Done (9.92%)&lt;br /&gt;
* Captain&#039;s Coat (9.92%)&lt;br /&gt;
* Captain&#039;s Pipe (9.92%)&lt;br /&gt;
* Captain&#039;s Saber (9.92%)&lt;br /&gt;
* &#039;&#039;&#039;Ghost Ship Captain Card&#039;&#039;&#039; (0.01%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
&lt;br /&gt;
=== Pouring Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Pouring_card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Hat&#039;&#039;&#039; or &#039;&#039;&#039;Red Malangdo Hat&#039;&#039;&#039;:&lt;br /&gt;
** HP +50&lt;br /&gt;
** SP +30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Siorava Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Siorava_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Armor&lt;br /&gt;
&lt;br /&gt;
* HIT +5&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Armor&#039;&#039;&#039;:&lt;br /&gt;
** ATK +10&lt;br /&gt;
** MATK +10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Red Eruma Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Red_Eruma_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Shoes&lt;br /&gt;
&lt;br /&gt;
* AGI +1&lt;br /&gt;
* If compounded into &#039;&#039;&#039;Malangdo Shoes&#039;&#039;&#039;:&lt;br /&gt;
** FLEE +5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Wild Rider Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Wild_Rider_Card.PNG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compound On:&#039;&#039;&#039; Headgear&lt;br /&gt;
&lt;br /&gt;
* LUK +2&lt;br /&gt;
* For every &#039;&#039;&#039;3 refine&#039;&#039;&#039; on the compounded item:&lt;br /&gt;
** LUK +1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sun Bleached Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sun_Bleached_Crab_Card_-_90151.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Sea Lice Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Sea_Lice_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Coral Vadon Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Coral_Vadon_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Hermit Crab Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Hermit_Crab_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Deep Ocean Oyster Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Deep_Ocean_Oyster_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Culvert Hydra Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Culvert_Hydra_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Shining Seaweed Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Shining_Seaweed_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Gloomy Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Gloomy_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Weird Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Weird_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Mutant Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mutant_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Violent Coelacanth Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Violent_Coelacanth_Card.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Ghost Ship Captain Card ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; align-items:flex-start; gap:16px; margin:12px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:0 0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ghost_Ship_Captain_Card_-_300532.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1; min-width:0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Description coming soon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pon</name></author>
	</entry>
</feed>